Player Matchup

Pele
Pele
Cabus27
Pele
Level 8
God Stats
2W - 3L
1,352 SR
Queue Stats
25W - 23L
1,394 Elo+
Solo
Merlin
Merlin
Navigame18
Merlin
Level 83
God Stats
7W - 4L
1,578 SR
Queue Stats
36W - 33L
1,413 Elo+
Party 2
Neith
Neith
elchocolatinas19
Neith
Level 7
God Stats
1W - 0L
1,770 SR
Queue Stats
9W - 4L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
elkitkat19
Baron Samedi
Level 4
God Stats
3W - 0L
1,663 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
eltabletas19
Mercury
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 2
Team Averages
Level 21
1,573 SR
1,507 Elo+

VS

Team Averages
Level 28
1,479 SR
1,393 Elo+
Cthulhu
Cthulhu
Destrouk_Dark
Cthulhu
Level 3
God Stats
11W - 14L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 1
Kali
Kali
PROFX5116
Kali
Level 37
God Stats
8W - 4L
1,707 SR
Queue Stats
66W - 92L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
SOUL_WATHCHER
Zhong Kui
Level 64
God Stats
0W - 3L
1,285 SR
Queue Stats
51W - 75L
1,344 Elo+
Party 1
Ymir
Ymir
Sniper_Blindd
Ymir
Level 9
God Stats
6W - 4L
1,639 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 1
Loki
Loki
TwitchTV_olilong
Loki
Level 25
God Stats
1W - 2L
1,266 SR
Queue Stats
34W - 57L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cabus27
Pele
12
1 / 2 / 2
7,139
595
2,034
6,323
1,629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Navigame18
Merlin
12
8 / 0 / 7
8,060
672
8,969
3,854
1,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 4
6,425
535
4,403
4,597
1,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
elkitkat19
Baron Samedi
13
6 / 0 / 9
7,876
656
7,924
6,664
4,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
eltabletas19
Mercury
11
7 / 0 / 5
7,722
644
6,282
6,377
1,845
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 5 / 1
5,097
425
3,144
9,000
3,810
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
10
2 / 4 / 0
6,407
534
3,620
11,200
3,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SOUL_WATHCHER
Zhong Kui
7
0 / 6 / 0
5,078
423
2,292
8,089
3,939
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

9
1 / 2 / 2
5,912
493
1,969
6,946
3,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 5 / 1
4,853
404
3,332
6,563
1,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
4
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
Cabus27
Pele
1
2
2
1
L
Cthulhu
0
5
1
0.1
W
Merlin
Navigame18
Merlin
8
0
7
11.5
L
Kali
2
4
0
0.5
L
Zhong Kui
SOUL_WATHCHER
Zhong Kui
0
6
0
0
L
1
2
2
1
L
1
5
1
0.3
W
0
2
4
1
W
Baron Samedi
elkitkat19
Baron Samedi
6
0
9
10.5
W
Mercury
eltabletas19
Mercury
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
14,357
27,815
Taken
41,798
10,543
Mitigated
16,907
10,648
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cabus27
Pele
2,034
532
0
1,423
6,323
1,629
783
1,041
5,282
0
40,455
L
Cthulhu
3,144
384
0
965
9,000
3,810
0
6,320
2,680
13,964
0
W
Merlin
Navigame18
Merlin
8,969
879
0
867
3,854
1,452
642
1,575
2,279
39,850
0
L
Kali
3,620
1,767
0
3,895
11,200
3,792
0
2,994
8,206
0
37,108
L
Zhong Kui
SOUL_WATHCHER
Zhong Kui
2,292
151
0
1,482
8,089
3,939
0
4,238
3,851
18,688
0
L
1,969
212
0
0
6,946
3,779
0
71
6,875
17,391
0
L
3,332
921
0
1,874
6,563
1,587
0
3,270
3,293
0
9,975
W
4,403
2,038
0
1,821
4,597
1,307
1,085
1,100
3,497
0
25,658
W
Baron Samedi
elkitkat19
Baron Samedi
7,924
578
428
3,592
6,664
4,310
368
2,062
4,602
40,337
0
W
Mercury
eltabletas19
Mercury
6,282
2,277
0
2,517
6,377
1,845
0
1,627
4,750
0
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
27,347
302
Minions Killed
173
0
Camps Cleared
0
1,145,938
Distance Traveled
1,079,811
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,139
595
75
6
0
238,054
0
L
Cthulhu
5,097
425
23
2
0
216,495
0
W
Merlin
8,060
672
66
6
0
241,933
4
L
Kali
6,407
534
61
5
0
217,526
1
L
Zhong Kui
5,078
423
41
3
0
164,565
2
L
Ymir
5,912
493
30
3
0
237,040
3
L
Loki
4,853
404
18
2
0
244,185
2
W
Neith
6,425
535
52
4
0
165,212
3
W
Baron Samedi
7,876
656
55
5
0
221,357
0
W
Mercury
7,722
644
54
5
0
279,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role