Player Matchup

Neith
Neith
DKCWong
Neith
Level 7
God Stats
7W - 14L
1,504 SR
Queue Stats
8W - 16L
1,200 Elo+
Party 1
Cabrakan
Cabrakan
Ehondawarhammer
Cabrakan
Level 28
God Stats
1W - 2L
1,436 SR
Queue Stats
62W - 77L
1,399 Elo+
Party 1
Discordia
Discordia
ShadowFoxxy19
Discordia
Level 123
God Stats
7W - 0L
1,695 SR
Queue Stats
83W - 85L
1,455 Elo+
Party 1
Team Averages
Level 53
1,545 SR
1,351 Elo+

VS

Team Averages
Level 17
1,489 SR
1,359 Elo+
Kuzenbo
Kuzenbo
Holymadness
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,596 Elo+
Party 2
Discordia
Discordia
Isolwyn
Discordia
Level 24
God Stats
2W - 6L
1,466 SR
Queue Stats
23W - 47L
1,249 Elo+
Party 2
Pele
Pele
Mysella
Pele
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DKCWong
Neith
14
2 / 2 / 7
10,096
631
3,641
7,413
3,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
5 / 2 / 9
11,765
735
6,466
12,986
12,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ShadowFoxxy19
Discordia
15
8 / 1 / 6
11,812
738
16,380
7,277
2,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Holymadness
Kuzenbo
12
2 / 4 / 3
9,183
574
8,990
13,354
11,563
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Isolwyn
Discordia
14
3 / 3 / 1
10,091
631
7,910
8,984
6,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Mysella
Pele
11
0 / 8 / 4
8,802
550
3,450
13,600
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
DKCWong
Neith
2
2
7
2.75
W
Cabrakan
5
2
9
4.75
L
Kuzenbo
Holymadness
Kuzenbo
2
4
3
0.88
L
Discordia
Isolwyn
Discordia
3
3
1
1.17
L
Pele
Mysella
Pele
0
8
4
0.25
W
Discordia
ShadowFoxxy19
Discordia
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
20,350
27,676
Taken
35,938
18,806
Mitigated
23,511
6,592
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DKCWong
Neith
3,641
2,524
0
1,762
7,413
3,125
2,048
5,061
2,352
0
28,683
W
Cabrakan
6,466
454
0
1,149
12,986
12,698
401
7,751
5,235
25,624
0
L
Kuzenbo
Holymadness
Kuzenbo
8,990
2,676
0
0
13,354
11,563
52
8,410
4,944
26,316
0
L
Discordia
Isolwyn
Discordia
7,910
521
0
755
8,984
6,616
0
6,042
2,942
46,038
0
L
Pele
Mysella
Pele
3,450
536
0
2,007
13,600
5,332
0
8,542
5,058
0
13,296
W
Discordia
ShadowFoxxy19
Discordia
16,380
773
476
3,205
7,277
2,983
814
4,587
2,690
83,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
28,076
192
Minions Killed
116
0
Camps Cleared
0
800,039
Distance Traveled
754,907
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,096
631
54
3
0
274,995
0
W
Cabrakan
11,765
735
26
2
0
256,903
1
L
Kuzenbo
9,183
574
18
1
0
256,731
1
L
Discordia
10,091
631
73
5
0
241,835
0
L
Pele
8,802
550
25
2
0
256,341
1
W
Discordia
11,812
738
112
7
0
268,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role