Player Matchup

Merlin
Merlin
Chinocfm03
Merlin
Level 78
God Stats
2W - 1L
1,363 SR
Queue Stats
159W - 138L
1,352 Elo+
Party 1
Chaac
Chaac
Karlobo109
Chaac
Level 68
God Stats
11W - 3L
1,543 SR
Queue Stats
115W - 122L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
eddgg_902
Jing Wei
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,337 Elo+
Party 1
Team Averages
Level 52
1,469 SR
1,332 Elo+

VS

Team Averages
Level 19
1,559 SR
1,420 Elo+
Nemesis
Nemesis
DeepInYoMadre
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Mano_Vespa
Cerberus
Level 24
God Stats
1W - 1L
1,621 SR
Queue Stats
21W - 24L
1,314 Elo+
Solo
Chaac
Chaac
machuquin99
Chaac
Level 29
God Stats
25W - 17L
1,556 SR
Queue Stats
196W - 170L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chinocfm03
Merlin
17
8 / 5 / 10
13,310
739
18,133
13,379
4,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
16
9 / 4 / 14
13,551
753
18,921
27,772
29,936
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
eddgg_902
Jing Wei
16
7 / 7 / 12
12,849
714
19,592
15,341
4,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 11 / 4
11,082
616
8,743
16,550
6,844
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mano_Vespa
Cerberus
16
5 / 6 / 5
13,215
734
15,117
27,780
25,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 7 / 4
13,313
740
18,207
27,344
26,178
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
24
Kills
16
16
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chinocfm03
Merlin
8
5
10
2.6
L
Nemesis
2
11
4
0.36
W
Chaac
9
4
14
4
L
Cerberus
Mano_Vespa
Cerberus
5
6
5
1.25
W
Jing Wei
eddgg_902
Jing Wei
7
7
12
1.86
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,646
Damage
42,067
56,492
Taken
71,674
39,232
Mitigated
58,051
22,839
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chinocfm03
Merlin
18,133
3,154
508
2,056
13,379
4,794
1,364
4,762
8,492
65,421
0
L
Nemesis
8,743
4,984
0
853
16,550
6,844
23
2,473
13,927
0
29,238
W
Chaac
18,921
4,632
589
14,218
27,772
29,936
614
6,284
21,175
0
45,543
L
Cerberus
Mano_Vespa
Cerberus
15,117
1,094
0
7,927
27,780
25,029
385
7,846
19,409
41,374
0
W
Jing Wei
eddgg_902
Jing Wei
19,592
11,706
1,211
4,257
15,341
4,502
711
4,181
10,885
0
49,064
L
18,207
3,342
368
10,985
27,344
26,178
108
7,901
19,218
0
65,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
37,610
184
Minions Killed
214
0
Camps Cleared
0
907,929
Distance Traveled
953,977
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,310
739
97
5
0
264,933
1
L
Nemesis
11,082
616
37
2
0
303,941
0
W
Chaac
13,551
753
40
2
0
355,365
0
L
Cerberus
13,215
734
90
5
0
324,846
1
W
Jing Wei
12,849
714
47
3
0
287,631
1
L
Chaac
13,313
740
87
5
0
325,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role