Player Matchup

Raijin
Raijin
Agent Freemen
Raijin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 58L
1,479 Elo+
Party 2
Chronos
Chronos
AgentEpiK
Chronos
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 39L
1,530 Elo+
Party 2
Discordia
Discordia
Influhx
Discordia
Level 148
God Stats
2W - 0L
1,704 SR
Queue Stats
130W - 87L
1,608 Elo+
Party 2
Apollo
Apollo
OG iCONiC
Apollo
Level 128
God Stats
3W - 2L
1,741 SR
Queue Stats
95W - 40L
1,643 Elo+
Party 2
Amaterasu
Amaterasu
Solbi
Amaterasu
Level 145
God Stats
3W - 1L
1,821 SR
Queue Stats
60W - 42L
1,637 Elo+
Party 2
Team Averages
Level 128
1,653 SR
1,579 Elo+

VS

Team Averages
Level 103
1,322 SR
1,435 Elo+
Sobek
Sobek
InaeBox
Sobek
Level 58
God Stats
1W - 3L
1,305 SR
Queue Stats
133W - 152L
1,432 Elo+
Party 1
Neith
Neith
Jennabugg5150
Neith
Level 159
God Stats
7W - 9L
1,458 SR
Queue Stats
529W - 552L
1,375 Elo+
Solo
Arachne
Arachne
LCHAPP0
Arachne
Level 75
God Stats
1W - 3L
1,179 SR
Queue Stats
95W - 89L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
MaxiPadds
Ah Puch
Level 65
God Stats
0W - 1L
1,332 SR
Queue Stats
99W - 98L
1,437 Elo+
Solo
Anubis
Anubis
xCyprian PL
Anubis
Level 156
God Stats
1W - 6L
1,338 SR
Queue Stats
246W - 245L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,658
690
4,483
14,635
14,260
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
AgentEpiK
Chronos
18
6 / 4 / 12
10,840
774
13,728
14,710
5,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Influhx
Discordia
18
6 / 4 / 19
12,122
866
22,844
12,373
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
OG iCONiC
Apollo
20
11 / 4 / 13
12,952
925
15,368
11,901
5,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Solbi
Amaterasu
18
7 / 3 / 15
11,942
853
12,490
22,366
26,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
InaeBox
Sobek
13
1 / 9 / 10
9,145
653
6,595
18,052
15,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 14
10,904
779
11,205
13,554
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
LCHAPP0
Arachne
17
4 / 7 / 10
10,951
782
7,562
12,674
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
MaxiPadds
Ah Puch
16
2 / 6 / 12
9,526
680
14,463
13,950
8,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
12 / 6 / 7
12,922
923
22,066
17,319
9,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
74
32
Kills
21
21
Deaths
32
69
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
Chronos
AgentEpiK
Chronos
6
4
12
3
L
Sobek
InaeBox
Sobek
1
9
10
0.67
W
Discordia
Influhx
Discordia
6
4
19
3.88
L
2
4
14
2.25
L
Arachne
LCHAPP0
Arachne
4
7
10
1.29
L
Ah Puch
MaxiPadds
Ah Puch
2
6
12
1.33
W
Apollo
OG iCONiC
Apollo
11
4
13
4.38
W
Amaterasu
Solbi
Amaterasu
7
3
15
4.83
L
Anubis
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,913
Damage
61,891
75,985
Taken
75,549
55,442
Mitigated
42,616
21,702
Healing
27,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,483
685
620
446
14,635
14,260
208
8,151
6,257
16,437
0
W
Chronos
AgentEpiK
Chronos
13,728
3,192
1,412
900
14,710
5,350
2,659
7,965
6,616
30,683
0
L
Sobek
InaeBox
Sobek
6,595
198
1,478
2,400
18,052
15,357
270
7,992
10,060
10,860
0
W
Discordia
Influhx
Discordia
22,844
1,560
1,036
3,021
12,373
3,708
777
7,494
4,775
44,076
0
L
11,205
4,816
1,689
6,072
13,554
5,366
2,272
9,253
4,301
0
37,548
L
Arachne
LCHAPP0
Arachne
7,562
4,572
256
2,999
12,674
4,504
0
8,341
4,333
0
9,849
L
Ah Puch
MaxiPadds
Ah Puch
14,463
1,174
1,035
2,798
13,950
8,361
184
6,285
7,665
24,977
0
W
Apollo
OG iCONiC
Apollo
15,368
7,152
2,224
1,326
11,901
5,361
1,634
6,995
4,802
0
35,302
W
Amaterasu
Solbi
Amaterasu
12,490
2,921
2,113
8,604
22,366
26,763
659
11,815
10,411
1,197
20,852
L
Anubis
22,066
698
926
8,258
17,319
9,028
630
10,381
6,938
41,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,514
Gold Earned
53,448
204
Minions Killed
136
0
Camps Cleared
0
1,117,094
Distance Traveled
1,100,862
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,658
690
26
2
0
180,596
0
W
Chronos
10,840
774
50
4
0
233,179
0
L
Sobek
9,145
653
13
1
0
216,941
0
W
Discordia
12,122
866
45
3
0
226,554
0
L
Neith
10,904
779
55
4
0
240,170
0
L
Arachne
10,951
782
7
1
0
259,259
1
L
Ah Puch
9,526
680
17
1
0
210,790
0
W
Apollo
12,952
925
52
4
0
234,979
0
W
Amaterasu
11,942
853
31
2
0
241,786
0
L
Anubis
12,922
923
44
3
0
173,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role