Player Matchup

Chaac
Chaac
DouglasPoff
Chaac
Level 27
God Stats
5W - 7L
1,403 SR
Queue Stats
92W - 88L
1,373 Elo+
Solo
Fenrir
Fenrir
ReaperTheGod
Fenrir
Level 28
God Stats
54W - 44L
1,601 SR
Queue Stats
153W - 169L
1,463 Elo+
Solo
Raijin
Raijin
RenMaxy
Raijin
Level 25
God Stats
11W - 5L
1,664 SR
Queue Stats
129W - 96L
1,453 Elo+
Solo
Odin
Odin
ZeusBoladaum
Odin
Level 15
God Stats
23W - 29L
1,380 SR
Queue Stats
37W - 51L
1,215 Elo+
Solo
Janus
Janus
max13novembro
Janus
Level 29
God Stats
8W - 4L
1,697 SR
Queue Stats
106W - 114L
1,465 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,394 Elo+

VS

Team Averages
Level 17
1,501 SR
1,392 Elo+
Kukulkan
Kukulkan
Bigode98
Kukulkan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,449 Elo+
Solo
Loki
Loki
ChoreíNoUber
Loki
Level 11
God Stats
9W - 11L
1,458 SR
Queue Stats
11W - 18L
1,352 Elo+
Solo
Chaac
Chaac
Lobotakbui
Chaac
Level 28
God Stats
10W - 13L
1,546 SR
Queue Stats
300W - 345L
1,413 Elo+
Solo
Zeus
Zeus
Nordinator93
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,422 Elo+
Solo
Rama
Rama
Panzow_
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,390
1,039
9,759
5,445
6,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
6 / 2 / 13
10,605
1,061
10,786
8,167
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
RenMaxy
Raijin
17
8 / 1 / 11
11,074
1,107
11,854
8,400
3,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 10
9,646
965
4,311
3,513
2,474
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 9
10,340
1,034
10,009
2,658
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

315

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigode98
Kukulkan
15
0 / 4 / 3
9,069
907
2,147
7,815
4,921
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 2
8,928
893
4,562
9,678
3,288
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
1 / 6 / 1
9,087
909
7,871
15,733
9,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 1
8,706
871
2,745
4,926
1,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Panzow_
Rama
14
0 / 10 / 1
8,506
851
6,278
14,932
5,286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
27
Kills
3
3
Deaths
27
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bigode98
Kukulkan
0
4
3
0.38
L
1
5
2
0.4
W
4
0
9
8.5
L
Chaac
1
6
1
0.25
L
1
2
1
0.75
L
Rama
Panzow_
Rama
0
10
1
0.05
W
Fenrir
6
2
13
6.25
W
Raijin
RenMaxy
Raijin
8
1
11
13.5
W
3
0
10
8
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
23,603
28,183
Taken
53,084
16,901
Mitigated
24,380
6,335
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bigode98
Kukulkan
2,147
342
0
227
7,815
4,921
0
3,356
4,459
17,787
0
L
4,562
1,344
0
0
9,678
3,288
0
4,736
4,942
0
12,879
W
9,759
980
534
3,461
5,445
6,039
0
1,410
4,035
566
36,643
L
Chaac
7,871
659
0
3,067
15,733
9,325
0
6,530
9,203
0
28,515
L
2,745
91
0
195
4,926
1,560
0
1,100
3,826
14,415
0
L
Rama
Panzow_
Rama
6,278
5,184
0
220
14,932
5,286
0
6,447
8,485
0
16,473
W
Fenrir
10,786
2,387
0
214
8,167
4,104
0
1,656
6,511
0
18,473
W
Raijin
RenMaxy
Raijin
11,854
1,589
242
938
8,400
3,329
0
618
7,782
22,649
0
W
4,311
652
0
0
3,513
2,474
0
532
2,981
0
9,577
W
10,009
442
903
43
2,658
955
0
676
1,982
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
44,296
160
Minions Killed
150
5
Camps Cleared
8
961,863
Distance Traveled
780,245
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,069
907
40
4
1
159,004
2
L
Loki
8,928
893
22
2
2
169,245
3
W
Chaac
10,390
1,039
50
5
3
186,983
0
L
Chaac
9,087
909
49
5
0
177,041
0
L
Zeus
8,706
871
28
3
0
112,652
0
L
Rama
8,506
851
11
1
5
162,303
0
W
Fenrir
10,605
1,061
14
1
0
212,930
0
W
Raijin
11,074
1,107
37
4
0
169,270
0
W
Odin
9,646
965
17
2
2
204,097
3
W
Janus
10,340
1,034
42
4
0
188,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role