Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hugoer
Ah Muzen Cab
Level 64
God Stats
87W - 88L
1,430 SR
Queue Stats
302W - 346L
1,311 Elo+
Solo
Chaac
Chaac
Legend Chonk
Chaac
Level 78
God Stats
29W - 35L
1,503 SR
Queue Stats
57W - 73L
1,351 Elo+
Party 1
Pele
Pele
Poncho64
Pele
Level 87
God Stats
9W - 6L
1,440 SR
Queue Stats
62W - 66L
1,293 Elo+
Solo
Ymir
Ymir
SpiffyTurtle82
Ymir
Level 89
God Stats
24W - 22L
1,481 SR
Queue Stats
121W - 136L
1,353 Elo+
Party 1
Hades
Hades
The Stitch Up
Hades
Level 48
God Stats
2W - 2L
1,150 SR
Queue Stats
56W - 79L
1,356 Elo+
Party 1
Team Averages
Level 73
1,401 SR
1,333 Elo+

VS

Team Averages
Level 83
1,540 SR
1,377 Elo+
Skadi
Skadi
DineroSavage4
Skadi
Level 45
God Stats
14W - 15L
1,493 SR
Queue Stats
49W - 59L
1,332 Elo+
Solo
Scylla
Scylla
KingBryanJA23PR
Scylla
Level 87
God Stats
2W - 6L
1,548 SR
Queue Stats
89W - 79L
1,397 Elo+
Solo
Mulan
Mulan
Xx Ansatsu xX
Mulan
Level 97
God Stats
25W - 20L
1,553 SR
Queue Stats
387W - 380L
1,406 Elo+
Solo
Fenrir
Fenrir
bebosoldier011
Fenrir
Level 68
God Stats
23W - 29L
1,539 SR
Queue Stats
285W - 301L
1,434 Elo+
Solo
Ne Zha
Ne Zha
qmc89
Ne Zha
Level 117
God Stats
11W - 12L
1,567 SR
Queue Stats
204W - 250L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hugoer
Ah Muzen Cab
16
3 / 4 / 6
9,912
522
6,990
12,430
4,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 1
12,275
646
17,430
16,448
18,767
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
1 / 3 / 6
10,736
565
6,122
14,639
5,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
9 / 1 / 5
11,544
608
9,612
11,008
10,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 6
11,439
602
8,857
11,219
4,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,924
312
2,965
4,778
1,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 7 / 1
9,461
498
13,152
14,360
4,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 7 / 2
8,294
437
9,472
15,161
6,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 5 / 4
9,605
506
7,867
17,420
13,616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
qmc89
Ne Zha
11
0 / 9 / 3
6,959
366
3,349
12,655
3,868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
29
Kills
13
13
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ah Muzen Cab
Hugoer
Ah Muzen Cab
3
4
6
1.5
L
4
7
1
0.64
W
11
2
1
5.75
W
Pele
1
3
6
1.33
W
9
1
5
11.5
W
5
3
6
2.67
L
3
7
2
0.57
L
5
5
4
1.4
L
Ne Zha
qmc89
Ne Zha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
36,805
65,744
Taken
64,374
43,808
Mitigated
29,852
23,963
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,965
1,372
99
1,567
4,778
1,183
0
1,870
2,908
0
13,537
W
Ah Muzen Cab
Hugoer
Ah Muzen Cab
6,990
3,025
521
5,950
12,430
4,173
2,959
1,585
10,845
0
62,165
L
13,152
1,519
717
2,449
14,360
4,551
150
6,012
8,273
49,080
0
W
17,430
5,004
0
6,462
16,448
18,767
730
2,269
14,179
0
75,417
W
Pele
6,122
1,491
0
5,156
14,639
5,074
3,335
2,238
12,401
0
72,704
W
9,612
1,489
354
1,113
11,008
10,798
629
1,249
9,759
38,447
0
W
8,857
601
101
4,306
11,219
4,996
1,110
5,811
5,408
57,045
0
L
9,472
2,123
0
4,003
15,161
6,634
0
2,120
12,716
0
41,899
L
7,867
2,238
0
1,020
17,420
13,616
0
5,849
11,471
0
18,539
L
Ne Zha
qmc89
Ne Zha
3,349
1,473
0
1,190
12,655
3,868
0
2,618
9,962
0
24,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
40,243
491
Minions Killed
242
0
Camps Cleared
0
1,610,139
Distance Traveled
1,283,636
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,924
312
13
1
0
127,207
0
W
Ah Muzen Cab
9,912
522
88
5
0
318,116
3
L
Scylla
9,461
498
95
5
0
267,443
1
W
Chaac
12,275
646
123
6
0
318,230
1
W
Pele
10,736
565
112
6
0
342,827
2
W
Ymir
11,544
608
56
3
0
319,785
2
W
Hades
11,439
602
112
6
0
311,181
2
L
Mulan
8,294
437
60
3
0
292,671
3
L
Fenrir
9,605
506
29
2
0
311,761
2
L
Ne Zha
6,959
366
45
2
0
284,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role