Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Stingray02
Cerberus
Level 5
God Stats
1W - 3L
1,361 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo
Ullr
Ullr
StoriedPrune745
Ullr
Level 29
God Stats
1W - 7L
1,211 SR
Queue Stats
189W - 181L
1,403 Elo+
Solo
Nemesis
Nemesis
ThatOneKing
Nemesis
Level 16
God Stats
9W - 9L
1,572 SR
Queue Stats
50W - 53L
1,446 Elo+
Solo
Xing Tian
Xing Tian
TrappySkillz
Xing Tian
Level 21
God Stats
0W - 3L
1,179 SR
Queue Stats
172W - 187L
1,437 Elo+
Solo
Team Averages
Level 20
1,365 SR
1,380 Elo+

VS

Team Averages
Level 20
1,496 SR
1,425 Elo+
Poseidon
Poseidon
KiingRichLouis
Poseidon
Level 24
God Stats
3W - 1L
1,820 SR
Queue Stats
97W - 95L
1,485 Elo+
Solo
Cabrakan
Cabrakan
PURE_AgGrESSion3
Cabrakan
Level 28
God Stats
4W - 2L
1,180 SR
Queue Stats
145W - 151L
1,372 Elo+
Solo
Set
Set
UniqueGirl13
Set
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
30W - 26L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Vagabond6162
Sun Wukong
Level 28
God Stats
12W - 11L
1,454 SR
Queue Stats
27W - 28L
1,469 Elo+
Solo
Ra
Ra
lencinman
Ra
Level 4
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 3L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 7 / 4
14,873
572
16,013
20,371
8,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Stingray02
Cerberus
14
0 / 17 / 8
10,365
399
3,906
29,433
25,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
7 / 11 / 4
13,413
516
18,469
23,133
10,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ThatOneKing
Nemesis
10
2 / 5 / 2
9,416
362
5,359
19,078
5,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TrappySkillz
Xing Tian
18
3 / 2 / 7
13,288
511
9,505
32,396
36,513
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
20 / 7 / 7
16,068
618
40,131
20,517
9,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
3 / 3 / 8
13,308
512
11,663
26,283
34,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 8
14,730
567
21,771
22,948
11,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Vagabond6162
Sun Wukong
20
7 / 6 / 14
15,288
588
23,310
22,923
19,101
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
6,390
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
22
Kills
41
42
Deaths
22
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
10
7
4
1.71
W
Poseidon
20
7
7
3.36
W
3
3
8
2.33
L
Cerberus
Stingray02
Cerberus
0
17
8
0.24
L
7
11
4
0.82
L
Nemesis
ThatOneKing
Nemesis
2
5
2
0.6
L
Xing Tian
TrappySkillz
Xing Tian
3
2
7
3.25
W
11
6
8
2.5
W
Sun Wukong
Vagabond6162
Sun Wukong
7
6
14
2.33
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
96,875
124,411
Taken
92,671
86,077
Mitigated
75,067
16,443
Healing
30,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,013
1,758
0
2,856
20,371
8,293
1,745
9,566
10,580
83,922
0
W
Poseidon
40,131
8,924
0
8,596
20,517
9,875
3,735
9,813
10,049
129,358
0
W
11,663
1,336
0
10,790
26,283
34,753
1,248
9,422
16,861
77,047
0
L
Cerberus
Stingray02
Cerberus
3,906
943
0
1,739
29,433
25,085
1,041
15,292
13,991
14,669
0
L
18,469
10,518
0
794
23,133
10,292
1,033
4,352
18,356
0
79,282
L
Nemesis
ThatOneKing
Nemesis
5,359
2,896
0
2,710
19,078
5,894
0
12,134
6,744
0
27,385
L
Xing Tian
TrappySkillz
Xing Tian
9,505
1,210
728
7,616
32,396
36,513
1,170
9,725
22,046
56,133
0
W
21,771
10,496
0
6,521
22,948
11,338
1,817
5,209
17,739
0
98,954
W
Sun Wukong
Vagabond6162
Sun Wukong
23,310
4,726
0
4,846
22,923
19,101
4,587
4,980
17,943
0
107,998
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,355
Gold Earned
65,784
434
Minions Killed
584
0
Camps Cleared
0
1,887,895
Distance Traveled
1,770,311
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,873
572
169
7
0
431,190
3
W
Poseidon
16,068
618
191
7
0
442,831
1
W
Cabrakan
13,308
512
130
5
0
415,782
0
L
Cerberus
10,365
399
21
1
0
323,969
1
L
Ullr
13,413
516
119
5
0
387,980
3
L
Nemesis
9,416
362
43
2
0
262,383
3
L
Xing Tian
13,288
511
82
3
0
482,373
6
W
Set
14,730
567
122
5
0
483,466
1
W
Sun Wukong
15,288
588
141
5
0
428,232
0
W
Ra
6,390
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role