Player Matchup

Ravana
Ravana
BibleAndLean
Ravana
Level 29
God Stats
3W - 5L
1,531 SR
Queue Stats
181W - 179L
1,494 Elo+
Solo
Izanami
Izanami
ChefRandy
Izanami
Level 27
God Stats
24W - 15L
1,654 SR
Queue Stats
135W - 115L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
SOLMUGEN
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Merlin
Merlin
St3vi3Diamonds
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 1
Mercury
Mercury
TH3NA1L
Mercury
Level 48
God Stats
8W - 6L
1,552 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,492 Elo+

VS

Team Averages
Level 22
1,563 SR
1,466 Elo+
Ra
Ra
Dsharp1
Ra
Level 26
God Stats
7W - 5L
1,826 SR
Queue Stats
24W - 28L
1,459 Elo+
Solo
Merlin
Merlin
ItzJustTampico
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,379 Elo+
Solo
Loki
Loki
RobotAsh2019
Loki
Level 25
God Stats
15W - 16L
1,487 SR
Queue Stats
144W - 129L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Seeeel_83
Sun Wukong
Level 43
God Stats
4W - 6L
1,500 SR
Queue Stats
145W - 125L
1,517 Elo+
Party 2
Terra
Terra
Sttupid Fork225
Terra
Level 11
God Stats
3W - 3L
1,504 SR
Queue Stats
42W - 36L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
12 / 7 / 22
14,403
1,200
20,687
20,398
9,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ChefRandy
Izanami
20
27 / 6 / 14
17,675
1,473
54,324
17,986
8,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SOLMUGEN
Sun Wukong
19
1 / 7 / 23
11,618
968
12,864
20,141
21,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 4 / 25
12,048
1,004
8,891
7,106
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TH3NA1L
Mercury
19
2 / 8 / 21
11,814
985
8,317
16,495
6,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 13
12,739
1,062
22,911
20,337
8,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 12 / 16
11,264
939
7,318
30,651
15,340
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
12 / 10 / 16
15,114
1,260
19,973
21,521
13,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Seeeel_83
Sun Wukong
19
12 / 5 / 16
14,289
1,191
21,503
22,943
34,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
0 / 7 / 15
10,990
916
3,599
19,502
13,102
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
108
43
Kills
32
32
Deaths
43
105
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
7
22
3.29
W
Izanami
ChefRandy
Izanami
27
6
14
5.67
L
7
9
13
1.5
L
1
12
16
0.75
L
12
10
16
2
W
Sun Wukong
SOLMUGEN
Sun Wukong
1
7
23
1.79
L
Sun Wukong
Seeeel_83
Sun Wukong
12
5
16
4
W
1
4
25
3.38
L
0
7
15
1.07
W
Mercury
TH3NA1L
Mercury
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,083
Damage
75,304
82,126
Taken
114,954
48,836
Mitigated
84,996
4,998
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
20,687
5,191
0
891
20,398
9,935
0
7,601
12,797
0
40,046
W
Izanami
ChefRandy
Izanami
54,324
45,935
0
1,743
17,986
8,231
0
5,601
12,385
0
105,448
L
22,911
1,165
3,624
3,297
20,337
8,073
0
2,125
18,162
49,714
0
L
7,318
1,482
0
2,322
30,651
15,340
0
1,461
28,940
16,134
0
L
19,973
6,245
0
166
21,521
13,736
0
2,067
19,287
0
31,216
W
Sun Wukong
SOLMUGEN
Sun Wukong
12,864
2,589
0
2,241
20,141
21,072
0
9,232
10,909
0
27,246
L
Sun Wukong
Seeeel_83
Sun Wukong
21,503
5,854
0
482
22,943
34,745
0
1,906
20,987
0
44,713
W
8,891
2,898
0
0
7,106
2,996
0
2,926
4,180
22,338
0
L
3,599
667
3,593
1,001
19,502
13,102
0
1,332
17,948
18,524
0
W
Mercury
TH3NA1L
Mercury
8,317
3,766
0
123
16,495
6,602
0
8,468
8,027
0
23,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,558
Gold Earned
64,396
225
Minions Killed
161
7
Camps Cleared
4
1,060,226
Distance Traveled
1,023,172
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,403
1,200
26
2
3
247,745
3
W
Izanami
17,675
1,473
120
10
3
188,319
0
L
Ra
12,739
1,062
57
5
0
221,571
0
L
Merlin
11,264
939
12
1
0
153,767
1
L
Loki
15,114
1,260
17
1
3
197,235
0
W
Sun Wukong
11,618
968
29
2
0
219,549
0
L
Sun Wukong
14,289
1,191
58
5
0
246,205
0
W
Merlin
12,048
1,004
17
1
0
169,694
1
L
Terra
10,990
916
17
1
1
204,394
0
W
Mercury
11,814
985
33
3
1
234,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role