Player Matchup

Nemesis
Nemesis
Anthanium
Nemesis
Level 6
God Stats
22W - 20L
1,369 SR
Queue Stats
33W - 26L
1,391 Elo+
Party 2
Jing Wei
Jing Wei
KidBeninn
Jing Wei
Level 15
God Stats
19W - 16L
1,483 SR
Queue Stats
64W - 45L
1,372 Elo+
Party 2
Chaac
Chaac
SturmsJ
Chaac
Level 10
God Stats
37W - 20L
1,444 SR
Queue Stats
56W - 32L
1,390 Elo+
Party 2
Thanatos
Thanatos
defektedgamer11
Thanatos
Level 13
God Stats
6W - 9L
1,489 SR
Queue Stats
11W - 12L
1,479 Elo+
Solo
Medusa
Medusa
gozilla_Leon
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,248 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,376 Elo+

VS

Team Averages
Level 18
1,463 SR
1,394 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GhostKiller221_
Bellona
Level 17
God Stats
42W - 21L
1,542 SR
Queue Stats
43W - 21L
1,566 Elo+
Solo
Hachiman
Hachiman
Imonplazma
Hachiman
Level 23
God Stats
7W - 2L
1,678 SR
Queue Stats
131W - 101L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Tenebreuxlx
Baron Samedi
Level 17
God Stats
10W - 6L
1,208 SR
Queue Stats
55W - 56L
1,182 Elo+
Party 1
Vulcan
Vulcan
speedy213steel
Vulcan
Level 19
God Stats
3W - 3L
1,389 SR
Queue Stats
44W - 69L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anthanium
Nemesis
20
5 / 9 / 20
15,061
1,076
15,103
32,749
16,789
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
KidBeninn
Jing Wei
20
14 / 7 / 17
16,589
1,185
36,572
24,510
12,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
SturmsJ
Chaac
20
2 / 6 / 23
14,421
1,030
21,520
30,573
39,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
20
13 / 8 / 14
16,151
1,154
31,262
24,096
13,330
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
16
0 / 3 / 2
10,743
767
2,213
4,188
1,594
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
1 / 11 / 21
14,037
1,003
13,901
32,442
33,490
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 4 / 10
16,307
1,165
25,704
26,353
29,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Imonplazma
Hachiman
20
17 / 5 / 13
17,639
1,260
47,386
20,868
8,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Tenebreuxlx
Baron Samedi
20
3 / 11 / 20
14,671
1,048
16,615
25,290
14,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 3 / 12
12,476
891
5,939
7,789
3,009

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
109
34
Kills
33
33
Deaths
34
76
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
11
21
1.05
L
Nemesis
Anthanium
Nemesis
5
9
20
1.67
W
12
4
10
4.25
W
Hachiman
Imonplazma
Hachiman
17
5
13
4.7
L
Jing Wei
KidBeninn
Jing Wei
14
7
17
3.21
L
Chaac
SturmsJ
Chaac
2
6
23
2.25
W
Baron Samedi
Tenebreuxlx
Baron Samedi
3
11
20
1.18
L
Thanatos
13
8
14
2.5
L
Medusa
0
3
2
0.33
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,670
Damage
109,545
116,116
Taken
112,742
83,527
Mitigated
88,320
28,824
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,901
1,510
0
362
32,442
33,490
0
57
32,385
32,749
0
L
Nemesis
Anthanium
Nemesis
15,103
4,228
0
4,148
32,749
16,789
0
9,805
22,944
0
27,669
W
25,704
8,707
1,228
2,748
26,353
29,299
0
134
26,219
0
51,927
W
Hachiman
Imonplazma
Hachiman
47,386
38,386
0
4,759
20,868
8,063
0
132
20,736
0
78,944
L
Jing Wei
KidBeninn
Jing Wei
36,572
32,260
0
5,109
24,510
12,171
0
8,536
15,974
0
65,741
L
Chaac
SturmsJ
Chaac
21,520
3,289
0
6,460
30,573
39,643
0
10,089
20,484
1,016
60,615
W
Baron Samedi
Tenebreuxlx
Baron Samedi
16,615
3,182
6,254
3,572
25,290
14,459
0
0
25,290
46,439
0
L
Thanatos
31,262
9,157
1,451
11,656
24,096
13,330
0
5,881
18,215
0
55,825
L
Medusa
2,213
724
0
0
4,188
1,594
0
2,357
1,831
0
5,808
W
5,939
2,119
0
0
7,789
3,009
0
0
7,789
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,965
Gold Earned
75,130
256
Minions Killed
255
7
Camps Cleared
3
1,196,568
Distance Traveled
1,138,773
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,037
1,003
26
2
0
203,151
1
L
Nemesis
15,061
1,076
25
2
4
294,223
0
W
Bellona
16,307
1,165
64
5
2
301,673
0
W
Hachiman
17,639
1,260
57
4
0
246,691
0
L
Jing Wei
16,589
1,185
66
5
1
273,294
2
L
Chaac
14,421
1,030
107
8
1
276,626
0
W
Baron Samedi
14,671
1,048
73
5
1
195,934
0
L
Thanatos
16,151
1,154
56
4
1
284,808
3
L
Medusa
10,743
767
2
0
0
67,617
0
W
Vulcan
12,476
891
35
3
0
191,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role