Player Matchup

Pele
Pele
Rhuan_16
Pele
Level 69
God Stats
8W - 10L
1,464 SR
Queue Stats
562W - 617L
1,496 Elo+
Solo
Sol
Sol
Thiago777rex
Sol
Level 67
God Stats
1W - 2L
1,295 SR
Queue Stats
206W - 205L
1,527 Elo+
Solo
Scylla
Scylla
iMadameX
Scylla
Level 159
God Stats
36W - 29L
1,602 SR
Queue Stats
303W - 341L
1,487 Elo+
Party 1
Mulan
Mulan
tomazdfreitas
Mulan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
yagomam2000
Chang'e
Level 62
God Stats
9W - 9L
1,557 SR
Queue Stats
250W - 277L
1,376 Elo+
Solo
Team Averages
Level 93
1,484 SR
1,477 Elo+

VS

Team Averages
Level 120
1,431 SR
1,462 Elo+
Janus
Janus
Christopher2014
Janus
Level 132
God Stats
1W - 1L
1,570 SR
Queue Stats
21W - 23L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
SantoGamer
Cthulhu
Level 126
God Stats
9W - 2L
1,837 SR
Queue Stats
81W - 90L
1,512 Elo+
Party 2
Mercury
Mercury
Wilzeera
Mercury
Level 103
God Stats
8W - 5L
1,193 SR
Queue Stats
34W - 39L
1,280 Elo+
Solo
Neith
Neith
pedrowm3
Neith
Level 108
God Stats
2W - 3L
1,269 SR
Queue Stats
128W - 125L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
xThoMx
Zhong Kui
Level 131
God Stats
5W - 14L
1,285 SR
Queue Stats
397W - 424L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 0 / 0
3,342
668
596
2,409
497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
2,853
571
248
1,855
303
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
iMadameX
Scylla
6
0 / 0 / 0
3,273
655
520
2,292
629
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,052
610
757
2,282
1,385
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
yagomam2000
Chang'e
4
0 / 1 / 0
3,004
601
757
2,084
296
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,518
704
1,379
1,963
415
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SantoGamer
Cthulhu
6
0 / 0 / 2
3,894
779
1,446
2,605
976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Wilzeera
Mercury
6
0 / 0 / 0
3,559
712
375
2,897
629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
pedrowm3
Neith
6
2 / 0 / 0
3,930
786
1,508
1,046
232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Zhong Kui
xThoMx
Zhong Kui
7
1 / 0 / 0
4,148
830
1,545
1,808
958
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Pele
0
0
0
0
W
Cthulhu
SantoGamer
Cthulhu
0
0
2
1
L
0
1
0
0
W
Mercury
Wilzeera
Mercury
0
0
0
0
L
Scylla
iMadameX
Scylla
0
0
0
0
W
Neith
pedrowm3
Neith
2
0
0
2
L
0
1
0
0
W
Zhong Kui
xThoMx
Zhong Kui
1
0
0
1
L
Chang'e
yagomam2000
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,878
Damage
6,253
10,922
Taken
10,319
3,110
Mitigated
3,210
4,265
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,379
316
0
400
1,963
415
0
520
1,443
15,151
0
L
Pele
596
335
0
749
2,409
497
0
362
2,047
0
10,881
W
Cthulhu
SantoGamer
Cthulhu
1,446
345
0
750
2,605
976
0
585
2,020
13,395
0
L
248
0
0
591
1,855
303
0
744
1,111
5,725
0
W
Mercury
Wilzeera
Mercury
375
307
0
1,481
2,897
629
0
0
2,897
0
12,032
L
Scylla
iMadameX
Scylla
520
0
0
830
2,292
629
0
1,379
913
12,393
0
W
Neith
pedrowm3
Neith
1,508
720
0
561
1,046
232
0
420
626
0
11,652
L
757
29
0
548
2,282
1,385
0
1,183
1,099
0
5,615
W
Zhong Kui
xThoMx
Zhong Kui
1,545
508
0
1,117
1,808
958
633
0
1,708
20,712
0
L
Chang'e
yagomam2000
Chang'e
757
304
466
1,081
2,084
296
0
702
1,382
6,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,524
Gold Earned
19,049
90
Minions Killed
140
0
Camps Cleared
0
430,970
Distance Traveled
511,307
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,518
704
29
6
0
104,721
1
L
Pele
3,342
668
27
5
0
89,872
2
W
Cthulhu
3,894
779
20
4
0
109,099
1
L
Sol
2,853
571
10
2
0
71,461
2
W
Mercury
3,559
712
27
5
0
113,479
2
L
Scylla
3,273
655
20
4
0
112,711
0
W
Neith
3,930
786
26
5
0
91,159
0
L
Mulan
3,052
610
18
4
0
64,215
0
W
Zhong Kui
4,148
830
38
8
0
92,849
0
L
Chang'e
3,004
601
15
3
0
92,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role