Player Matchup

Nemesis
Nemesis
Abu__Muwahid
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Faze no lxve
Sylvanus
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
27W - 30L
1,188 Elo+
Solo
Arachne
Arachne
LoopNeo19
Arachne
Level 18
God Stats
4W - 5L
1,311 SR
Queue Stats
113W - 110L
1,209 Elo+
Solo
Aphrodite
Aphrodite
Rabbit TB7
Aphrodite
Level 23
God Stats
50W - 42L
1,554 SR
Queue Stats
62W - 60L
1,232 Elo+
Solo
Yemoja
Yemoja
UntamedMousey
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,060 Elo+
Solo
Team Averages
Level 12
1,417 SR
1,238 Elo+

VS

Team Averages
Level 19
1,410 SR
1,258 Elo+
Merlin
Merlin
Blacldrop
Merlin
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 10L
1,278 Elo+
Solo
Neith
Neith
Rpg_SixGod
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,258 Elo+
Solo
Yemoja
Yemoja
Spectral_Setting
Yemoja
Level 26
God Stats
22W - 21L
1,448 SR
Queue Stats
30W - 37L
1,239 Elo+
Solo
Cupid
Cupid
bloodybones333
Cupid
Level 29
God Stats
3W - 4L
1,274 SR
Queue Stats
154W - 178L
1,281 Elo+
Party 1
Olorun
Olorun
serchi952303
Olorun
Level 25
God Stats
1W - 3L
1,327 SR
Queue Stats
58W - 72L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abu__Muwahid
Nemesis
17
4 / 8 / 2
10,583
378
9,878
20,606
8,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Faze no lxve
Sylvanus
17
2 / 6 / 7
12,240
437
6,679
20,678
26,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
LoopNeo19
Arachne
20
12 / 9 / 1
14,072
503
20,812
30,843
14,279
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Rabbit TB7
Aphrodite
17
3 / 6 / 3
12,096
432
9,322
21,976
16,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 8
9,681
346
2,428
13,433
8,607
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blacldrop
Merlin
18
4 / 5 / 12
12,580
449
18,334
16,260
5,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
7
0 / 1 / 3
9,145
327
1,036
1,675
437
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 1 / 5
14,840
530
15,124
14,156
10,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 10 / 11
14,833
530
31,544
19,344
6,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
20
10 / 6 / 9
14,132
505
21,745
23,172
9,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
21
Kills
35
36
Deaths
23
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abu__Muwahid
Nemesis
4
8
2
0.63
W
Merlin
Blacldrop
Merlin
4
5
12
2
L
Sylvanus
Faze no lxve
Sylvanus
2
6
7
0.92
L
Arachne
LoopNeo19
Arachne
12
9
1
1.39
L
Aphrodite
Rabbit TB7
Aphrodite
3
6
3
0.75
W
Neith
0
1
3
1.5
W
5
1
5
7.5
L
0
7
8
0.57
W
16
10
11
2.15
W
Olorun
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
87,783
107,536
Taken
74,607
73,433
Mitigated
33,019
27,933
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abu__Muwahid
Nemesis
9,878
2,838
0
918
20,606
8,053
0
12,663
7,943
0
31,202
W
Merlin
Blacldrop
Merlin
18,334
2,739
546
2,616
16,260
5,999
1,959
4,730
11,530
58,326
0
L
Sylvanus
Faze no lxve
Sylvanus
6,679
1,963
2,378
2,283
20,678
26,238
203
11,420
9,258
28,745
0
L
Arachne
LoopNeo19
Arachne
20,812
14,960
0
4,870
30,843
14,279
464
12,324
18,519
0
81,511
L
Aphrodite
Rabbit TB7
Aphrodite
9,322
1,381
2,836
12,294
21,976
16,256
2,238
13,456
8,520
69,818
0
W
Neith
1,036
349
0
118
1,675
437
527
98
1,577
0
7,527
W
15,124
3,415
659
240
14,156
10,715
6,680
4,816
9,340
97,137
0
L
2,428
1,202
1,930
424
13,433
8,607
153
5,340
8,093
15,116
0
W
31,544
18,269
484
1,164
19,344
6,660
4,169
3,867
15,477
0
90,842
W
Olorun
21,745
14,053
654
12,821
23,172
9,208
5,021
5,089
18,083
76,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
65,530
343
Minions Killed
476
0
Camps Cleared
0
2,022,607
Distance Traveled
1,908,489
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,583
378
33
1
0
436,262
2
W
Merlin
12,580
449
71
3
0
451,410
0
L
Sylvanus
12,240
437
36
1
0
381,645
0
L
Arachne
14,072
503
116
4
0
544,105
0
L
Aphrodite
12,096
432
127
5
0
396,052
3
W
Neith
9,145
327
17
1
0
119,730
2
W
Yemoja
14,840
530
165
6
0
477,260
4
L
Yemoja
9,681
346
31
1
0
264,543
0
W
Cupid
14,833
530
111
4
0
449,730
3
W
Olorun
14,132
505
112
4
0
410,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role