Player Matchup

Loki
Loki
Captin3rdleg
Loki
Level 28
God Stats
7W - 9L
1,532 SR
Queue Stats
104W - 105L
1,339 Elo+
Solo
Kuzenbo
Kuzenbo
HeavyMetal312
Kuzenbo
Level 29
God Stats
7W - 7L
1,635 SR
Queue Stats
236W - 266L
1,278 Elo+
Party 2
Nemesis
Nemesis
Muuigi
Nemesis
Level 20
God Stats
11W - 9L
1,585 SR
Queue Stats
26W - 26L
1,317 Elo+
Party 2
Olorun
Olorun
SkllFN
Olorun
Level 10
God Stats
4W - 5L
1,564 SR
Queue Stats
11W - 13L
1,466 Elo+
Solo
Hercules
Hercules
evoleech
Hercules
Level 30
God Stats
4W - 10L
1,355 SR
Queue Stats
101W - 107L
1,357 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,351 Elo+

VS

Team Averages
Level 21
1,411 SR
1,367 Elo+
Eset
Eset
Cooki3dev-
Eset
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 13L
1,349 Elo+
Solo
Ra
Ra
DarkAegisz
Ra
Level 29
God Stats
1W - 1L
1,107 SR
Queue Stats
56W - 66L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
DarkLord1727
Cthulhu
Level 17
God Stats
26W - 33L
1,474 SR
Queue Stats
165W - 193L
1,313 Elo+
Solo
Neith
Neith
aDarkSunshine
Neith
Level 18
God Stats
2W - 0L
1,515 SR
Queue Stats
18W - 25L
1,452 Elo+
Party 1
Thanatos
Thanatos
marmad
Thanatos
Level 28
God Stats
14W - 15L
1,459 SR
Queue Stats
79W - 81L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,643
475
2,166
6,837
2,376
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
9
1 / 3 / 0
5,691
407
3,350
8,296
6,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Muuigi
Nemesis
6
1 / 2 / 1
5,631
402
1,652
5,408
1,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SkllFN
Olorun
8
0 / 2 / 2
5,712
408
3,567
4,184
1,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
evoleech
Hercules
11
1 / 4 / 1
6,688
478
5,403
10,560
10,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,938
496
1,947
1,674
611
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 3
7,156
511
4,394
3,780
1,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DarkLord1727
Cthulhu
12
1 / 1 / 3
7,089
506
4,063
7,668
5,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 1
6,120
437
2,332
6,120
1,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
marmad
Thanatos
14
9 / 1 / 1
8,613
615
7,386
9,685
3,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
0
2
W
0
0
3
1.5
W
Cthulhu
DarkLord1727
Cthulhu
1
1
3
2.5
L
Kuzenbo
1
3
0
0.33
L
Nemesis
Muuigi
Nemesis
1
2
1
0.75
L
Olorun
SkllFN
Olorun
0
2
2
0.5
W
1
2
1
0.75
L
Hercules
evoleech
Hercules
1
4
1
0.38
W
Thanatos
marmad
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,138
Damage
20,122
35,285
Taken
28,927
21,311
Mitigated
12,960
10,270
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,166
708
0
2,225
6,837
2,376
1,204
742
6,004
0
38,388
W
1,947
200
224
628
1,674
611
197
0
1,674
26,365
0
W
4,394
570
502
1,368
3,780
1,318
1,966
2,077
1,703
47,540
0
W
Cthulhu
DarkLord1727
Cthulhu
4,063
841
0
3,095
7,668
5,491
233
0
7,338
28,592
0
L
Kuzenbo
3,350
1,386
265
1,766
8,296
6,144
10
2,071
6,225
18,777
0
L
Nemesis
Muuigi
Nemesis
1,652
874
0
1,135
5,408
1,206
0
962
4,421
0
17,231
L
Olorun
SkllFN
Olorun
3,567
426
438
1,059
4,184
1,447
0
1,827
2,357
24,552
0
W
2,332
1,160
0
589
6,120
1,853
1,060
3,964
2,156
0
14,591
L
Hercules
evoleech
Hercules
5,403
1,680
0
3,382
10,560
10,138
0
4,061
5,874
0
21,605
W
Thanatos
marmad
Thanatos
7,386
2,763
183
9,264
9,685
3,687
344
876
8,689
0
48,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
35,916
211
Minions Killed
312
0
Camps Cleared
0
1,096,950
Distance Traveled
1,182,805
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,643
475
67
5
0
224,362
3
W
Eset
6,938
496
60
4
0
147,610
2
W
Ra
7,156
511
89
6
0
251,254
2
W
Cthulhu
7,089
506
40
3
0
300,078
3
L
Kuzenbo
5,691
407
16
1
0
229,809
2
L
Nemesis
5,631
402
32
2
0
206,727
3
L
Olorun
5,712
408
62
4
0
202,333
1
W
Neith
6,120
437
42
3
0
226,695
0
L
Hercules
6,688
478
34
2
0
233,719
1
W
Thanatos
8,613
615
81
6
0
257,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role