Player Matchup

Cerberus
Cerberus
JacobBurns
Cerberus
Level 28
God Stats
34W - 23L
1,561 SR
Queue Stats
212W - 164L
1,491 Elo+
Solo
Merlin
Merlin
Mindthief
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,299 Elo+
Solo
Nemesis
Nemesis
dirtbikedude34
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,430 Elo+

VS

Team Averages
Level 31
1,335 SR
1,213 Elo+
Da Ji
Da Ji
ArdnaelOennai
Da Ji
Level 17
God Stats
1W - 6L
1,374 SR
Queue Stats
1W - 8L
1,140 Elo+
Solo
Merlin
Merlin
ESKnekroX
Merlin
Level 58
God Stats
3W - 7L
1,236 SR
Queue Stats
6W - 16L
1,001 Elo+
Solo
Medusa
Medusa
itsumadbro420
Medusa
Level 17
God Stats
2W - 3L
1,394 SR
Queue Stats
19W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JacobBurns
Cerberus
19
11 / 4 / 10
16,386
819
16,864
25,395
35,783
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Mindthief
Merlin
17
7 / 6 / 8
14,177
709
12,637
13,095
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 9 / 11
14,455
723
5,830
16,647
11,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 7
12,334
617
8,982
17,692
5,411
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ESKnekroX
Merlin
10
1 / 9 / 4
10,613
531
1,634
9,863
2,774
20
15 / 6 / 2
15,837
792
29,612
20,044
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
24
Kills
19
19
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Merlin
ESKnekroX
Merlin
1
9
4
0.33
W
Cerberus
JacobBurns
Cerberus
11
4
10
4
W
Merlin
Mindthief
Merlin
7
6
8
1.83
W
6
9
11
1.28
L
15
6
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
40,228
55,137
Taken
47,599
52,874
Mitigated
13,520
7,585
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,982
2,187
0
0
17,692
5,411
1,313
8,614
9,078
0
23,250
L
Merlin
ESKnekroX
Merlin
1,634
585
0
0
9,863
2,774
0
6,709
3,154
7,619
0
W
Cerberus
JacobBurns
Cerberus
16,864
1,389
0
7,015
25,395
35,783
1,144
579
24,816
71,868
0
W
Merlin
Mindthief
Merlin
12,637
1,246
0
383
13,095
5,190
1,240
392
12,703
62,832
0
W
5,830
2,426
0
187
16,647
11,901
896
782
15,865
0
18,898
L
29,612
14,315
708
4,898
20,044
5,335
1,596
14,210
5,834
0
99,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,018
Gold Earned
38,784
204
Minions Killed
156
0
Camps Cleared
0
935,431
Distance Traveled
771,899
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,334
617
15
1
0
316,266
0
L
Merlin
10,613
531
8
0
0
162,232
0
W
Cerberus
16,386
819
83
4
0
361,552
0
W
Merlin
14,177
709
83
4
0
316,773
3
W
Nemesis
14,455
723
38
2
0
257,106
0
L
Medusa
15,837
792
133
7
0
293,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role