Player Matchup

Medusa
Medusa
Genkigamingtv
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GruffEmperor992
Nu Wa
Level 22
God Stats
2W - 3L
1,186 SR
Queue Stats
43W - 42L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
KANG UMBRA
Erlang Shen
Level 26
God Stats
1W - 1L
1,233 SR
Queue Stats
55W - 60L
1,272 Elo+
Party 1
Cupid
Cupid
LeFauno
Cupid
Level 20
God Stats
55W - 43L
1,417 SR
Queue Stats
128W - 118L
1,292 Elo+
Solo
Janus
Janus
PsychoPower44
Janus
Level 24
God Stats
2W - 1L
1,222 SR
Queue Stats
70W - 77L
1,230 Elo+
Solo
Team Averages
Level 21
1,311 SR
1,315 Elo+

VS

Team Averages
Level 15
1,352 SR
1,232 Elo+
King Arthur
King Arthur
Cung1197
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,101 Elo+
Party 3
Merlin
Merlin
Cungee
Merlin
Level 38
God Stats
2W - 4L
1,302 SR
Queue Stats
94W - 117L
1,340 Elo+
Party 3
Da Ji
Da Ji
Lady Zenetta
Da Ji
Level 6
God Stats
4W - 12L
1,131 SR
Queue Stats
6W - 15L
1,258 Elo+
Solo
Freya
Freya
Sk Assassin4
Freya
Level 16
God Stats
25W - 26L
1,329 SR
Queue Stats
29W - 39L
1,205 Elo+
Party 2
Scylla
Scylla
thatcrazyNDN
Scylla
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
12,581
968
13,296
11,054
3,989
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 19
13,497
1,038
21,037
15,879
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
KANG UMBRA
Erlang Shen
20
8 / 2 / 20
13,880
1,068
14,117
18,905
7,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
LeFauno
Cupid
20
13 / 0 / 14
14,480
1,114
20,286
12,942
4,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 3 / 22
13,932
1,072
17,449
13,718
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cung1197
King Arthur
18
0 / 10 / 6
11,868
913
10,112
33,070
35,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Cungee
Merlin
18
0 / 1 / 4
11,907
916
25,831
13,492
5,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 11 / 3
11,925
917
11,978
26,938
17,896
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 2
10,107
777
669
2,493
780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
18
7 / 15 / 2
13,646
1,050
19,404
22,650
8,019
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
38
Kills
9
9
Deaths
38
90
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cung1197
King Arthur
0
10
6
0.3
L
Merlin
Cungee
Merlin
0
1
4
2
W
5
3
15
4.17
W
6
1
19
15.5
W
Erlang Shen
KANG UMBRA
Erlang Shen
8
2
20
9
L
2
11
3
0.32
W
Cupid
LeFauno
Cupid
13
0
14
20
W
6
3
22
5.67
L
0
1
2
1
L
Scylla
7
15
2
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,185
Damage
67,994
72,498
Taken
98,643
26,200
Mitigated
67,421
12,321
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cung1197
King Arthur
10,112
3,036
0
450
33,070
35,698
0
12,001
21,069
0
36,563
L
Merlin
Cungee
Merlin
25,831
408
0
1,061
13,492
5,028
0
6,004
7,488
80,509
0
W
13,296
8,920
0
0
11,054
3,989
0
6,328
4,651
0
19,164
W
21,037
8,485
0
0
15,879
5,412
0
9,762
6,042
55,479
0
W
Erlang Shen
KANG UMBRA
Erlang Shen
14,117
6,845
0
3,116
18,905
7,393
0
13,399
5,306
0
27,691
L
11,978
2,500
0
166
26,938
17,896
0
12,952
13,986
0
31,399
W
Cupid
LeFauno
Cupid
20,286
13,215
2,479
4,285
12,942
4,715
0
8,572
4,320
0
44,930
W
17,449
1,011
466
1,975
13,718
4,691
0
7,843
5,725
33,113
0
L
669
294
0
139
2,493
780
0
1,632
861
1,893
0
L
Scylla
19,404
3,302
0
0
22,650
8,019
0
5,897
16,753
41,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,370
Gold Earned
59,453
231
Minions Killed
249
6
Camps Cleared
4
1,195,782
Distance Traveled
893,574
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,868
913
50
4
0
227,236
2
L
Merlin
11,907
916
114
9
2
246,126
0
W
Medusa
12,581
968
11
1
3
234,221
0
W
Nu Wa
13,497
1,038
70
5
1
211,073
1
W
Erlang Shen
13,880
1,068
39
3
1
268,016
3
L
Da Ji
11,925
917
31
2
2
204,270
3
W
Cupid
14,480
1,114
64
5
0
246,336
0
W
Janus
13,932
1,072
47
4
1
236,136
0
L
Freya
10,107
777
4
0
0
17,441
0
L
Scylla
13,646
1,050
50
4
0
198,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role