Player Matchup

Merlin
Merlin
Gurrbiuus
Merlin
Level 14
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 2L
1,083 Elo+
Solo
Nemesis
Nemesis
Hopelys
Nemesis
Level 26
God Stats
9W - 13L
1,481 SR
Queue Stats
153W - 135L
1,357 Elo+
Party 1
Bakasura
Bakasura
Mynojuju
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
886 Elo+
Solo
Neith
Neith
YT_junito20_
Neith
Level 16
God Stats
3W - 0L
1,743 SR
Queue Stats
3W - 0L
1,631 Elo+
Solo
Hel
Hel
youngbouyoub
Hel
Level 25
God Stats
7W - 5L
1,361 SR
Queue Stats
149W - 139L
1,292 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,249 Elo+

VS

Team Averages
Level 18
1,550 SR
1,363 Elo+
Bakasura
Bakasura
ForbiddenHamer_
Bakasura
Level 24
God Stats
18W - 10L
1,528 SR
Queue Stats
187W - 198L
1,247 Elo+
Party 2
Osiris
Osiris
GeneralCatsup
Osiris
Level 18
God Stats
1W - 2L
1,661 SR
Queue Stats
5W - 12L
1,177 Elo+
Solo
Cupid
Cupid
Naykd
Cupid
Level 26
God Stats
0W - 1L
1,632 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Hachiman
Hachiman
TheMuffinnMann_
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
salt64-_-jawy36-
Tsukuyomi
Level 6
God Stats
6W - 7L
1,428 SR
Queue Stats
12W - 13L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gurrbiuus
Merlin
11
4 / 1 / 2
6,779
616
3,142
3,187
802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Hopelys
Nemesis
11
5 / 1 / 3
6,831
621
4,572
7,857
3,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Mynojuju
Bakasura
14
10 / 0 / 2
8,415
765
8,954
11,882
4,390
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 3
6,437
585
4,068
5,618
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

10
2 / 1 / 4
6,095
554
4,486
4,991
1,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
5
0 / 5 / 0
4,549
414
1,888
6,731
1,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
1 / 3 / 0
5,256
478
2,950
5,509
2,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Naykd
Cupid
10
1 / 5 / 2
5,400
491
4,895
8,036
2,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
8
1 / 4 / 0
5,186
471
4,299
6,683
1,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
6
3 / 7 / 0
5,196
472
4,805
9,259
2,416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
23
Kills
6
6
Deaths
24
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
0
0
L
1
3
0
0.33
W
Merlin
Gurrbiuus
Merlin
4
1
2
5
W
Nemesis
Hopelys
Nemesis
5
1
3
6.5
W
Bakasura
Mynojuju
Bakasura
10
0
2
11
L
Cupid
Naykd
Cupid
1
5
2
0.4
L
Hachiman
1
4
0
0.25
W
2
3
3
1.17
L
Tsukuyomi
3
7
0
0.43
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
18,837
33,535
Taken
36,218
11,519
Mitigated
10,783
17,985
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,888
1,354
0
1,190
6,731
1,728
221
675
5,791
0
8,428
L
2,950
563
0
270
5,509
2,318
454
2,171
2,932
0
14,263
W
Merlin
Gurrbiuus
Merlin
3,142
257
0
735
3,187
802
1,336
0
3,187
24,888
0
W
Nemesis
Hopelys
Nemesis
4,572
2,052
0
3,093
7,857
3,468
235
0
7,682
0
24,471
W
Bakasura
Mynojuju
Bakasura
8,954
6,107
0
7,309
11,882
4,390
2,211
0
11,732
0
54,774
L
Cupid
Naykd
Cupid
4,895
2,739
193
1,683
8,036
2,394
0
1,088
6,558
0
22,507
L
Hachiman
4,299
3,632
0
1,847
6,683
1,927
320
1,799
4,609
0
16,806
W
4,068
2,010
0
1,142
5,618
1,564
412
0
5,618
0
27,228
L
Tsukuyomi
4,805
1,298
0
961
9,259
2,416
0
1,895
6,568
0
15,070
W
4,486
933
2,953
2,753
4,991
1,295
1,243
0
4,991
22,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
25,587
301
Minions Killed
127
0
Camps Cleared
0
1,069,685
Distance Traveled
858,696
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,549
414
22
2
0
163,176
0
L
Osiris
5,256
478
24
2
0
155,608
0
W
Merlin
6,779
616
47
4
0
228,786
3
W
Nemesis
6,831
621
48
4
0
227,904
3
W
Bakasura
8,415
765
107
10
0
236,590
0
L
Cupid
5,400
491
33
3
0
189,916
3
L
Hachiman
5,186
471
30
3
0
150,486
1
W
Neith
6,437
585
60
5
0
178,657
1
L
Tsukuyomi
5,196
472
18
2
0
199,510
0
W
Hel
6,095
554
39
4
0
197,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role