Player Matchup

Khepri
Khepri
DylanKillin_0
Khepri
Level 16
God Stats
5W - 6L
1,422 SR
Queue Stats
21W - 30L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
blow up000
Cthulhu
Level 12
God Stats
3W - 0L
1,761 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
iGenesect
Heimdallr
Level 28
God Stats
9W - 3L
1,473 SR
Queue Stats
180W - 189L
1,418 Elo+
Party 2
Team Averages
Level 19
1,552 SR
1,386 Elo+

VS

Team Averages
Level 36
1,506 SR
1,445 Elo+
Agni
Agni
KronickHero
Agni
Level 23
God Stats
30W - 30L
1,517 SR
Queue Stats
68W - 82L
1,402 Elo+
Solo
Izanami
Izanami
OwOItsNotBudder
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 1
Bakasura
Bakasura
ThreeJays38
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 162L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
11,380
599
4,815
16,490
15,070
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
blow up000
Cthulhu
16
2 / 6 / 7
11,752
619
9,027
17,325
20,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
iGenesect
Heimdallr
18
11 / 6 / 2
14,540
765
18,795
17,861
7,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
11,599
610
10,149
7,768
2,656
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 10
13,763
724
24,165
17,460
9,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ThreeJays38
Bakasura
15
6 / 5 / 7
12,795
673
7,774
19,638
7,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
17
17
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
L
4
3
10
3
L
7
5
10
2.4
L
Bakasura
ThreeJays38
Bakasura
6
5
7
1.9
W
Cthulhu
blow up000
Cthulhu
2
6
7
0.92
W
Heimdallr
iGenesect
Heimdallr
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
42,088
51,676
Taken
44,866
42,733
Mitigated
19,710
7,105
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,815
378
0
0
16,490
15,070
357
3,311
13,119
19,570
0
L
10,149
796
0
500
7,768
2,656
558
1,668
5,975
35,954
0
L
24,165
19,223
0
4,086
17,460
9,820
2,179
7,225
9,914
0
106,266
L
Bakasura
ThreeJays38
Bakasura
7,774
5,582
243
5,711
19,638
7,234
159
4,459
14,979
0
51,490
W
Cthulhu
blow up000
Cthulhu
9,027
316
0
2,676
17,325
20,545
77
4,035
13,234
36,539
0
W
Heimdallr
iGenesect
Heimdallr
18,795
12,651
0
4,429
17,861
7,118
3,338
2,819
14,884
0
73,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
38,157
150
Minions Killed
249
0
Camps Cleared
0
955,461
Distance Traveled
887,110
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,380
599
23
1
0
303,352
2
L
Agni
11,599
610
51
3
0
260,804
2
L
Izanami
13,763
724
132
7
0
295,574
2
L
Bakasura
12,795
673
66
3
0
330,732
0
W
Cthulhu
11,752
619
46
2
0
336,575
0
W
Heimdallr
14,540
765
81
4
0
315,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role