Player Matchup

Set
Set
Allrounder1612
Set
Level 26
God Stats
28W - 24L
1,307 SR
Queue Stats
92W - 96L
1,336 Elo+
Party 1
Merlin
Merlin
FlooKuush13
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,309 Elo+
Solo
Ymir
Ymir
GökhanSa01
Ymir
Level 45
God Stats
2W - 3L
1,418 SR
Queue Stats
40W - 34L
1,485 Elo+
Party 2
Neith
Neith
Iliasibnou
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TeimoKa_
Amaterasu
Level 24
God Stats
24W - 24L
1,189 SR
Queue Stats
50W - 57L
1,256 Elo+
Party 1
Team Averages
Level 23
1,383 SR
1,377 Elo+

VS

Team Averages
Level 20
1,472 SR
1,313 Elo+
Fenrir
Fenrir
Charcon2967
Fenrir
Level 24
God Stats
14W - 11L
1,259 SR
Queue Stats
206W - 233L
1,268 Elo+
Solo
Tyr
Tyr
ImmortalWolfxX
Tyr
Level 25
God Stats
1W - 1L
1,231 SR
Queue Stats
128W - 137L
1,335 Elo+
Party 3
Cthulhu
Cthulhu
TheSupremDj
Cthulhu
Level 15
God Stats
11W - 7L
1,647 SR
Queue Stats
30W - 31L
1,284 Elo+
Solo
Ra
Ra
claudiarcgbmm
Ra
Level 8
God Stats
2W - 1L
1,742 SR
Queue Stats
46W - 51L
1,335 Elo+
Solo
Heimdallr
Heimdallr
johnaek24
Heimdallr
Level 26
God Stats
28W - 29L
1,483 SR
Queue Stats
162W - 170L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,876
488
2,641
5,599
1,948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
0 / 2 / 2
4,909
491
2,895
2,944
820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
5 / 3 / 1
5,240
524
7,020
7,834
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
8
1 / 4 / 4
4,711
471
2,795
5,244
1,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TeimoKa_
Amaterasu
8
1 / 4 / 0
5,147
515
3,754
7,041
3,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 3 / 2
6,121
612
2,206
5,982
1,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 4
5,770
577
4,429
6,480
5,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TheSupremDj
Cthulhu
9
2 / 0 / 2
5,531
553
5,130
8,661
7,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 0 / 0
5,532
553
1,106
2,971
1,315
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
johnaek24
Heimdallr
8
4 / 4 / 2
5,438
544
5,390
6,110
2,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
13
14
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Fenrir
3
3
2
1.33
L
Merlin
0
2
2
0.5
L
5
3
1
1.83
L
Neith
1
4
4
0.75
W
3
2
4
2.5
L
Amaterasu
TeimoKa_
Amaterasu
1
4
0
0.25
W
Cthulhu
TheSupremDj
Cthulhu
2
0
2
3
W
1
0
0
1
W
Heimdallr
johnaek24
Heimdallr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
18,261
28,662
Taken
30,204
11,139
Mitigated
17,387
6,800
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,641
1,161
0
1,811
5,599
1,948
0
1,749
3,850
0
19,279
W
Fenrir
2,206
854
0
1,802
5,982
1,791
0
361
5,546
0
24,210
L
Merlin
2,895
65
0
614
2,944
820
0
1,368
1,401
18,251
0
L
7,020
2,263
466
1,876
7,834
3,099
0
0
7,645
18,077
0
L
Neith
2,795
1,337
0
485
5,244
1,324
0
0
5,169
0
12,965
W
4,429
1,593
269
1,541
6,480
5,089
450
3,025
3,455
0
15,387
L
Amaterasu
TeimoKa_
Amaterasu
3,754
1,942
0
1,548
7,041
3,948
1,076
2,944
4,097
0
18,710
W
Cthulhu
TheSupremDj
Cthulhu
5,130
1,148
76
2,167
8,661
7,167
0
842
7,562
17,402
0
W
1,106
32
278
826
2,971
1,315
764
1,692
1,279
23,876
0
W
Heimdallr
johnaek24
Heimdallr
5,390
3,824
0
624
6,110
2,025
608
3,995
2,115
0
21,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
28,392
153
Minions Killed
185
0
Camps Cleared
0
872,222
Distance Traveled
872,123
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,876
488
34
3
0
179,324
0
W
Fenrir
6,121
612
53
5
0
183,694
1
L
Merlin
4,909
491
39
4
0
164,742
1
L
Ymir
5,240
524
25
3
0
180,606
0
L
Neith
4,711
471
21
2
0
161,820
0
W
Tyr
5,770
577
28
3
0
163,973
0
L
Amaterasu
5,147
515
34
3
0
185,730
0
W
Cthulhu
5,531
553
31
3
0
192,445
2
W
Ra
5,532
553
45
5
0
176,651
0
W
Heimdallr
5,438
544
28
3
0
155,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role