Player Matchup

Ra
Ra
Alm0stProGamer
Ra
Level 123
God Stats
2W - 1L
1,546 SR
Queue Stats
84W - 57L
1,646 Elo+
Solo
King Arthur
King Arthur
Amiyahjas
King Arthur
Level 64
God Stats
45W - 55L
1,455 SR
Queue Stats
762W - 741L
1,512 Elo+
Solo
Chiron
Chiron
GranddadRex
Chiron
Level 158
God Stats
2W - 1L
1,605 SR
Queue Stats
98W - 98L
1,597 Elo+
Solo
Bellona
Bellona
MateoPG1994
Bellona
Level 149
God Stats
1W - 1L
1,663 SR
Queue Stats
109W - 101L
1,576 Elo+
Solo
The Morrigan
The Morrigan
PanChan01
The Morrigan
Level 119
God Stats
17W - 13L
1,624 SR
Queue Stats
200W - 167L
1,595 Elo+
Solo
Team Averages
Level 123
1,579 SR
1,585 Elo+

VS

Team Averages
Level 125
1,584 SR
1,617 Elo+
Zhong Kui
Zhong Kui
N7 Gamester
Zhong Kui
Level 154
God Stats
8W - 3L
1,677 SR
Queue Stats
91W - 83L
1,598 Elo+
Solo
Medusa
Medusa
Queen xElsa
Medusa
Level 58
God Stats
0W - 1L
1,653 SR
Queue Stats
15W - 11L
1,677 Elo+
Solo
Poseidon
Poseidon
SAB CA
Poseidon
Level 147
God Stats
6W - 11L
1,373 SR
Queue Stats
655W - 643L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Xander12345678
Cthulhu
Level 129
God Stats
30W - 18L
1,621 SR
Queue Stats
659W - 646L
1,592 Elo+
Party 1
Da Ji
Da Ji
xV3NOMx27
Da Ji
Level 138
God Stats
2W - 6L
1,595 SR
Queue Stats
89W - 77L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 13
15,565
916
22,143
9,788
4,455
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Amiyahjas
King Arthur
20
1 / 5 / 12
14,676
863
18,843
27,772
41,004
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
12 / 4 / 4
18,363
1,080
25,962
20,781
7,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
MateoPG1994
Bellona
20
1 / 11 / 7
14,364
845
18,616
31,245
34,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
PanChan01
The Morrigan
20
7 / 7 / 10
16,599
976
25,264
17,244
6,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
N7 Gamester
Zhong Kui
20
4 / 4 / 14
15,401
906
20,322
25,247
20,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
0 / 0 / 0
12,080
711
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SAB CA
Poseidon
20
4 / 6 / 17
16,245
956
27,324
19,322
9,699
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 18
16,478
969
17,849
39,365
68,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
xV3NOMx27
Da Ji
20
16 / 11 / 9
18,276
1,075
35,782
33,909
19,245
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
22
Kills
29
29
Deaths
22
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
King Arthur
Amiyahjas
King Arthur
1
5
12
1.4
W
Chiron
12
4
4
3.5
W
Bellona
MateoPG1994
Bellona
1
11
7
0.41
L
Zhong Kui
N7 Gamester
Zhong Kui
4
4
14
2.75
W
The Morrigan
PanChan01
The Morrigan
7
7
10
1.71
L
Medusa
0
0
0
0
L
Poseidon
SAB CA
Poseidon
4
6
17
2.08
L
5
1
18
14
L
Da Ji
xV3NOMx27
Da Ji
16
11
9
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,828
Damage
101,277
106,830
Taken
117,843
94,737
Mitigated
118,152
16,702
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,143
486
5,799
4,081
9,788
4,455
0
4,885
4,903
80,827
0
W
King Arthur
Amiyahjas
King Arthur
18,843
2,688
0
617
27,772
41,004
0
20,617
7,155
0
31,136
W
Chiron
25,962
9,291
1,094
3,152
20,781
7,923
0
11,098
9,683
0
67,667
W
Bellona
MateoPG1994
Bellona
18,616
7,175
0
552
31,245
34,624
0
20,928
10,317
1,141
32,093
L
Zhong Kui
N7 Gamester
Zhong Kui
20,322
1,360
0
6,220
25,247
20,599
0
11,762
13,235
56,547
0
W
The Morrigan
PanChan01
The Morrigan
25,264
1,667
677
730
17,244
6,731
0
7,967
9,277
48,301
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
SAB CA
Poseidon
27,324
4,220
189
492
19,322
9,699
0
6,376
12,896
88,825
0
L
17,849
1,132
1,982
4,402
39,365
68,609
0
16,132
22,918
60,091
0
L
Da Ji
xV3NOMx27
Da Ji
35,782
11,444
0
0
33,909
19,245
0
14,270
19,464
0
63,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,567
Gold Earned
78,480
328
Minions Killed
322
17
Camps Cleared
4
1,645,414
Distance Traveled
1,399,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,565
916
130
8
5
377,840
0
W
King Arthur
14,676
863
33
2
0
347,196
0
W
Chiron
18,363
1,080
87
5
5
319,382
0
W
Bellona
14,364
845
28
2
2
299,498
0
L
Zhong Kui
15,401
906
105
6
2
338,438
0
W
The Morrigan
16,599
976
50
3
5
301,498
0
L
Medusa
12,080
711
0
0
0
3,370
0
L
Poseidon
16,245
956
107
6
1
352,114
1
L
Cthulhu
16,478
969
63
4
0
371,014
0
L
Da Ji
18,276
1,075
47
3
1
334,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role