Player Matchup

Raijin
Raijin
Kiliian
Raijin
Level 125
God Stats
7W - 1L
1,743 SR
Queue Stats
185W - 105L
1,710 Elo+
Party 1
Sun Wukong
Sun Wukong
Oxarth
Sun Wukong
Level 147
God Stats
8W - 2L
1,817 SR
Queue Stats
300W - 222L
1,718 Elo+
Party 1
Fenrir
Fenrir
yoshirosagara
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,687 SR
1,643 Elo+

VS

Team Averages
Level 98
1,533 SR
1,487 Elo+
Baron Samedi
Baron Samedi
NicoMuyRico
Baron Samedi
Level 128
God Stats
0W - 2L
1,600 SR
Queue Stats
14W - 18L
1,414 Elo+
Party 2
Neith
Neith
OnkelTofer
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Amaterasu
Amaterasu
joandeath
Amaterasu
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 42L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kiliian
Raijin
20
7 / 6 / 15
17,698
681
29,633
18,945
7,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Oxarth
Sun Wukong
20
14 / 3 / 12
19,363
745
26,806
26,200
33,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 9 / 11
16,430
632
14,319
21,183
11,097
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NicoMuyRico
Baron Samedi
20
10 / 10 / 6
17,507
673
22,985
29,587
16,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
7 / 8 / 6
16,470
633
16,747
23,084
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
joandeath
Amaterasu
18
0 / 10 / 14
14,935
574
9,487
29,231
31,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
28
Kills
17
18
Deaths
28
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Kiliian
Raijin
7
6
15
2.42
L
Baron Samedi
NicoMuyRico
Baron Samedi
10
10
6
1.3
L
Neith
7
8
6
1.25
W
Sun Wukong
Oxarth
Sun Wukong
14
3
12
6.67
L
Amaterasu
joandeath
Amaterasu
0
10
14
0.7
W
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
49,219
66,328
Taken
81,902
52,140
Mitigated
55,573
6,946
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Kiliian
Raijin
29,633
2,259
0
1,086
18,945
7,086
1,855
8,135
10,607
130,973
0
L
Baron Samedi
NicoMuyRico
Baron Samedi
22,985
1,981
2,191
8,315
29,587
16,013
296
8,069
21,088
110,728
0
L
Neith
16,747
9,315
0
4,755
23,084
8,199
1,320
9,598
13,311
0
78,761
W
Sun Wukong
Oxarth
Sun Wukong
26,806
6,569
0
4,254
26,200
33,957
1,117
7,018
17,426
1,760
102,857
L
Amaterasu
joandeath
Amaterasu
9,487
3,974
0
3,409
29,231
31,361
0
13,401
15,631
0
41,437
W
14,319
2,360
0
1,606
21,183
11,097
763
8,238
12,770
0
57,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
48,912
310
Minions Killed
276
0
Camps Cleared
0
1,305,744
Distance Traveled
1,212,076
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,698
681
175
7
0
370,887
0
L
Baron Samedi
17,507
673
107
4
0
398,699
6
L
Neith
16,470
633
117
5
0
348,807
3
W
Sun Wukong
19,363
745
80
3
0
483,842
3
L
Amaterasu
14,935
574
52
2
0
464,570
0
W
Fenrir
16,430
632
55
2
0
451,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role