Player Matchup

Nemesis
Nemesis
HunterNinee
Nemesis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hel
Hel
NeroCraver
Hel
Level 8
God Stats
4W - 3L
1,539 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 3
Ares
Ares
PainPaths
Ares
Level 41
God Stats
6W - 2L
1,840 SR
Queue Stats
45W - 48L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
abuwardeh98
Tsukuyomi
Level 35
God Stats
1W - 4L
1,304 SR
Queue Stats
97W - 123L
1,397 Elo+
Party 2
Olorun
Olorun
سشبصف
Olorun
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,398 Elo+

VS

Team Averages
Level 26
1,444 SR
1,386 Elo+
Athena
Athena
Harleking39
Athena
Level 17
God Stats
14W - 21L
1,225 SR
Queue Stats
136W - 174L
1,229 Elo+
Party 4
Zeus
Zeus
Heimmdall82
Zeus
Level 28
God Stats
96W - 60L
1,593 SR
Queue Stats
136W - 112L
1,438 Elo+
Solo
Fenrir
Fenrir
Wickinclap
Fenrir
Level 16
God Stats
8W - 8L
1,400 SR
Queue Stats
76W - 106L
1,264 Elo+
Party 4
Medusa
Medusa
megalosom
Medusa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 50L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Валенoк
Erlang Shen
Level 61
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 51L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HunterNinee
Nemesis
16
0 / 13 / 6
10,011
834
3,493
17,851
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
1 / 11 / 9
11,222
935
7,810
18,157
12,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
19
10 / 8 / 9
14,300
1,192
21,953
25,902
31,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
abuwardeh98
Tsukuyomi
19
6 / 4 / 8
13,044
1,087
9,573
15,682
7,469
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
سشبصف
Olorun
19
2 / 11 / 13
12,539
1,045
14,425
25,472
10,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
5 / 2 / 31
12,375
1,031
8,546
13,899
7,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 4 / 22
14,390
1,199
39,115
10,773
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Wickinclap
Fenrir
18
10 / 6 / 17
12,805
1,067
11,682
13,394
5,808
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
megalosom
Medusa
19
2 / 4 / 30
11,976
998
12,431
11,140
5,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Валенoк
Erlang Shen
20
15 / 3 / 27
13,897
1,158
23,817
15,473
11,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
174
19
Kills
47
47
Deaths
19
45
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Athena
5
2
31
10.25
W
15
4
22
6.5
L
Nemesis
HunterNinee
Nemesis
0
13
6
0.23
L
1
11
9
0.5
L
Ares
10
8
9
1.81
W
Fenrir
Wickinclap
Fenrir
10
6
17
3.08
L
Tsukuyomi
abuwardeh98
Tsukuyomi
6
4
8
2.5
W
Medusa
megalosom
Medusa
2
4
30
4.25
W
Erlang Shen
Валенoк
Erlang Shen
15
3
27
9.5
L
Olorun
سشبصف
Olorun
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,254
Damage
95,591
103,064
Taken
64,679
68,287
Mitigated
34,774
10,224
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,546
997
0
1,491
13,899
7,852
0
9,566
4,333
25,678
0
W
39,115
3,751
0
551
10,773
4,528
0
7,813
2,960
62,604
0
L
Nemesis
HunterNinee
Nemesis
3,493
2,169
0
0
17,851
6,394
0
7,315
10,536
0
20,380
L
7,810
1,410
1,799
723
18,157
12,076
0
8,959
9,198
27,674
0
L
Ares
21,953
1,227
0
0
25,902
31,623
0
13,675
12,227
38,080
0
W
Fenrir
Wickinclap
Fenrir
11,682
3,810
0
395
13,394
5,808
0
8,787
4,607
0
21,975
L
Tsukuyomi
abuwardeh98
Tsukuyomi
9,573
1,828
0
137
15,682
7,469
0
6,926
8,756
0
32,951
W
Medusa
megalosom
Medusa
12,431
3,314
102
1,256
11,140
5,163
0
7,023
4,117
0
30,260
W
Erlang Shen
Валенoк
Erlang Shen
23,817
14,069
945
4,101
15,473
11,423
0
10,999
4,474
0
48,442
L
Olorun
سشبصف
Olorun
14,425
10,674
1,168
6,397
25,472
10,725
0
10,674
14,686
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
65,443
190
Minions Killed
207
3
Camps Cleared
8
900,468
Distance Traveled
1,017,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,375
1,031
38
3
1
246,954
0
W
Zeus
14,390
1,199
72
6
0
166,352
0
L
Nemesis
10,011
834
38
3
0
123,631
2
L
Hel
11,222
935
52
4
0
148,148
0
L
Ares
14,300
1,192
33
3
2
221,245
1
W
Fenrir
12,805
1,067
17
1
5
211,282
0
L
Tsukuyomi
13,044
1,087
37
3
0
231,019
0
W
Medusa
11,976
998
40
3
0
171,325
0
W
Erlang Shen
13,897
1,158
40
3
2
221,596
0
L
Olorun
12,539
1,045
30
3
1
176,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role