Player Matchup

Cupid
Cupid
CentralLeader78
Cupid
Level 6
God Stats
0W - 2L
1,073 SR
Queue Stats
0W - 2L
925 Elo+
Solo
Vulcan
Vulcan
FleekNasty007
Vulcan
Level 25
God Stats
2W - 4L
1,503 SR
Queue Stats
72W - 52L
1,422 Elo+
Party 2
Artemis
Artemis
Mai Michii
Artemis
Level 26
God Stats
6W - 10L
1,457 SR
Queue Stats
171W - 219L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Zyther1213
Cthulhu
Level 28
God Stats
25W - 16L
1,571 SR
Queue Stats
102W - 90L
1,371 Elo+
Party 2
Merlin
Merlin
jta1911_
Merlin
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
57W - 64L
1,171 Elo+
Solo
Team Averages
Level 22
1,374 SR
1,241 Elo+

VS

Team Averages
Level 13
1,366 SR
1,237 Elo+
Thor
Thor
Darkils66
Thor
Level 3
God Stats
1W - 1L
1,148 SR
Queue Stats
1W - 1L
1,016 Elo+
Party 1
Nemesis
Nemesis
Deviljohn13
Nemesis
Level 3
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 1L
1,016 Elo+
Party 1
Olorun
Olorun
Romlol5850
Olorun
Level 6
God Stats
1W - 0L
1,202 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
SmashFury
Yemoja
Level 28
God Stats
3W - 2L
1,600 SR
Queue Stats
29W - 40L
1,434 Elo+
Solo
Arachne
Arachne
koutakun226
Arachne
Level 27
God Stats
35W - 31L
1,676 SR
Queue Stats
146W - 224L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
9,460
270
1,392
4,616
1,354
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
25 / 4 / 13
19,045
544
60,875
21,024
9,701
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Mai Michii
Artemis
20
9 / 12 / 7
17,022
486
19,990
23,685
11,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Zyther1213
Cthulhu
20
10 / 2 / 23
16,900
483
41,464
28,608
18,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
jta1911_
Merlin
9
1 / 3 / 3
10,084
288
1,040
2,421
726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 15 / 2
16,009
457
8,953
30,400
11,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Deviljohn13
Nemesis
18
0 / 18 / 5
13,377
382
10,097
41,687
17,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Romlol5850
Olorun
20
3 / 8 / 5
15,964
456
14,088
30,694
13,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
SmashFury
Yemoja
20
5 / 1 / 10
17,217
492
13,336
30,298
34,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
koutakun226
Arachne
20
16 / 3 / 3
19,611
560
20,520
33,508
17,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
45
Kills
26
26
Deaths
45
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Thor
2
15
2
0.2
W
Nemesis
Deviljohn13
Nemesis
0
18
5
0.14
L
25
4
13
7.88
L
Artemis
Mai Michii
Artemis
9
12
7
1.04
W
Olorun
Romlol5850
Olorun
3
8
5
0.69
W
Yemoja
SmashFury
Yemoja
5
1
10
10
L
Cthulhu
Zyther1213
Cthulhu
10
2
23
10.75
L
Merlin
jta1911_
Merlin
1
3
3
0.83
W
Arachne
koutakun226
Arachne
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,761
Damage
66,994
80,354
Taken
166,587
41,527
Mitigated
95,964
17,458
Healing
62,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,392
950
0
464
4,616
1,354
559
2,467
2,149
0
10,087
W
Thor
8,953
3,259
0
2,735
30,400
11,897
3,794
18,827
11,573
0
84,817
W
Nemesis
Deviljohn13
Nemesis
10,097
2,711
0
6,359
41,687
17,708
1,170
29,699
11,988
0
57,547
L
60,875
20,893
551
8,683
21,024
9,701
2,082
8,615
12,409
149,504
0
L
Artemis
Mai Michii
Artemis
19,990
12,012
0
5,840
23,685
11,554
930
5,436
18,249
0
88,841
W
Olorun
Romlol5850
Olorun
14,088
7,462
1,385
11,697
30,694
13,791
5,674
21,801
8,893
103,678
0
W
Yemoja
SmashFury
Yemoja
13,336
2,367
14,622
8,113
30,298
34,838
1,768
22,446
7,852
78,182
0
L
Cthulhu
Zyther1213
Cthulhu
41,464
2,793
541
1,379
28,608
18,192
1,197
9,453
19,155
120,059
0
L
Merlin
jta1911_
Merlin
1,040
288
0
0
2,421
726
872
1,453
968
12,252
0
W
Arachne
koutakun226
Arachne
20,520
15,586
0
17,873
33,508
17,730
4,995
12,507
21,001
0
165,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,511
Gold Earned
82,178
529
Minions Killed
695
0
Camps Cleared
0
2,026,447
Distance Traveled
2,886,643
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,460
270
23
1
0
151,947
0
W
Thor
16,009
457
138
4
0
531,380
2
W
Nemesis
13,377
382
79
2
0
643,666
3
L
Vulcan
19,045
544
195
6
0
647,833
3
L
Artemis
17,022
486
135
4
0
457,974
0
W
Olorun
15,964
456
159
5
0
515,610
0
W
Yemoja
17,217
492
108
3
0
575,655
1
L
Cthulhu
16,900
483
153
4
0
656,464
3
L
Merlin
10,084
288
23
1
0
112,229
0
W
Arachne
19,611
560
211
6
0
620,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role