Player Matchup

Jormungandr
Jormungandr
Elpapi1105
Jormungandr
Level 9
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Malebolgewolf
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
PVDubz
Nemesis
Level 13
God Stats
0W - 5L
1,192 SR
Queue Stats
1W - 7L
1,107 Elo+
Solo
Osiris
Osiris
Rich640
Osiris
Level 18
God Stats
12W - 11L
1,860 SR
Queue Stats
112W - 124L
1,324 Elo+
Solo
Tyr
Tyr
traserotejano
Tyr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 9
1,463 SR
1,386 Elo+

VS

Team Averages
Level 7
1,663 SR
1,269 Elo+
Nemesis
Nemesis
AlphaaCentauro
Nemesis
Level 18
God Stats
2W - 5L
1,670 SR
Queue Stats
18W - 39L
1,205 Elo+
Solo
Cthulhu
Cthulhu
Izzone
Cthulhu
Level 4
God Stats
3W - 0L
1,812 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ra
Ra
JRob40
Ra
Level 6
God Stats
3W - 1L
1,523 SR
Queue Stats
6W - 7L
1,071 Elo+
Party 1
Bellona
Bellona
WIRSKY
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 137L
1,500 Elo+
Solo
Artemis
Artemis
Wackoe
Artemis
Level 7
God Stats
4W - 4L
1,809 SR
Queue Stats
10W - 10L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elpapi1105
Jormungandr
17
8 / 5 / 5
12,339
457
20,034
20,103
26,020
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
17
4 / 7 / 5
11,946
442
14,466
14,734
4,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
PVDubz
Nemesis
17
1 / 3 / 7
11,639
431
8,271
17,676
6,773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Rich640
Osiris
17
8 / 7 / 5
12,306
456
14,259
24,864
31,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 12 / 8
10,108
374
10,815
25,050
15,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
13,734
509
4,813
22,338
9,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Izzone
Cthulhu
18
4 / 7 / 23
13,074
484
20,679
29,749
42,475
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
20
11 / 5 / 5
15,426
571
22,509
13,937
8,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
WIRSKY
Bellona
19
3 / 4 / 6
13,229
490
9,296
20,091
13,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Wackoe
Artemis
20
13 / 3 / 12
14,828
549
25,070
21,905
12,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
23
Kills
33
34
Deaths
25
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Jormungandr
Elpapi1105
Jormungandr
8
5
5
2.1
W
Cthulhu
Izzone
Cthulhu
4
7
23
2.21
W
Ra
11
5
5
2.7
L
Artemis
4
7
5
0.93
L
Nemesis
PVDubz
Nemesis
1
3
7
1.5
L
Osiris
Rich640
Osiris
8
7
5
1.5
W
Bellona
WIRSKY
Bellona
3
4
6
1.5
W
Artemis
Wackoe
Artemis
13
3
12
6.33
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,845
Damage
82,367
102,427
Taken
108,020
84,865
Mitigated
86,406
16,296
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,813
2,048
0
6,729
22,338
9,189
1,085
2,788
19,250
0
115,035
L
Jormungandr
Elpapi1105
Jormungandr
20,034
2,418
299
4,999
20,103
26,020
224
9,412
10,691
71,261
0
W
Cthulhu
Izzone
Cthulhu
20,679
3,177
1,624
5,447
29,749
42,475
826
7,199
21,625
44,889
0
W
Ra
22,509
3,386
5,078
3,404
13,937
8,437
2,335
4,088
9,524
127,889
0
L
Artemis
14,466
8,663
0
1,215
14,734
4,943
1,165
8,498
6,236
0
53,455
L
Nemesis
PVDubz
Nemesis
8,271
2,403
0
6,167
17,676
6,773
433
5,078
12,598
0
70,510
L
Osiris
Rich640
Osiris
14,259
5,305
0
1,585
24,864
31,968
607
10,629
14,235
0
34,637
W
Bellona
WIRSKY
Bellona
9,296
2,865
0
917
20,091
13,788
1,325
4,282
15,259
0
57,841
W
Artemis
Wackoe
Artemis
25,070
16,392
0
9,616
21,905
12,517
4,667
4,841
16,714
0
84,927
L
10,815
3,300
0
2,031
25,050
15,161
0
9,571
15,479
0
27,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,338
Gold Earned
70,291
375
Minions Killed
537
0
Camps Cleared
0
2,179,173
Distance Traveled
2,305,063
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,734
509
109
4
0
388,393
0
L
Jormungandr
12,339
457
88
3
0
449,308
6
W
Cthulhu
13,074
484
42
2
0
478,713
3
W
Ra
15,426
571
187
7
0
450,079
4
L
Artemis
11,946
442
97
4
0
366,454
2
L
Nemesis
11,639
431
94
3
0
517,095
4
L
Osiris
12,306
456
53
2
0
438,276
3
W
Bellona
13,229
490
109
4
0
523,352
3
W
Artemis
14,828
549
90
3
0
464,526
1
L
Tyr
10,108
374
43
2
0
408,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role