Player Matchup

Yemoja
Yemoja
Gat0t0s0
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Merlin
Merlin
Maluko1102
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 42L
1,540 Elo+
Party 2
Osiris
Osiris
TheMasterDragonX
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 213L
1,474 Elo+
Solo
Zeus
Zeus
TonyBillieJoe
Zeus
Level 25
God Stats
46W - 35L
1,524 SR
Queue Stats
100W - 71L
1,543 Elo+
Party 2
Cupid
Cupid
dadwecaqr
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,488 Elo+

VS

Team Averages
Level 34
1,336 SR
1,396 Elo+
Bellona
Bellona
CronnoSlayer
Bellona
Level 40
God Stats
3W - 1L
1,278 SR
Queue Stats
324W - 268L
1,469 Elo+
Party 3
Osiris
Osiris
Galandriiell
Osiris
Level 100
God Stats
1W - 2L
1,277 SR
Queue Stats
18W - 13L
1,501 Elo+
Party 1
Sol
Sol
Natissj
Sol
Level 7
God Stats
2W - 4L
1,234 SR
Queue Stats
2W - 4L
1,095 Elo+
Solo
Merlin
Merlin
Xbelmontyn
Merlin
Level 18
God Stats
27W - 13L
1,588 SR
Queue Stats
40W - 24L
1,560 Elo+
Party 3
Cupid
Cupid
namikna
Cupid
Level 5
God Stats
9W - 13L
1,304 SR
Queue Stats
54W - 65L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gat0t0s0
Yemoja
20
0 / 7 / 11
12,923
862
10,784
29,329
30,742
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Maluko1102
Merlin
20
3 / 8 / 9
13,767
918
16,152
21,644
6,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 8 / 12
13,743
916
12,699
31,775
44,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 7 / 3
17,245
1,150
34,273
19,847
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
dadwecaqr
Cupid
15
0 / 0 / 0
10,880
725
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CronnoSlayer
Bellona
20
14 / 2 / 12
17,004
1,134
26,173
16,204
15,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
19
3 / 6 / 13
13,213
881
10,217
25,207
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
20
3 / 2 / 16
13,996
933
13,381
11,315
4,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Xbelmontyn
Merlin
20
8 / 3 / 18
15,886
1,059
38,337
14,628
6,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
namikna
Cupid
20
2 / 3 / 15
13,277
885
8,693
11,548
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
104
16
Kills
30
30
Deaths
16
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bellona
CronnoSlayer
Bellona
14
2
12
10
W
Osiris
3
6
13
1.58
L
Yemoja
Gat0t0s0
Yemoja
0
7
11
0.79
L
Merlin
Maluko1102
Merlin
3
8
9
0.94
W
Sol
3
2
16
5.5
L
1
8
12
0.88
L
12
7
3
1.93
W
Merlin
Xbelmontyn
Merlin
8
3
18
5.67
L
Cupid
dadwecaqr
Cupid
0
0
0
0
W
Cupid
namikna
Cupid
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,908
Damage
96,801
102,595
Taken
78,902
89,509
Mitigated
48,353
6,221
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CronnoSlayer
Bellona
26,173
6,470
0
268
16,204
15,870
0
12,337
3,667
0
55,523
W
Osiris
10,217
3,819
0
0
25,207
16,099
0
20,950
3,938
0
16,205
L
Yemoja
Gat0t0s0
Yemoja
10,784
1,071
1,618
1,762
29,329
30,742
0
16,777
12,552
26,746
0
L
Merlin
Maluko1102
Merlin
16,152
990
532
1,634
21,644
6,792
0
10,488
11,156
43,041
0
W
Sol
13,381
3,837
0
3,828
11,315
4,717
0
7,918
3,322
43,515
0
L
12,699
2,881
0
675
31,775
44,759
0
14,058
17,717
1,128
27,174
L
34,273
3,375
0
0
19,847
7,216
0
10,395
9,452
84,877
0
W
Merlin
Xbelmontyn
Merlin
38,337
824
0
1,019
14,628
6,099
0
11,540
2,913
83,851
0
L
Cupid
dadwecaqr
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
namikna
Cupid
8,693
4,903
673
1,663
11,548
5,568
0
9,556
1,917
0
23,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,558
Gold Earned
73,376
249
Minions Killed
294
3
Camps Cleared
9
1,055,452
Distance Traveled
1,319,315
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,004
1,134
61
4
3
272,357
0
W
Osiris
13,213
881
7
0
1
266,254
0
L
Yemoja
12,923
862
41
3
0
260,002
1
L
Merlin
13,767
918
55
4
0
225,755
1
W
Sol
13,996
933
82
5
2
265,040
1
L
Osiris
13,743
916
30
2
1
309,456
0
L
Zeus
17,245
1,150
123
8
2
260,193
7
W
Merlin
15,886
1,059
104
7
2
274,297
0
L
Cupid
10,880
725
0
0
0
46
0
W
Cupid
13,277
885
40
3
1
241,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role