Player Matchup

Arachne
Arachne
AZIRIKS23
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,147 Elo+
Solo
Sol
Sol
GambaChunga17
Sol
Level 43
God Stats
24W - 22L
1,468 SR
Queue Stats
198W - 274L
1,184 Elo+
Solo
Chaac
Chaac
clarkieeee
Chaac
Level 10
God Stats
3W - 5L
1,476 SR
Queue Stats
7W - 10L
1,452 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,261 Elo+

VS

Team Averages
Level 58
1,476 SR
1,224 Elo+
Kali
Kali
Bodybag_72
Kali
Level 47
God Stats
9W - 12L
1,488 SR
Queue Stats
163W - 210L
1,240 Elo+
Solo
Zhong Kui
Zhong Kui
CrankyRook49
Zhong Kui
Level 27
God Stats
1W - 0L
1,228 SR
Queue Stats
4W - 20L
993 Elo+
Solo
Jing Wei
Jing Wei
kin_maple
Jing Wei
Level 99
God Stats
5W - 1L
1,711 SR
Queue Stats
118W - 115L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZIRIKS23
Arachne
7
1 / 2 / 0
10,189
485
1,983
4,169
1,251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 7 / 6
14,799
705
26,069
31,136
15,900
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
18
7 / 5 / 7
14,151
674
21,895
25,575
34,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 9
12,412
591
3,959
15,596
5,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CrankyRook49
Zhong Kui
17
9 / 6 / 4
14,634
697
23,624
24,878
17,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
kin_maple
Jing Wei
18
5 / 4 / 6
14,409
686
21,336
18,770
7,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
19
Kills
14
14
Deaths
19
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
AZIRIKS23
Arachne
1
2
0
0.5
W
0
9
9
0.5
W
Zhong Kui
CrankyRook49
Zhong Kui
9
6
4
1.83
L
11
7
6
2
L
Chaac
7
5
7
2.1
W
Jing Wei
kin_maple
Jing Wei
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,947
Damage
48,919
60,880
Taken
59,244
51,898
Mitigated
30,331
33,297
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AZIRIKS23
Arachne
1,983
1,510
0
1,102
4,169
1,251
0
1,191
2,978
0
10,419
W
3,959
1,721
0
2,481
15,596
5,765
339
6,686
8,910
0
43,971
W
Zhong Kui
CrankyRook49
Zhong Kui
23,624
3,867
0
8,528
24,878
17,526
2,067
12,969
11,909
55,514
0
L
26,069
7,332
0
18,991
31,136
15,900
2,651
11,442
19,694
98,404
0
L
Chaac
21,895
1,518
879
12,325
25,575
34,747
52
11,100
14,475
0
71,538
W
Jing Wei
kin_maple
Jing Wei
21,336
16,502
265
6,614
18,770
7,040
835
6,537
12,233
0
67,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
41,455
185
Minions Killed
180
0
Camps Cleared
0
819,712
Distance Traveled
990,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,189
485
18
1
0
107,565
0
W
Kali
12,412
591
50
2
0
302,682
3
W
Zhong Kui
14,634
697
61
3
0
279,166
3
L
Sol
14,799
705
107
5
0
334,148
0
L
Chaac
14,151
674
60
3
0
377,999
3
W
Jing Wei
14,409
686
69
3
0
408,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role