Player Matchup

Geb
Geb
Amadeus-Reborn
Geb
Level 26
God Stats
9W - 7L
1,683 SR
Queue Stats
128W - 134L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
DDepicGamer
Sun Wukong
Level 25
God Stats
22W - 23L
1,398 SR
Queue Stats
126W - 121L
1,517 Elo+
Party 1
Hades
Hades
FRIED ORREO
Hades
Level 28
God Stats
15W - 13L
1,468 SR
Queue Stats
86W - 95L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xx-tomascrack
Ah Muzen Cab
Level 25
God Stats
3W - 4L
1,809 SR
Queue Stats
247W - 270L
1,286 Elo+
Solo
Pele
Pele
xxlolmonkey meh
Pele
Level 26
God Stats
1W - 1L
1,589 SR
Queue Stats
59W - 55L
1,567 Elo+
Solo
Team Averages
Level 26
1,589 SR
1,453 Elo+

VS

Team Averages
Level 32
1,445 SR
1,415 Elo+
Merlin
Merlin
BlazingSplash82
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,000 Elo+
Solo
Chaac
Chaac
DiabloGudana
Chaac
Level 89
God Stats
1W - 0L
1,588 SR
Queue Stats
43W - 36L
1,576 Elo+
Party 2
Thor
Thor
ImSpxming
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2
Arachne
Arachne
KMSR4
Arachne
Level 28
God Stats
1W - 2L
1,111 SR
Queue Stats
179W - 151L
1,516 Elo+
Solo
Rama
Rama
xRoyalHighness
Rama
Level 28
God Stats
5W - 6L
1,528 SR
Queue Stats
66W - 55L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,675
712
0
0
0
Sun Wukong
DDepicGamer
Sun Wukong
20
7 / 0 / 13
14,577
972
18,836
22,803
23,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 7 / 16
14,843
990
10,823
28,603
13,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Xx-tomascrack
Ah Muzen Cab
20
5 / 12 / 13
14,144
943
29,417
26,939
11,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 11 / 11
15,270
1,018
19,429
31,768
12,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
11,240
749
1,914
10,130
3,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 0 / 11
18,333
1,222
42,094
17,764
22,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
2 / 7 / 19
13,893
926
15,335
19,710
27,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
KMSR4
Arachne
20
8 / 6 / 11
15,193
1,013
18,246
21,634
11,740
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 13
15,071
1,005
26,021
16,868
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
27
Kills
30
30
Deaths
27
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
10
3
0.15
L
Sun Wukong
DDepicGamer
Sun Wukong
7
0
13
13.5
W
16
0
11
21.5
L
4
7
16
1.71
W
Thor
2
7
19
1.64
W
Arachne
KMSR4
Arachne
8
6
11
2.25
L
Ah Muzen Cab
Xx-tomascrack
Ah Muzen Cab
5
12
13
0.96
W
4
4
13
2.63
L
11
11
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,505
Damage
103,610
110,113
Taken
86,106
60,606
Mitigated
73,180
23,704
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,914
319
0
0
10,130
3,296
0
1,211
8,769
5,676
0
L
Sun Wukong
DDepicGamer
Sun Wukong
18,836
3,865
0
11,343
22,803
23,141
0
928
21,425
0
55,225
W
42,094
10,050
462
14,797
17,764
22,093
0
896
16,668
6,816
98,724
L
10,823
3,709
1,582
5,597
28,603
13,305
0
598
27,530
48,412
0
W
Thor
15,335
2,304
0
588
19,710
27,948
0
3,614
15,749
0
23,761
W
Arachne
KMSR4
Arachne
18,246
14,239
0
1,693
21,634
11,740
0
2,812
18,597
0
30,075
L
Ah Muzen Cab
Xx-tomascrack
Ah Muzen Cab
29,417
11,265
402
3,998
26,939
11,386
0
1,877
24,737
0
57,296
W
26,021
15,811
0
4,649
16,868
8,103
0
2,290
14,478
0
69,796
L
19,429
7,348
0
782
31,768
12,774
0
1,223
30,045
0
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,509
Gold Earned
73,730
281
Minions Killed
312
3
Camps Cleared
8
1,041,357
Distance Traveled
1,201,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,675
712
0
0
0
1,602
0
W
Merlin
11,240
749
5
0
1
128,233
0
L
Sun Wukong
14,577
972
91
6
2
284,087
0
W
Chaac
18,333
1,222
157
10
4
299,332
0
L
Hades
14,843
990
100
7
1
228,591
0
W
Thor
13,893
926
13
1
0
229,770
0
W
Arachne
15,193
1,013
32
2
1
312,479
1
L
Ah Muzen Cab
14,144
943
51
3
0
234,962
0
W
Rama
15,071
1,005
105
7
2
231,348
0
L
Pele
15,270
1,018
39
3
0
292,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role