Player Matchup

Thanatos
Thanatos
BegottenFiend54
Thanatos
Level 160
God Stats
6W - 9L
1,483 SR
Queue Stats
133W - 127L
1,573 Elo+
Solo
Hera
Hera
GalaxyQiao
Hera
Level 145
God Stats
1W - 0L
1,483 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 2
Persephone
Persephone
WAKEMEUPINSIDE9
Persephone
Level 125
God Stats
1W - 0L
1,564 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
chocoholic13
Heimdallr
Level 147
God Stats
36W - 34L
1,658 SR
Queue Stats
279W - 327L
1,683 Elo+
Solo
Team Averages
Level 144
1,547 SR
1,632 Elo+

VS

Team Averages
Level 108
1,495 SR
1,640 Elo+
Cthulhu
Cthulhu
Forfrysninger
Cthulhu
Level 127
God Stats
0W - 1L
1,833 SR
Queue Stats
50W - 27L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
GartL7
Jormungandr
Level 109
God Stats
0W - 1L
1,604 SR
Queue Stats
9W - 12L
1,595 Elo+
Party 1
Yemoja
Yemoja
XxFreeBobbyxX
Yemoja
Level 65
God Stats
0W - 1L
1,204 SR
Queue Stats
6W - 11L
1,561 Elo+
Party 1
Fafnir
Fafnir
imtheir
Fafnir
Level 129
God Stats
0W - 1L
1,338 SR
Queue Stats
41W - 22L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 5 / 3
12,063
804
8,248
13,276
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 7
12,074
805
22,095
8,170
5,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
WAKEMEUPINSIDE9
Persephone
17
2 / 4 / 7
11,474
765
15,835
8,265
5,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
chocoholic13
Heimdallr
19
5 / 0 / 5
12,492
833
14,462
11,476
6,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 3 / 4
11,583
772
9,273
22,129
10,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
GartL7
Jormungandr
15
0 / 7 / 2
9,644
643
5,264
16,144
12,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 2 / 3
9,809
654
4,334
14,933
11,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
imtheir
Fafnir
16
3 / 4 / 6
10,517
701
6,035
15,024
10,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
11
11
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
5
3
1.5
L
Cthulhu
6
3
4
2.67
W
3
2
7
3.25
L
Jormungandr
GartL7
Jormungandr
0
7
2
0.14
W
Persephone
WAKEMEUPINSIDE9
Persephone
2
4
7
1.38
L
2
2
3
1.75
W
Heimdallr
chocoholic13
Heimdallr
5
0
5
7.5
L
Fafnir
imtheir
Fafnir
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,640
Damage
24,906
41,187
Taken
68,230
26,504
Mitigated
45,325
13,418
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,248
2,288
0
7,968
13,276
8,728
35
6,036
7,240
0
29,653
L
Cthulhu
9,273
832
176
3,515
22,129
10,465
0
15,580
6,549
42,600
0
W
22,095
5,559
0
1,000
8,170
5,084
2,496
5,549
2,621
69,576
0
L
Jormungandr
GartL7
Jormungandr
5,264
1,424
0
1,452
16,144
12,765
0
7,762
8,382
32,944
0
W
Persephone
WAKEMEUPINSIDE9
Persephone
15,835
686
0
1,734
8,265
5,947
1,406
7,059
1,206
42,817
0
L
4,334
629
1,161
580
14,933
11,263
200
7,701
7,232
19,310
0
W
Heimdallr
chocoholic13
Heimdallr
14,462
9,723
0
2,716
11,476
6,745
2,930
7,241
4,235
0
58,421
L
Fafnir
imtheir
Fafnir
6,035
2,154
0
3,494
15,024
10,832
120
6,931
8,093
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
41,553
291
Minions Killed
207
19
Camps Cleared
6
1,162,055
Distance Traveled
1,173,296
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,063
804
37
2
8
305,283
3
L
Cthulhu
11,583
772
93
6
3
308,063
4
W
Hera
12,074
805
112
7
8
284,760
3
L
Jormungandr
9,644
643
56
4
0
258,862
0
W
Persephone
11,474
765
43
3
2
265,243
4
L
Yemoja
9,809
654
22
1
1
288,155
1
W
Heimdallr
12,492
833
99
7
1
306,769
1
L
Fafnir
10,517
701
36
2
2
318,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role