Player Matchup

Bakasura
Bakasura
D1rk D1ggler 06
Bakasura
Level 18
God Stats
3W - 7L
1,288 SR
Queue Stats
17W - 25L
1,142 Elo+
Solo
Aphrodite
Aphrodite
ichokeduouti
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
joshy14499
Tsukuyomi
Level 7
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
names_pegasus
Nemesis
Level 7
God Stats
11W - 6L
1,500 SR
Queue Stats
29W - 29L
1,075 Elo+
Solo
Athena
Athena
spooky_ghost_boi
Athena
Level 24
God Stats
3W - 5L
1,305 SR
Queue Stats
10W - 19L
1,148 Elo+
Party 1
Team Averages
Level 13
1,334 SR
1,273 Elo+

VS

Team Averages
Level 18
1,434 SR
1,204 Elo+
Heimdallr
Heimdallr
Rail Vicrone
Heimdallr
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 235L
1,277 Elo+
Solo
Merlin
Merlin
Squishbugs
Merlin
Level 20
God Stats
5W - 14L
1,130 SR
Queue Stats
102W - 121L
1,134 Elo+
Solo
Ymir
Ymir
Syfyky
Ymir
Level 18
God Stats
12W - 4L
1,526 SR
Queue Stats
291W - 265L
1,192 Elo+
Solo
Fenrir
Fenrir
True96uy
Fenrir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 31L
1,207 Elo+
Solo
Guan Yu
Guan Yu
amaude
Guan Yu
Level 25
God Stats
18W - 17L
1,513 SR
Queue Stats
92W - 113L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 7 / 2
9,620
437
7,742
16,582
8,774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ichokeduouti
Aphrodite
10
1 / 7 / 1
7,997
364
1,904
8,273
2,732
Tsukuyomi
joshy14499
Tsukuyomi
13
1 / 10 / 4
8,527
388
11,710
18,438
5,219
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
12
3 / 7 / 1
8,744
397
8,347
14,506
4,878
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 6 / 2
9,474
431
6,090
28,898
16,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rail Vicrone
Heimdallr
15
2 / 6 / 6
10,029
456
8,371
11,158
5,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Squishbugs
Merlin
14
0 / 2 / 7
9,254
421
5,066
8,401
2,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Syfyky
Ymir
18
23 / 1 / 3
12,623
574
33,978
14,126
10,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
True96uy
Fenrir
16
5 / 3 / 1
10,901
496
5,216
13,682
5,452
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
amaude
Guan Yu
16
6 / 0 / 13
11,454
521
9,242
12,077
12,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
36
37
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
7
2
0.57
W
Heimdallr
Rail Vicrone
Heimdallr
2
6
6
0.83
W
Merlin
Squishbugs
Merlin
0
2
7
1.75
W
Ymir
Syfyky
Ymir
23
1
3
24.5
W
Fenrir
True96uy
Fenrir
5
3
1
1.83
W
Guan Yu
amaude
Guan Yu
6
0
13
12.5
L
Aphrodite
ichokeduouti
Aphrodite
1
7
1
0.21
L
Tsukuyomi
joshy14499
Tsukuyomi
1
10
4
0.3
L
Nemesis
3
7
1
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
61,873
86,697
Taken
59,444
37,785
Mitigated
36,355
14,862
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,742
4,475
0
3,182
16,582
8,774
441
5,842
10,640
233
40,322
W
Heimdallr
Rail Vicrone
Heimdallr
8,371
4,881
0
1,411
11,158
5,369
2,525
2,399
8,269
0
49,899
W
Merlin
Squishbugs
Merlin
5,066
155
0
1,440
8,401
2,876
658
886
7,471
46,390
0
W
Ymir
Syfyky
Ymir
33,978
5,925
469
2,863
14,126
10,037
986
3,499
10,047
78,420
0
W
Fenrir
True96uy
Fenrir
5,216
2,262
0
4,804
13,682
5,452
2,216
0
13,572
0
63,350
W
Guan Yu
amaude
Guan Yu
9,242
3,049
3,688
4,700
12,077
12,621
667
2,607
9,187
0
30,197
L
Aphrodite
ichokeduouti
Aphrodite
1,904
367
218
1,479
8,273
2,732
255
5,451
2,647
15,334
0
L
Tsukuyomi
joshy14499
Tsukuyomi
11,710
3,980
243
2,709
18,438
5,219
432
8,168
10,120
0
42,573
L
Nemesis
8,347
2,699
0
1,408
14,506
4,878
21
4,789
9,617
0
39,868
L
6,090
2,385
797
4,826
28,898
16,182
912
14,865
13,858
28,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
54,261
279
Minions Killed
426
0
Camps Cleared
0
1,851,844
Distance Traveled
1,758,707
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,620
437
88
4
0
361,087
0
W
Heimdallr
10,029
456
100
5
0
307,519
0
W
Merlin
9,254
421
68
3
0
352,680
9
W
Ymir
12,623
574
110
5
0
351,270
0
W
Fenrir
10,901
496
98
4
0
358,434
0
W
Guan Yu
11,454
521
50
2
0
388,804
4
L
Aphrodite
7,997
364
31
1
0
246,065
3
L
Tsukuyomi
8,527
388
60
3
0
375,993
0
L
Nemesis
8,744
397
58
3
0
467,719
2
L
Athena
9,474
431
42
2
0
400,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role