Player Matchup

Merlin
Merlin
EsdeathIsHigh
Merlin
Level 84
God Stats
1W - 1L
1,282 SR
Queue Stats
155W - 117L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Kiffkopf
Cthulhu
Level 8
God Stats
14W - 3L
1,273 SR
Queue Stats
16W - 9L
1,269 Elo+
Party 1
Neith
Neith
Kopfkiller
Neith
Level 29
God Stats
3W - 0L
1,784 SR
Queue Stats
67W - 50L
1,465 Elo+
Party 1
Arachne
Arachne
Kopfkotzer
Arachne
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 30L
1,428 Elo+
Party 1
Anubis
Anubis
zugitfzuhjkl
Anubis
Level 154
God Stats
1W - 0L
1,640 SR
Queue Stats
48W - 28L
1,540 Elo+
Party 1
Team Averages
Level 58
1,496 SR
1,450 Elo+

VS

Team Averages
Level 12
1,645 SR
1,460 Elo+
Ra
Ra
GGRaven0
Ra
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Bakasura
Bakasura
HeavenCrow
Bakasura
Level 29
God Stats
3W - 4L
1,743 SR
Queue Stats
49W - 60L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Lennyoo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Kukulkan
Kukulkan
LordOfThunderX
Kukulkan
Level 17
God Stats
5W - 1L
1,944 SR
Queue Stats
26W - 26L
1,508 Elo+
Solo
Nemesis
Nemesis
SnoStallion
Nemesis
Level 8
God Stats
4W - 6L
1,303 SR
Queue Stats
37W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
11,036
613
8,288
5,070
1,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Kiffkopf
Cthulhu
13
0 / 3 / 10
9,749
542
2,927
11,527
11,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
6 / 4 / 5
10,843
602
10,407
13,496
5,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Kopfkotzer
Arachne
14
3 / 6 / 6
9,975
554
3,503
16,833
5,996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
19 / 4 / 2
12,229
679
34,011
20,100
10,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 4
8,021
446
5,425
16,562
4,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HeavenCrow
Bakasura
6
0 / 6 / 2
5,930
329
269
9,608
1,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Lennyoo
Cthulhu
7
0 / 8 / 4
6,332
352
1,077
16,858
6,409
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
17
4 / 2 / 3
10,825
601
15,477
10,015
3,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SnoStallion
Nemesis
11
6 / 8 / 3
8,085
449
7,519
13,800
4,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
29
Kills
14
17
Deaths
31
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
4
7
4
0.86
L
Bakasura
HeavenCrow
Bakasura
0
6
2
0.17
W
Cthulhu
Kiffkopf
Cthulhu
0
3
10
1.67
W
Neith
6
4
5
2.13
W
Arachne
Kopfkotzer
Arachne
3
6
6
1
L
Cthulhu
Lennyoo
Cthulhu
0
8
4
0.25
L
Kukulkan
4
2
3
2.75
L
Nemesis
SnoStallion
Nemesis
6
8
3
0.94
W
Anubis
19
4
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,136
Damage
29,767
67,026
Taken
66,843
34,485
Mitigated
19,919
26,987
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,288
495
0
1,965
5,070
1,899
3,970
1,714
3,356
76,212
0
L
5,425
1,093
176
335
16,562
4,103
0
11,515
5,047
27,178
0
L
Bakasura
HeavenCrow
Bakasura
269
177
0
877
9,608
1,751
0
6,321
3,287
0
4,998
W
Cthulhu
Kiffkopf
Cthulhu
2,927
387
127
458
11,527
11,083
295
3,438
8,089
22,790
0
W
Neith
10,407
5,471
0
5,236
13,496
5,211
5,262
3,923
9,573
0
79,761
W
Arachne
Kopfkotzer
Arachne
3,503
1,921
0
6,539
16,833
5,996
428
5,228
11,049
0
47,772
L
Cthulhu
Lennyoo
Cthulhu
1,077
190
0
0
16,858
6,409
0
12,735
4,123
6,304
0
L
Kukulkan
15,477
1,027
0
1,700
10,015
3,627
863
7,230
2,785
72,316
0
L
Nemesis
SnoStallion
Nemesis
7,519
3,370
0
830
13,800
4,029
0
7,425
6,375
0
16,868
W
Anubis
34,011
948
0
12,662
20,100
10,296
845
7,676
12,424
97,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,832
Gold Earned
39,193
505
Minions Killed
239
0
Camps Cleared
0
1,486,158
Distance Traveled
1,066,326
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,036
613
144
8
0
258,826
3
L
Ra
8,021
446
54
3
0
240,299
0
L
Bakasura
5,930
329
14
1
0
61,260
0
W
Cthulhu
9,749
542
37
2
0
324,587
0
W
Neith
10,843
602
120
7
0
278,248
3
W
Arachne
9,975
554
67
4
0
338,154
0
L
Cthulhu
6,332
352
11
1
0
161,017
0
L
Kukulkan
10,825
601
141
8
0
322,313
4
L
Nemesis
8,085
449
19
1
0
281,437
0
W
Anubis
12,229
679
137
8
0
286,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role