Player Matchup

Osiris
Osiris
Belmah
Osiris
Level 159
God Stats
5W - 4L
1,317 SR
Queue Stats
213W - 138L
1,724 Elo+
Party 2
Baron Samedi
Baron Samedi
Fludubuduhu
Baron Samedi
Level 159
God Stats
4W - 1L
1,697 SR
Queue Stats
224W - 164L
1,707 Elo+
Party 2
Susano
Susano
YumiScarlet
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 44L
1,692 Elo+
Party 2
Team Averages
Level 146
1,504 SR
1,708 Elo+

VS

Team Averages
Level 89
1,419 SR
1,561 Elo+
Ymir
Ymir
Denchikk31rus
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Neith
Neith
NeoRegime
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 43L
1,516 Elo+
Party 1
Chang'e
Chang'e
Rumourous
Chang'e
Level 128
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 3L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Belmah
Osiris
14
6 / 1 / 11
10,691
764
14,793
15,688
19,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Fludubuduhu
Baron Samedi
14
7 / 2 / 6
10,717
766
16,355
8,109
3,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
4 / 3 / 9
10,064
719
7,293
8,932
3,265
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
9,143
653
4,050
16,036
12,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
NeoRegime
Neith
12
1 / 6 / 3
8,433
602
7,613
13,196
5,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Rumourous
Chang'e
12
2 / 7 / 3
8,727
623
7,860
13,238
7,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
6
6
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
Belmah
Osiris
6
1
11
11.5
L
3
4
3
1.13
W
Baron Samedi
Fludubuduhu
Baron Samedi
7
2
6
5
L
Neith
NeoRegime
Neith
1
6
3
0.42
L
Chang'e
Rumourous
Chang'e
2
7
3
0.5
W
Susano
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,441
Damage
19,523
32,729
Taken
42,470
27,045
Mitigated
25,179
12,592
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Belmah
Osiris
14,793
3,618
0
6,196
15,688
19,896
553
5,780
9,908
0
36,425
L
4,050
890
0
250
16,036
12,375
0
7,077
8,698
12,011
0
W
Baron Samedi
Fludubuduhu
Baron Samedi
16,355
1,639
2,733
3,233
8,109
3,884
939
3,259
4,850
58,176
0
L
Neith
NeoRegime
Neith
7,613
3,601
0
1,866
13,196
5,051
0
4,689
8,182
0
43,705
L
Chang'e
Rumourous
Chang'e
7,860
600
3,381
4,424
13,238
7,753
0
4,645
8,304
29,603
0
W
Susano
7,293
1,592
0
430
8,932
3,265
1,021
2,954
5,978
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
26,303
175
Minions Killed
130
0
Camps Cleared
0
776,579
Distance Traveled
707,664
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,691
764
58
4
0
270,103
1
L
Ymir
9,143
653
16
1
0
240,098
0
W
Baron Samedi
10,717
766
72
5
0
238,308
4
L
Neith
8,433
602
66
5
0
224,544
4
L
Chang'e
8,727
623
48
3
0
243,022
0
W
Susano
10,064
719
45
3
0
268,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role