Player Matchup

Merlin
Merlin
GreenCenturion1
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,106 Elo+
Solo
Camazotz
Camazotz
ItsThatDudeIsaac
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Solo
Cabrakan
Cabrakan
POSTACRATMINI
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Xx-DaRkMiKe98-xX
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
936 Elo+
Solo
Jing Wei
Jing Wei
xboxelmaickolx1
Jing Wei
Level 27
God Stats
37W - 46L
1,447 SR
Queue Stats
88W - 108L
1,267 Elo+
Solo
Team Averages
Level 9
1,489 SR
1,193 Elo+

VS

Team Averages
Level 20
1,517 SR
1,203 Elo+
Nemesis
Nemesis
JOKER-_-Redical
Nemesis
Level 16
God Stats
11W - 7L
1,449 SR
Queue Stats
31W - 44L
1,252 Elo+
Solo
Tyr
Tyr
Natedog9-D
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 90L
1,292 Elo+
Solo
Ra
Ra
Vaynebadang
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
996 Elo+
Solo
Set
Set
XX01GamingLife01
Set
Level 23
God Stats
10W - 6L
1,381 SR
Queue Stats
225W - 232L
1,230 Elo+
Solo
Sol
Sol
blambermain
Sol
Level 28
God Stats
4W - 0L
1,756 SR
Queue Stats
74W - 57L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,596
471
5,594
8,676
2,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 8 / 0
5,027
359
1,592
12,598
3,784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cabrakan
POSTACRATMINI
Cabrakan
5
0 / 9 / 0
4,802
343
1,542
9,014
4,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 8 / 0
5,190
371
2,901
9,654
3,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
9
2 / 4 / 0
6,149
439
3,370
8,194
2,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
8,817
630
5,702
6,380
2,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 1
9,089
649
8,656
9,612
4,318
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
13 / 0 / 6
9,920
709
11,200
7,732
2,949
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 4
7,757
554
2,261
6,156
2,530
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

13
7 / 1 / 3
8,950
639
7,188
7,619
2,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
35
36
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
8
0
0
W
8
1
4
10
W
4
2
1
2.25
L
Cabrakan
POSTACRATMINI
Cabrakan
0
9
0
0
W
13
0
6
16
W
3
1
4
5
L
0
8
0
0
W
7
1
3
8.5
L
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
35,007
48,136
Taken
37,499
16,912
Mitigated
14,479
4,199
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
850
0
173
8,676
2,821
0
5,441
3,235
31,706
0
L
1,592
872
0
1,942
12,598
3,784
0
3,644
8,904
0
11,439
W
5,702
2,981
0
1,456
6,380
2,135
733
279
6,101
0
26,970
W
8,656
2,473
0
3,367
9,612
4,318
2,125
685
6,990
0
48,147
L
Cabrakan
POSTACRATMINI
Cabrakan
1,542
558
0
218
9,014
4,414
52
2,846
6,144
10,371
0
W
11,200
2,462
297
3,420
7,732
2,949
2,524
1,804
5,928
51,580
0
W
2,261
740
0
441
6,156
2,530
1,199
1,702
4,454
0
26,188
L
2,901
1,502
0
0
9,654
3,148
0
4,411
5,218
0
14,189
W
7,188
2,452
0
4,201
7,619
2,547
5,008
2,666
4,953
45,703
0
L
Jing Wei
3,370
2,935
171
1,695
8,194
2,745
297
2,046
5,973
0
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
44,533
159
Minions Killed
383
0
Camps Cleared
0
912,661
Distance Traveled
1,255,027
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,596
471
50
4
0
201,860
1
L
Camazotz
5,027
359
20
1
0
171,839
0
W
Nemesis
8,817
630
47
3
0
250,028
0
W
Tyr
9,089
649
110
8
0
265,515
0
L
Cabrakan
4,802
343
13
1
0
141,374
3
W
Ra
9,920
709
78
6
0
241,499
0
W
Set
7,757
554
46
3
0
267,886
0
L
Thor
5,190
371
25
2
0
205,792
3
W
Sol
8,950
639
102
7
0
230,099
0
L
Jing Wei
6,149
439
51
4
0
191,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role