Player Matchup

Zeus
Zeus
HAKARL9000
Zeus
Level 32
God Stats
6W - 4L
1,720 SR
Queue Stats
26W - 30L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Luthonian
Kuzenbo
Level 62
God Stats
7W - 2L
1,500 SR
Queue Stats
66W - 68L
1,409 Elo+
Party 2
Medusa
Medusa
Sterrliing
Medusa
Level 25
God Stats
1W - 3L
1,065 SR
Queue Stats
24W - 38L
1,461 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,462 Elo+

VS

Team Averages
Level 33
1,509 SR
1,409 Elo+
Merlin
Merlin
Arlot
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
Dezái
Cernunnos
Level 66
God Stats
6W - 6L
1,527 SR
Queue Stats
79W - 73L
1,501 Elo+
Party 1
Tyr
Tyr
Rachebo
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
8,816
519
7,294
9,337
3,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Luthonian
Kuzenbo
13
3 / 5 / 2
10,636
626
11,475
33,062
44,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sterrliing
Medusa
14
2 / 4 / 2
10,090
594
11,032
14,550
6,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arlot
Merlin
13
1 / 3 / 6
9,928
584
6,547
8,826
3,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Dezái
Cernunnos
17
14 / 0 / 3
12,989
764
33,641
15,854
6,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
3 / 3 / 13
11,188
658
8,876
17,638
19,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arlot
Merlin
1
3
6
1.33
W
Cernunnos
Dezái
Cernunnos
14
0
3
15.5
L
0
9
2
0.11
L
Kuzenbo
Luthonian
Kuzenbo
3
5
2
0.8
W
Tyr
3
3
13
3.17
L
Medusa
Sterrliing
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
49,064
56,949
Taken
42,318
53,908
Mitigated
28,961
13,394
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arlot
Merlin
6,547
1,306
0
0
8,826
3,058
682
4,575
4,251
22,363
0
W
Cernunnos
Dezái
Cernunnos
33,641
18,382
0
7,908
15,854
6,308
1,745
8,624
7,230
0
114,580
L
7,294
438
0
0
9,337
3,098
200
1,019
8,193
32,670
0
L
Kuzenbo
Luthonian
Kuzenbo
11,475
4,310
516
9,639
33,062
44,030
281
4,204
28,488
24,796
0
W
Tyr
8,876
1,368
0
6,412
17,638
19,595
197
5,598
12,040
104
20,439
L
Medusa
Sterrliing
Medusa
11,032
5,871
0
3,239
14,550
6,780
1,475
1,424
12,926
0
45,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
34,105
132
Minions Killed
195
0
Camps Cleared
0
786,083
Distance Traveled
839,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,928
584
23
1
0
251,229
0
W
Cernunnos
12,989
764
148
9
0
287,855
0
L
Zeus
8,816
519
44
3
0
186,519
0
L
Kuzenbo
10,636
626
18
1
0
325,245
0
W
Tyr
11,188
658
24
1
0
299,970
1
L
Medusa
10,090
594
70
4
0
274,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role