Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bluneci
Yemoja
Level 22
God Stats
203W - 239L
1,342 SR
Queue Stats
207W - 250L
1,174 Elo+
Solo
The Morrigan
The Morrigan
SIZZERB91
The Morrigan
Level 28
God Stats
2W - 2L
1,313 SR
Queue Stats
278W - 314L
1,234 Elo+
Solo
Cthulhu
Cthulhu
jak12002
Cthulhu
Level 8
God Stats
6W - 2L
1,538 SR
Queue Stats
9W - 8L
1,329 Elo+
Solo
Scylla
Scylla
peanutx15
Scylla
Level 7
God Stats
15W - 10L
1,221 SR
Queue Stats
15W - 12L
957 Elo+
Solo
Team Averages
Level 18
1,383 SR
1,239 Elo+

VS

Team Averages
Level 19
1,434 SR
1,147 Elo+
Kukulkan
Kukulkan
Alexsnap807
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
980 Elo+
Solo
Nemesis
Nemesis
DarkDeKage
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,200 Elo+
Solo
Loki
Loki
Jesse2061
Loki
Level 24
God Stats
1W - 3L
1,386 SR
Queue Stats
2W - 8L
1,014 Elo+
Solo
Neith
Neith
Oodetoosleep
Neith
Level 29
God Stats
24W - 29L
1,462 SR
Queue Stats
113W - 121L
1,374 Elo+
Solo
Fenrir
Fenrir
daddyalwayz
Fenrir
Level 12
God Stats
8W - 10L
1,321 SR
Queue Stats
33W - 38L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
12 / 6 / 9
17,272
1,016
24,800
22,617
15,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Bluneci
Yemoja
20
0 / 7 / 10
13,407
789
4,873
19,085
11,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
SIZZERB91
The Morrigan
20
3 / 4 / 15
15,240
896
12,201
12,927
11,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
jak12002
Cthulhu
20
5 / 6 / 17
16,030
943
22,411
36,092
60,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
peanutx15
Scylla
20
6 / 4 / 12
15,757
927
18,942
10,561
4,187
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexsnap807
Kukulkan
16
0 / 3 / 0
11,881
699
514
2,019
615
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DarkDeKage
Nemesis
20
5 / 4 / 12
17,415
1,024
20,424
30,542
17,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
16
0 / 0 / 1
10,431
614
0
0
0
20
15 / 3 / 8
19,367
1,139
52,892
27,647
10,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
7 / 17 / 12
16,660
980
19,093
34,868
15,199
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
26
Kills
27
27
Deaths
27
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
6
9
2.75
L
Kukulkan
Alexsnap807
Kukulkan
0
3
0
0
W
Yemoja
Bluneci
Yemoja
0
7
10
0.71
L
Nemesis
DarkDeKage
Nemesis
5
4
12
2.75
L
Loki
0
0
1
0.5
L
15
3
8
6.33
W
The Morrigan
SIZZERB91
The Morrigan
3
4
15
2.63
L
Fenrir
7
17
12
0.76
W
Cthulhu
jak12002
Cthulhu
5
6
17
2.25
W
Scylla
peanutx15
Scylla
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,227
Damage
92,923
101,282
Taken
95,076
103,941
Mitigated
43,863
7,779
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,800
19,897
0
2,734
22,617
15,882
0
90
22,527
0
48,768
L
Kukulkan
Alexsnap807
Kukulkan
514
58
0
0
2,019
615
0
1,115
854
1,245
0
W
Yemoja
Bluneci
Yemoja
4,873
919
1,960
117
19,085
11,545
0
0
18,228
20,798
0
L
Nemesis
DarkDeKage
Nemesis
20,424
8,845
0
9,291
30,542
17,657
0
18,346
11,903
0
79,676
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
52,892
25,026
489
6,797
27,647
10,392
0
14,850
12,594
0
109,965
W
The Morrigan
SIZZERB91
The Morrigan
12,201
2,838
49
2,657
12,927
11,380
0
0
12,721
31,644
1,458
L
Fenrir
19,093
3,782
0
488
34,868
15,199
0
22,273
11,965
0
29,579
W
Cthulhu
jak12002
Cthulhu
22,411
2,733
262
0
36,092
60,947
0
424
35,668
46,010
0
W
Scylla
peanutx15
Scylla
18,942
2,762
0
0
10,561
4,187
0
0
10,561
51,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,706
Gold Earned
75,754
272
Minions Killed
275
1
Camps Cleared
3
1,270,622
Distance Traveled
934,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,272
1,016
51
3
1
247,165
0
L
Kukulkan
11,881
699
2
0
0
27,210
0
W
Yemoja
13,407
789
28
2
0
167,364
0
L
Nemesis
17,415
1,024
143
8
1
303,620
0
L
Loki
10,431
614
0
0
0
0
0
L
Neith
19,367
1,139
112
7
1
285,840
0
W
The Morrigan
15,240
896
52
3
0
262,345
0
L
Fenrir
16,660
980
18
1
1
317,638
0
W
Cthulhu
16,030
943
40
2
0
332,527
0
W
Scylla
15,757
927
101
6
0
261,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role