Player Matchup

Chaac
Chaac
Silver II
Zeros Desire
Chaac
Silver II
Level 127
God Stats
5W - 2L
1,626 SR
Queue Stats
45W - 52L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,626 SR
1,462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,611 SR
1,296 MMR
Sol
Sol
Silver V
gildedsirius
Sol
Silver V
Level 106
God Stats
5W - 3L
1,611 SR
Queue Stats
71W - 82L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,076
1,013
4,245
4,804
2,035
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraHeraUllrZeusHe Bo

VS

Bans
SkadiPoseidonAh Muzen CabHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,317
886
2,177
5,354
1,100
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,245
Damage
2,177
4,804
Taken
5,354
2,035
Mitigated
1,100
2,791
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,245
1,068
0
2,791
4,804
2,035
0
2,342
2,462
0
33,725
L
2,177
710
0
2,885
5,354
1,100
0
16
5,338
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,076
Gold Earned
5,317
74
Minions Killed
49
0
Camps Cleared
0
127,012
Distance Traveled
111,041
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,076
1,013
74
12
0
127,012
3
L
Sol
5,317
886
49
8
0
111,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role