Player Matchup

Kukulkan
Kukulkan
DynamoDan86
Kukulkan
Level 29
God Stats
1W - 4L
1,151 SR
Queue Stats
217W - 185L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
OmegaIcarus666
Baron Samedi
Level 25
God Stats
26W - 16L
1,593 SR
Queue Stats
120W - 82L
1,446 Elo+
Solo
Bacchus
Bacchus
Reapers Soul37
Bacchus
Level 8
God Stats
5W - 7L
1,465 SR
Queue Stats
49W - 56L
1,282 Elo+
Solo
King Arthur
King Arthur
RetsuHaze
King Arthur
Level 24
God Stats
4W - 2L
1,528 SR
Queue Stats
27W - 34L
1,348 Elo+
Solo
Cthulhu
Cthulhu
bloodstain789
Cthulhu
Level 6
God Stats
3W - 4L
1,529 SR
Queue Stats
24W - 25L
1,378 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,363 Elo+

VS

Team Averages
Level 16
1,498 SR
1,353 Elo+
Bellona
Bellona
TalxH
Bellona
Level 12
God Stats
1W - 1L
1,689 SR
Queue Stats
39W - 29L
1,397 Elo+
Party 1
Chernobog
Chernobog
chnlrs
Chernobog
Level 12
God Stats
6W - 4L
1,415 SR
Queue Stats
22W - 32L
1,322 Elo+
Solo
Horus
Horus
da man 173
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 80L
1,320 Elo+
Party 1
Anubis
Anubis
lukemaster64339
Anubis
Level 23
God Stats
3W - 10L
1,387 SR
Queue Stats
65W - 51L
1,356 Elo+
Party 1
Merlin
Merlin
xK1NGxReplayzZx
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DynamoDan86
Kukulkan
20
5 / 1 / 16
13,286
1,022
33,842
7,748
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
OmegaIcarus666
Baron Samedi
20
12 / 4 / 13
14,898
1,146
30,694
18,636
8,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 17
12,122
932
8,629
23,788
27,789
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RetsuHaze
King Arthur
19
6 / 3 / 13
13,441
1,034
13,348
16,994
24,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
19
8 / 1 / 16
13,141
1,011
21,950
19,053
21,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TalxH
Bellona
18
5 / 7 / 5
12,546
965
21,935
32,847
27,342
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
chnlrs
Chernobog
19
1 / 7 / 10
12,791
984
17,435
19,052
7,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
17
2 / 4 / 6
11,459
881
10,345
25,119
11,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 3 / 7
12,577
967
20,863
21,300
11,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 12 / 6
11,065
851
8,733
18,197
8,455
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
33
Kills
13
13
Deaths
33
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DynamoDan86
Kukulkan
5
1
16
13
W
Baron Samedi
OmegaIcarus666
Baron Samedi
12
4
13
4.63
W
2
4
17
2.63
W
King Arthur
RetsuHaze
King Arthur
6
3
13
4.17
L
Bellona
TalxH
Bellona
5
7
5
1.07
W
Cthulhu
8
1
16
16
L
Chernobog
chnlrs
Chernobog
1
7
10
0.86
L
Horus
2
4
6
1.25
L
4
3
7
2.5
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,463
Damage
79,311
86,219
Taken
116,515
85,949
Mitigated
67,110
17,007
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DynamoDan86
Kukulkan
33,842
1,547
0
0
7,748
3,245
0
3,153
4,595
63,470
0
W
Baron Samedi
OmegaIcarus666
Baron Samedi
30,694
4,365
5,494
6,662
18,636
8,709
0
6,805
11,798
45,300
0
W
8,629
2,232
0
2,199
23,788
27,789
0
9,003
14,785
12,847
0
W
King Arthur
RetsuHaze
King Arthur
13,348
2,286
0
645
16,994
24,615
0
5,089
11,905
0
32,147
L
Bellona
TalxH
Bellona
21,935
7,939
0
542
32,847
27,342
0
26,497
6,075
1,042
34,106
W
Cthulhu
21,950
1,003
686
1,321
19,053
21,591
0
6,193
12,597
37,009
0
L
Chernobog
chnlrs
Chernobog
17,435
8,297
0
0
19,052
7,938
0
15,595
3,332
0
48,175
L
Horus
10,345
7,717
4,175
5,919
25,119
11,900
0
22,010
2,984
0
12,638
L
20,863
1,178
254
4,387
21,300
11,475
0
17,038
4,162
33,440
0
L
8,733
1,429
0
0
18,197
8,455
0
13,975
4,147
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
60,438
199
Minions Killed
160
3
Camps Cleared
3
1,219,661
Distance Traveled
1,040,332
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,286
1,022
94
7
0
271,046
1
W
Baron Samedi
14,898
1,146
30
2
2
236,505
0
W
Bacchus
12,122
932
4
0
0
205,867
1
W
King Arthur
13,441
1,034
41
3
1
233,118
0
L
Bellona
12,546
965
30
2
0
269,293
2
W
Cthulhu
13,141
1,011
30
2
0
273,125
0
L
Chernobog
12,791
984
73
6
1
183,069
0
L
Horus
11,459
881
7
1
0
240,831
0
L
Anubis
12,577
967
31
2
1
204,770
0
L
Merlin
11,065
851
19
1
1
142,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role