Player Matchup

Discordia
Discordia
DCSlayer
Discordia
Level 28
God Stats
37W - 33L
1,601 SR
Queue Stats
141W - 122L
1,511 Elo+
Solo
Fenrir
Fenrir
Elgrinor
Fenrir
Level 20
God Stats
13W - 24L
1,399 SR
Queue Stats
211W - 223L
1,415 Elo+
Solo
Thor
Thor
Ichiruto18
Thor
Level 8
God Stats
3W - 2L
1,694 SR
Queue Stats
23W - 30L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
MrBigHell
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,163 Elo+
Party 1
Hercules
Hercules
Shinmatsu12
Hercules
Level 29
God Stats
6W - 4L
1,625 SR
Queue Stats
92W - 94L
1,463 Elo+
Party 1
Team Averages
Level 18
1,564 SR
1,376 Elo+

VS

Team Averages
Level 17
1,481 SR
1,429 Elo+
Ratatoskr
Ratatoskr
AKIRA006
Ratatoskr
Level 6
God Stats
1W - 2L
1,298 SR
Queue Stats
3W - 8L
1,262 Elo+
Solo
Arachne
Arachne
BielRocha
Arachne
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
DenisM16
Baron Samedi
Level 26
God Stats
13W - 9L
1,608 SR
Queue Stats
166W - 159L
1,451 Elo+
Solo
Ganesha
Ganesha
Eyrika
Ganesha
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 68L
1,521 Elo+
Solo
Osiris
Osiris
GeraldoRocha99
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DCSlayer
Discordia
20
2 / 1 / 11
14,188
946
29,543
6,683
2,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Elgrinor
Fenrir
20
10 / 9 / 4
16,330
1,089
32,622
32,673
22,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
0 / 11 / 10
12,566
838
8,843
21,592
7,887
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
MrBigHell
Hou Yi
19
2 / 10 / 9
13,649
910
12,513
23,249
12,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Shinmatsu12
Hercules
20
1 / 4 / 10
13,566
904
15,544
26,641
35,587
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AKIRA006
Ratatoskr
18
1 / 2 / 7
12,310
821
1,006
4,747
3,308
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
BielRocha
Arachne
20
12 / 8 / 16
16,448
1,097
25,806
28,519
19,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DenisM16
Baron Samedi
20
5 / 1 / 20
14,479
965
24,318
17,169
15,141
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Eyrika
Ganesha
20
0 / 0 / 28
15,482
1,032
16,251
27,982
44,550
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
17 / 4 / 14
16,994
1,133
37,058
29,232
44,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
15
Kills
35
35
Deaths
15
44
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AKIRA006
Ratatoskr
1
2
7
2.25
W
Arachne
BielRocha
Arachne
12
8
16
2.5
L
Discordia
DCSlayer
Discordia
2
1
11
7.5
W
Baron Samedi
DenisM16
Baron Samedi
5
1
20
15
L
Fenrir
Elgrinor
Fenrir
10
9
4
1.33
W
Ganesha
Eyrika
Ganesha
0
0
28
14
W
17
4
14
6
L
0
11
10
0.45
L
Hou Yi
MrBigHell
Hou Yi
2
10
9
0.65
L
Hercules
Shinmatsu12
Hercules
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,065
Damage
104,439
110,838
Taken
107,649
81,526
Mitigated
126,038
14,271
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AKIRA006
Ratatoskr
1,006
127
0
0
4,747
3,308
0
859
3,813
0
10,218
W
Arachne
BielRocha
Arachne
25,806
17,896
0
6,630
28,519
19,034
0
8,648
19,671
0
47,146
L
Discordia
DCSlayer
Discordia
29,543
2,265
2,689
572
6,683
2,854
0
1,531
5,077
80,325
0
W
Baron Samedi
DenisM16
Baron Samedi
24,318
2,694
11,661
5,713
17,169
15,141
0
5,262
11,879
59,282
0
L
Fenrir
Elgrinor
Fenrir
32,622
11,424
0
5,732
32,673
22,371
0
10,833
21,387
0
61,446
W
Ganesha
Eyrika
Ganesha
16,251
1,492
0
0
27,982
44,550
0
10,607
17,100
27,158
0
W
37,058
19,644
0
5,727
29,232
44,005
0
9,182
19,697
1,718
63,059
L
8,843
1,465
0
0
21,592
7,887
0
10,838
10,654
0
15,273
L
Hou Yi
MrBigHell
Hou Yi
12,513
5,935
0
1,364
23,249
12,827
0
6,595
16,504
0
27,381
L
Hercules
Shinmatsu12
Hercules
15,544
2,638
0
3,914
26,641
35,587
0
12,474
13,838
12,714
23,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,299
Gold Earned
75,713
298
Minions Killed
243
8
Camps Cleared
7
1,269,509
Distance Traveled
1,199,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,310
821
19
1
1
143,097
0
W
Arachne
16,448
1,097
56
4
3
305,810
2
L
Discordia
14,188
946
126
8
0
287,362
0
W
Baron Samedi
14,479
965
106
7
0
217,633
0
L
Fenrir
16,330
1,089
66
4
5
302,600
0
W
Ganesha
15,482
1,032
0
0
0
254,671
1
W
Osiris
16,994
1,133
62
4
3
278,422
1
L
Thor
12,566
838
9
1
1
202,970
0
L
Hou Yi
13,649
910
38
3
2
210,819
0
L
Hercules
13,566
904
59
4
0
265,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role