Player Matchup

Baron Samedi
Baron Samedi
Ambee3232
Baron Samedi
Level 29
God Stats
11W - 17L
1,420 SR
Queue Stats
13W - 20L
1,168 Elo+
Party 1
Merlin
Merlin
DatChromaBoi
Merlin
Level 25
God Stats
20W - 31L
1,367 SR
Queue Stats
23W - 35L
1,088 Elo+
Party 1
Nemesis
Nemesis
Th3 LaNdiMaN
Nemesis
Level 11
God Stats
11W - 11L
1,348 SR
Queue Stats
22W - 26L
1,298 Elo+
Solo
Izanami
Izanami
YujiHigishi
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
ZUPERIOR906
Arachne
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 4L
1,143 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,239 Elo+

VS

Team Averages
Level 13
1,321 SR
1,271 Elo+
Ravana
Ravana
CAMACHOSR1
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,008 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kimboslice94
Tsukuyomi
Level 14
God Stats
1W - 2L
1,324 SR
Queue Stats
15W - 28L
1,248 Elo+
Solo
Thanatos
Thanatos
Stormwind693
Thanatos
Level 24
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 4L
1,491 Elo+
Solo
Fenrir
Fenrir
pandafunk503
Fenrir
Level 5
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
red_dead2187
Vulcan
Level 10
God Stats
3W - 3L
1,296 SR
Queue Stats
33W - 38L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ambee3232
Baron Samedi
19
6 / 6 / 3
12,439
498
10,755
16,202
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
15 / 1 / 10
14,255
570
24,608
15,184
11,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
Th3 LaNdiMaN
Nemesis
19
14 / 0 / 7
13,575
543
16,203
11,566
6,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
YujiHigishi
Izanami
20
8 / 3 / 8
13,566
543
15,012
16,161
6,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ZUPERIOR906
Arachne
3
0 / 0 / 0
7,437
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CAMACHOSR1
Ravana
15
2 / 15 / 2
10,004
400
7,397
22,393
7,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Kimboslice94
Tsukuyomi
12
0 / 9 / 1
8,193
328
1,725
17,875
5,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
Stormwind693
Thanatos
17
6 / 6 / 0
11,903
476
10,036
17,233
5,662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
2 / 11 / 1
8,961
358
6,941
13,884
5,090
Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
17
0 / 5 / 3
10,135
405
9,788
15,965
6,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
43
Kills
10
10
Deaths
46
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ambee3232
Baron Samedi
6
6
3
1.25
L
Ravana
CAMACHOSR1
Ravana
2
15
2
0.2
W
Merlin
15
1
10
20
L
Tsukuyomi
Kimboslice94
Tsukuyomi
0
9
1
0.06
L
Thanatos
Stormwind693
Thanatos
6
6
0
1
W
Nemesis
Th3 LaNdiMaN
Nemesis
14
0
7
17.5
W
Izanami
YujiHigishi
Izanami
8
3
8
4
W
Arachne
ZUPERIOR906
Arachne
0
0
0
0
L
Fenrir
2
11
1
0.23
L
Vulcan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,578
Damage
35,887
59,113
Taken
87,350
32,668
Mitigated
30,551
24,974
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ambee3232
Baron Samedi
10,755
1,999
251
5,872
16,202
7,635
4,625
2,392
13,810
68,778
0
L
Ravana
CAMACHOSR1
Ravana
7,397
3,606
0
3,270
22,393
7,909
1,608
8,936
13,457
0
46,626
W
Merlin
24,608
1,302
556
7,380
15,184
11,859
3,495
3,234
11,950
101,794
0
L
Tsukuyomi
Kimboslice94
Tsukuyomi
1,725
383
0
94
17,875
5,576
680
8,724
9,151
0
14,611
L
Thanatos
Stormwind693
Thanatos
10,036
3,045
0
7,397
17,233
5,662
1,155
5,399
11,834
0
38,761
W
Nemesis
Th3 LaNdiMaN
Nemesis
16,203
7,188
0
3,806
11,566
6,987
594
870
10,696
0
81,152
W
Izanami
YujiHigishi
Izanami
15,012
12,085
0
7,109
16,161
6,187
4,729
3,292
12,869
0
89,370
W
Arachne
ZUPERIOR906
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
6,941
3,235
0
844
13,884
5,090
313
4,644
9,240
0
19,120
L
Vulcan
9,788
1,591
0
0
15,965
6,314
1,220
7,660
8,305
58,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
49,196
535
Minions Killed
271
0
Camps Cleared
0
1,620,628
Distance Traveled
1,780,074
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,439
498
120
5
0
257,342
0
L
Ravana
10,004
400
69
3
0
351,569
0
W
Merlin
14,255
570
171
7
0
422,314
2
L
Tsukuyomi
8,193
328
20
1
0
389,392
0
L
Thanatos
11,903
476
64
3
0
396,608
3
W
Nemesis
13,575
543
107
4
0
520,720
0
W
Izanami
13,566
543
137
5
0
420,252
1
W
Arachne
7,437
297
0
0
0
0
0
L
Fenrir
8,961
358
26
1
0
274,422
1
L
Vulcan
10,135
405
92
4
0
368,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role