Player Matchup

Artemis
Artemis
GoodTime_Ojibwe
Artemis
Level 46
God Stats
10W - 5L
1,497 SR
Queue Stats
80W - 124L
1,218 Elo+
Party 1
Chang'e
Chang'e
TegridyFarm-1
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
TheSqaunch
Cthulhu
Level 60
God Stats
3W - 3L
1,484 SR
Queue Stats
109W - 143L
1,201 Elo+
Party 1
Team Averages
Level 56
1,494 SR
1,247 Elo+

VS

Team Averages
Level 48
1,281 SR
1,212 Elo+
Janus
Janus
TheGhost023
Janus
Level 61
God Stats
1W - 7L
1,165 SR
Queue Stats
431W - 522L
1,208 Elo+
Solo
Anhur
Anhur
TopEntrepreneur
Anhur
Level 21
God Stats
1W - 4L
1,300 SR
Queue Stats
14W - 26L
1,192 Elo+
Solo
Ymir
Ymir
れひれめ
Ymir
Level 63
God Stats
1W - 1L
1,376 SR
Queue Stats
13W - 24L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 3
10,778
829
7,562
9,079
3,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
13
3 / 3 / 10
9,646
742
5,726
10,970
6,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TheSqaunch
Cthulhu
12
2 / 5 / 9
9,631
741
6,737
17,335
15,360
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
9,655
743
13,124
7,888
2,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 5
9,198
708
6,882
11,457
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 4
7,671
590
4,949
7,775
2,779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
10
11
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Chang'e
3
3
10
2.67
L
6
4
3
1.88
W
Cthulhu
TheSqaunch
Cthulhu
2
5
9
1.3
L
4
6
5
1.08
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
24,955
37,384
Taken
27,120
25,167
Mitigated
12,666
10,231
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
4,032
0
2,293
9,079
3,050
2,179
5,726
3,353
0
35,295
W
Chang'e
5,726
784
2,204
3,590
10,970
6,757
796
6,779
4,191
27,044
0
L
13,124
1,059
0
0
7,888
2,700
200
3,655
4,183
39,835
0
W
Cthulhu
TheSqaunch
Cthulhu
6,737
772
1,110
1,034
17,335
15,360
222
5,683
11,460
18,862
0
L
6,882
3,775
0
154
11,457
7,187
175
4,701
6,581
0
27,347
L
4,949
1,538
147
1,662
7,775
2,779
0
3,757
3,793
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
26,524
116
Minions Killed
122
0
Camps Cleared
0
691,395
Distance Traveled
552,775
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,778
829
47
4
0
207,910
2
W
Chang'e
9,646
742
44
3
0
232,954
1
L
Janus
9,655
743
59
5
0
213,053
0
W
Cthulhu
9,631
741
25
2
0
250,531
2
L
Anhur
9,198
708
36
3
0
192,081
0
L
Ymir
7,671
590
27
2
0
147,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role