Player Matchup

Discordia
Discordia
MATADOR CELES
Discordia
Level 29
God Stats
16W - 13L
1,494 SR
Queue Stats
94W - 129L
1,228 Elo+
Party 1
Hel
Hel
deus tuus
Hel
Level 28
God Stats
9W - 7L
1,529 SR
Queue Stats
100W - 139L
1,243 Elo+
Party 1
Cerberus
Cerberus
ruben RPG
Cerberus
Level 18
God Stats
15W - 20L
1,421 SR
Queue Stats
31W - 48L
1,225 Elo+
Party 1
Team Averages
Level 25
1,482 SR
1,232 Elo+

VS

Team Averages
Level 37
1,503 SR
1,265 Elo+
Kukulkan
Kukulkan
AndrewErnest
Kukulkan
Level 27
God Stats
20W - 13L
1,615 SR
Queue Stats
32W - 37L
1,358 Elo+
Solo
Hades
Hades
james_miles_
Hades
Level 46
God Stats
9W - 7L
1,598 SR
Queue Stats
108W - 175L
1,250 Elo+
Party 2
Zeus
Zeus
lukas_funke
Zeus
Level 37
God Stats
22W - 47L
1,295 SR
Queue Stats
72W - 139L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MATADOR CELES
Discordia
20
10 / 6 / 7
17,032
681
32,883
18,366
7,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 5
13,090
524
2,795
9,057
3,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ruben RPG
Cerberus
20
6 / 2 / 10
17,092
684
13,925
41,691
64,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndrewErnest
Kukulkan
15
0 / 4 / 5
13,140
526
6,926
16,754
4,639
19
2 / 7 / 4
14,886
595
18,608
24,842
11,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 8 / 2
16,278
651
24,564
18,914
6,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
11
12
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AndrewErnest
Kukulkan
0
4
5
0.63
L
Discordia
MATADOR CELES
Discordia
10
6
7
2.25
L
3
4
5
1.38
W
2
7
4
0.57
W
9
8
2
1.25
L
Cerberus
ruben RPG
Cerberus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
50,098
69,114
Taken
60,510
76,188
Mitigated
22,196
27,277
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AndrewErnest
Kukulkan
6,926
1,273
0
1,476
16,754
4,639
34
13,960
2,794
52,383
0
L
Discordia
MATADOR CELES
Discordia
32,883
902
877
3,593
18,366
7,445
1,628
14,309
4,057
111,043
0
L
2,795
244
6,111
4,117
9,057
3,900
427
6,356
2,701
8,994
0
W
18,608
1,932
1,656
9,583
24,842
11,246
1,887
19,221
5,621
62,121
0
W
24,564
692
606
828
18,914
6,311
1,339
16,466
2,448
99,370
0
L
Cerberus
ruben RPG
Cerberus
13,925
416
1,158
11,421
41,691
64,843
965
29,449
12,242
49,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
44,304
202
Minions Killed
246
0
Camps Cleared
0
1,057,554
Distance Traveled
1,078,097
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,140
526
62
2
0
356,740
0
L
Discordia
17,032
681
136
5
0
399,006
2
L
Hel
13,090
524
21
1
0
216,559
0
W
Hades
14,886
595
74
3
0
403,711
1
W
Zeus
16,278
651
110
4
0
317,646
0
L
Cerberus
17,092
684
45
2
0
441,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role