Player Matchup

Da Ji
Da Ji
Chaconkillz
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 107L
1,468 Elo+
Solo
Anubis
Anubis
Half--Chub
Anubis
Level 18
God Stats
5W - 5L
1,587 SR
Queue Stats
52W - 49L
1,559 Elo+
Solo
Yemoja
Yemoja
ImmaSeriousGamer
Yemoja
Level 23
God Stats
0W - 4L
1,326 SR
Queue Stats
64W - 39L
1,673 Elo+
Solo
Neith
Neith
SteemTeem
Neith
Level 20
God Stats
1W - 1L
1,324 SR
Queue Stats
15W - 22L
1,507 Elo+
Solo
Chaac
Chaac
TheRealXBanned
Chaac
Level 27
God Stats
5W - 6L
1,679 SR
Queue Stats
64W - 64L
1,565 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,554 Elo+

VS

Team Averages
Level 46
1,536 SR
1,595 Elo+
Nox
Nox
Cobulation
Nox
Level 20
God Stats
1W - 1L
1,731 SR
Queue Stats
94W - 44L
1,660 Elo+
Party 1
King Arthur
King Arthur
ExperimentEve
King Arthur
Level 27
God Stats
2W - 5L
1,296 SR
Queue Stats
80W - 71L
1,446 Elo+
Solo
Artio
Artio
FallenCourtesy
Artio
Level 147
God Stats
4W - 1L
1,854 SR
Queue Stats
81W - 56L
1,649 Elo+
Party 1
Pele
Pele
Shelf Life
Pele
Level 22
God Stats
2W - 3L
1,299 SR
Queue Stats
86W - 39L
1,696 Elo+
Party 1
Cupid
Cupid
SliverSmurfer
Cupid
Level 16
God Stats
7W - 1L
1,502 SR
Queue Stats
44W - 41L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,391
627
1,454
4,977
1,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Half--Chub
Anubis
6
0 / 2 / 0
4,023
575
841
2,710
1,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

6
0 / 2 / 0
4,065
581
1,894
5,278
1,802
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SteemTeem
Neith
7
1 / 1 / 0
4,270
610
3,282
1,796
340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,171
739
2,748
3,150
1,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,079
726
2,171
3,119
914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ExperimentEve
King Arthur
7
0 / 2 / 0
3,901
557
752
5,306
1,969
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 2
4,512
645
1,711
3,954
1,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 0 / 0
5,563
795
2,928
3,673
879
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
4,265
609
1,601
3,941
1,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
7
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
4
2
W
King Arthur
ExperimentEve
King Arthur
0
2
0
0
W
1
0
2
2
L
Anubis
Half--Chub
Anubis
0
2
0
0
L
0
2
0
0
W
5
0
0
5
W
1
1
0
1
L
Neith
SteemTeem
Neith
1
1
0
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,219
Damage
9,163
17,911
Taken
19,993
6,979
Mitigated
6,593
6,507
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,454
276
0
1,732
4,977
1,471
0
777
4,200
0
18,797
W
2,171
845
0
435
3,119
914
0
1,192
1,927
27,885
0
W
King Arthur
ExperimentEve
King Arthur
752
370
0
1,571
5,306
1,969
0
0
4,956
0
9,948
W
1,711
496
215
1,642
3,954
1,785
0
861
3,093
11,046
0
L
Anubis
Half--Chub
Anubis
841
133
0
627
2,710
1,400
0
1,398
1,312
15,367
0
L
1,894
550
110
1,575
5,278
1,802
0
1,529
3,749
14,104
0
W
2,928
928
0
2,048
3,673
879
0
251
3,422
0
24,828
W
1,601
979
166
1,590
3,941
1,046
0
431
3,510
0
17,247
L
Neith
SteemTeem
Neith
3,282
1,727
0
403
1,796
340
0
178
1,618
0
13,478
L
2,748
208
0
2,060
3,150
1,966
0
0
3,000
0
20,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
23,320
179
Minions Killed
186
0
Camps Cleared
0
571,185
Distance Traveled
739,643
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,391
627
41
6
0
122,601
1
W
Nox
5,079
726
63
9
0
135,875
0
W
King Arthur
3,901
557
17
2
0
160,583
3
W
Artio
4,512
645
18
3
0
145,120
5
L
Anubis
4,023
575
37
5
0
73,591
1
L
Yemoja
4,065
581
21
3
0
125,296
2
W
Pele
5,563
795
50
7
0
162,058
0
W
Cupid
4,265
609
38
5
0
136,007
2
L
Neith
4,270
610
34
5
0
114,865
2
L
Chaac
5,171
739
46
7
0
134,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role