Player Matchup

King Arthur
King Arthur
Hostik1
King Arthur
Level 69
God Stats
0W - 2L
1,256 SR
Queue Stats
41W - 37L
1,406 Elo+
Party 2
Merlin
Merlin
NEPHILIMESS
Merlin
Level 28
God Stats
0W - 1L
1,282 SR
Queue Stats
47W - 46L
1,346 Elo+
Party 2
Medusa
Medusa
Wircap
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 73
1,346 SR
1,417 Elo+

VS

Team Averages
Level 73
1,356 SR
1,400 Elo+
Bacchus
Bacchus
Orangecord
Bacchus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
okland
Ah Muzen Cab
Level 103
God Stats
3W - 4L
1,105 SR
Queue Stats
20W - 19L
1,443 Elo+
Party 1
Thoth
Thoth
osiny
Thoth
Level 7
God Stats
5W - 3L
1,464 SR
Queue Stats
14W - 14L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hostik1
King Arthur
9
0 / 5 / 2
7,416
570
2,670
9,201
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
1 / 3 / 0
7,856
604
7,509
7,316
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Wircap
Medusa
11
1 / 5 / 1
8,098
623
10,864
9,539
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Orangecord
Bacchus
12
4 / 2 / 9
9,810
755
5,932
11,285
13,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
okland
Ah Muzen Cab
14
9 / 0 / 4
10,248
788
11,390
10,074
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
osiny
Thoth
11
0 / 0 / 9
8,137
626
4,124
5,432
1,930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hostik1
King Arthur
0
5
2
0.2
L
Merlin
1
3
0
0.33
W
Bacchus
Orangecord
Bacchus
4
2
9
4.25
L
Medusa
Wircap
Medusa
1
5
1
0.3
W
Ah Muzen Cab
okland
Ah Muzen Cab
9
0
4
11
W
Thoth
osiny
Thoth
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
21,446
26,056
Taken
26,791
10,189
Mitigated
19,873
3,216
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hostik1
King Arthur
2,670
702
0
0
9,201
4,021
68
3,533
5,668
0
8,795
L
Merlin
7,509
360
301
1,130
7,316
2,607
741
3,183
4,133
42,348
0
W
Bacchus
Orangecord
Bacchus
5,932
1,072
0
1,382
11,285
13,426
283
1,998
9,287
18,898
0
L
Medusa
Wircap
Medusa
10,864
4,847
0
1,785
9,539
3,561
397
3,396
6,143
0
33,910
W
Ah Muzen Cab
okland
Ah Muzen Cab
11,390
7,473
0
5,762
10,074
4,517
599
2,367
7,707
0
60,723
W
Thoth
osiny
Thoth
4,124
132
0
644
5,432
1,930
600
3,234
2,198
27,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
28,195
145
Minions Killed
156
0
Camps Cleared
0
712,585
Distance Traveled
713,344
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,416
570
16
1
0
276,154
2
L
Merlin
7,856
604
63
5
0
225,584
0
W
Bacchus
9,810
755
17
1
0
265,060
7
L
Medusa
8,098
623
66
5
0
210,847
7
W
Ah Muzen Cab
10,248
788
85
7
0
237,303
2
W
Thoth
8,137
626
54
4
0
210,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role