Player Matchup

Arachne
Arachne
Begemordor
Arachne
Level 17
God Stats
7W - 11L
1,349 SR
Queue Stats
22W - 34L
1,193 Elo+
Solo
Janus
Janus
DrumWolfie3600
Janus
Level 27
God Stats
3W - 4L
1,765 SR
Queue Stats
58W - 105L
1,191 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GhostDreNica
Tsukuyomi
Level 29
God Stats
24W - 12L
1,556 SR
Queue Stats
141W - 140L
1,268 Elo+
Solo
Vulcan
Vulcan
Joao camilo9451
Vulcan
Level 23
God Stats
10W - 5L
1,586 SR
Queue Stats
38W - 47L
1,247 Elo+
Solo
Ymir
Ymir
oOMIKE 89Oo
Ymir
Level 28
God Stats
11W - 20L
1,485 SR
Queue Stats
67W - 108L
1,199 Elo+
Party 1
Team Averages
Level 25
1,548 SR
1,220 Elo+

VS

Team Averages
Level 13
1,179 SR
1,072 Elo+
Ares
Ares
HappyAxident261
Ares
Level 5
God Stats
4W - 8L
1,087 SR
Queue Stats
12W - 11L
925 Elo+
Party 2
Anhur
Anhur
Spekvis
Anhur
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 12L
925 Elo+
Party 2
Zeus
Zeus
fra_dotto
Zeus
Level 12
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 16L
1,098 Elo+
Solo
Merlin
Merlin
nases43
Merlin
Level 16
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Guan Yu
Guan Yu
uC Echo
Guan Yu
Level 26
God Stats
4W - 6L
1,107 SR
Queue Stats
68W - 85L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Begemordor
Arachne
20
0 / 10 / 8
13,845
462
14,260
20,862
6,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 8 / 6
14,184
473
10,521
17,384
5,896
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
GhostDreNica
Tsukuyomi
20
10 / 2 / 8
16,971
566
19,554
18,596
7,466
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 4 / 8
16,712
557
30,634
19,308
9,090
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 6 / 9
13,368
446
11,820
30,402
12,769
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
15,134
504
11,200
25,227
27,328
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Spekvis
Anhur
20
10 / 7 / 5
14,571
486
20,389
18,824
7,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
10
1 / 8 / 0
9,432
314
3,454
7,551
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
nases43
Merlin
20
4 / 8 / 4
13,546
452
17,522
16,616
7,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
uC Echo
Guan Yu
20
9 / 6 / 8
14,497
483
21,623
37,465
54,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
33
Kills
30
30
Deaths
33
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Begemordor
Arachne
0
10
8
0.4
W
5
8
6
1
W
Tsukuyomi
GhostDreNica
Tsukuyomi
10
2
8
7
L
6
4
11
2.88
W
14
4
8
4.5
L
Anhur
Spekvis
Anhur
10
7
5
1.79
L
Zeus
1
8
0
0.13
L
Merlin
nases43
Merlin
4
8
4
0.75
W
4
6
9
1.42
L
Guan Yu
uC Echo
Guan Yu
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,789
Damage
74,188
106,552
Taken
105,683
41,640
Mitigated
98,673
30,752
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Begemordor
Arachne
14,260
11,149
0
2,796
20,862
6,419
952
6,781
13,881
0
71,382
W
10,521
1,352
1,007
1,597
17,384
5,896
2,958
4,235
12,899
82,205
0
W
Tsukuyomi
GhostDreNica
Tsukuyomi
19,554
4,515
0
9,831
18,596
7,466
1,849
5,727
12,869
0
131,430
L
11,200
362
801
2,130
25,227
27,328
1,061
13,741
11,486
25,925
0
W
30,634
13,544
416
6,599
19,308
9,090
4,868
9,295
9,867
112,638
0
L
Anhur
Spekvis
Anhur
20,389
7,152
0
1,436
18,824
7,404
6,238
7,732
11,092
0
84,332
L
Zeus
3,454
463
0
0
7,551
2,479
312
4,716
2,835
22,975
0
L
Merlin
nases43
Merlin
17,522
837
0
2,158
16,616
7,117
224
6,913
9,703
77,041
0
W
11,820
1,978
651
7,855
30,402
12,769
2,375
6,138
23,654
37,672
0
L
Guan Yu
uC Echo
Guan Yu
21,623
4,548
2,194
10,478
37,465
54,345
343
19,873
17,592
0
83,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,080
Gold Earned
67,180
589
Minions Killed
430
0
Camps Cleared
0
2,588,815
Distance Traveled
2,061,011
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,845
462
120
4
0
558,793
3
W
Janus
14,184
473
120
4
0
417,905
2
W
Tsukuyomi
16,971
566
143
5
0
593,514
0
L
Ares
15,134
504
33
1
0
497,292
2
W
Vulcan
16,712
557
157
5
0
491,724
1
L
Anhur
14,571
486
143
5
0
452,704
2
L
Zeus
9,432
314
44
1
0
185,839
0
L
Merlin
13,546
452
118
4
0
418,358
2
W
Ymir
13,368
446
49
2
0
526,879
5
L
Guan Yu
14,497
483
92
3
0
506,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role