Player Matchup

Ra
Ra
EnZongDee
Ra
Level 91
God Stats
4W - 3L
1,538 SR
Queue Stats
360W - 376L
1,403 Elo+
Solo
Nike
Nike
NappyWarlord
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Jormungandr
Jormungandr
RED Amity
Jormungandr
Level 44
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 15L
1,262 Elo+
Party 2
Xbalanque
Xbalanque
RTV Crow
Xbalanque
Level 140
God Stats
14W - 11L
1,574 SR
Queue Stats
487W - 507L
1,410 Elo+
Solo
Fafnir
Fafnir
RaiderWolf95
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,315 Elo+

VS

Team Averages
Level 53
1,496 SR
1,469 Elo+
Hercules
Hercules
Cannible_King
Hercules
Level 125
God Stats
0W - 2L
1,560 SR
Queue Stats
105W - 82L
1,469 Elo+
Party 1
Yemoja
Yemoja
EchoZoMbiie
Yemoja
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 85L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
MagicJuanson
Jing Wei
Level 29
God Stats
6W - 2L
1,727 SR
Queue Stats
137W - 106L
1,515 Elo+
Party 1
Nike
Nike
Marcusbsleepy
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,462 Elo+
Party 1
Chronos
Chronos
lala2legit2quit
Chronos
Level 44
God Stats
0W - 2L
1,191 SR
Queue Stats
55W - 65L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 16
11,103
854
15,486
11,439
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 12
10,130
779
10,019
9,829
7,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
RED Amity
Jormungandr
16
4 / 5 / 12
10,015
770
10,784
18,283
14,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RTV Crow
Xbalanque
20
12 / 2 / 14
12,307
947
22,512
10,746
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
2 / 4 / 14
10,059
774
6,533
14,370
13,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cannible_King
Hercules
17
3 / 4 / 7
9,011
693
12,290
19,492
22,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
16
6 / 8 / 5
10,124
779
12,643
16,603
6,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MagicJuanson
Jing Wei
15
2 / 8 / 6
8,626
664
12,625
15,486
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 5
8,147
627
7,437
14,211
8,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 8
9,964
766
11,471
11,172
4,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
31
Kills
16
16
Deaths
31
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cannible_King
Hercules
3
4
7
1.63
L
Yemoja
6
8
5
1.06
W
8
3
16
5.33
L
Jing Wei
MagicJuanson
Jing Wei
2
8
6
0.63
L
3
8
5
0.69
W
5
2
12
5.5
W
Jormungandr
RED Amity
Jormungandr
4
5
12
2
W
Xbalanque
RTV Crow
Xbalanque
12
2
14
9.5
W
Fafnir
2
4
14
2.25
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,334
Damage
56,466
64,667
Taken
76,964
46,045
Mitigated
47,748
32,673
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cannible_King
Hercules
12,290
3,129
866
7,006
19,492
22,144
0
8,700
10,792
578
17,793
L
Yemoja
12,643
1,778
2,484
1,202
16,603
6,965
0
8,355
8,248
21,391
0
W
15,486
665
11,415
5,645
11,439
5,318
738
3,181
8,080
38,016
0
L
Jing Wei
MagicJuanson
Jing Wei
12,625
8,808
635
3,046
15,486
5,753
272
5,432
10,054
0
25,692
L
7,437
1,373
1,011
2,474
14,211
8,358
56
4,518
9,693
0
12,156
W
10,019
1,226
768
2,342
9,829
7,830
226
3,171
6,483
0
15,329
W
Jormungandr
RED Amity
Jormungandr
10,784
1,805
1,479
2,663
18,283
14,582
205
8,226
9,707
21,702
0
W
Xbalanque
RTV Crow
Xbalanque
22,512
11,935
1,030
2,722
10,746
5,171
3,402
3,773
6,771
0
46,471
W
Fafnir
6,533
1,092
1,035
3,574
14,370
13,144
561
6,325
7,820
10,638
0
L
11,471
2,319
1,867
2,921
11,172
4,528
146
5,798
5,374
32,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
45,872
137
Minions Killed
107
0
Camps Cleared
0
1,205,250
Distance Traveled
1,003,891
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,011
693
12
1
0
221,731
0
L
Yemoja
10,124
779
13
1
0
168,660
0
W
Ra
11,103
854
45
3
0
252,907
4
L
Jing Wei
8,626
664
33
3
0
229,510
0
L
Nike
8,147
627
8
1
0
166,944
0
W
Nike
10,130
779
10
1
0
238,253
0
W
Jormungandr
10,015
770
24
2
0
227,975
1
W
Xbalanque
12,307
947
46
4
0
231,033
0
W
Fafnir
10,059
774
12
1
0
255,082
0
L
Chronos
9,964
766
41
3
0
217,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role