Player Matchup

Fenrir
Fenrir
EduDark15
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,894 Elo+
Party 2
Hun Batz
Hun Batz
Foliaged-26
Hun Batz
Level 67
God Stats
2W - 2L
1,509 SR
Queue Stats
139W - 143L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
LedSec
Xbalanque
Level 126
God Stats
1W - 0L
1,750 SR
Queue Stats
36W - 28L
1,594 Elo+
Party 2
Team Averages
Level 74
1,586 SR
1,662 Elo+

VS

Team Averages
Level 43
1,404 SR
1,432 Elo+
Izanami
Izanami
Cyojiro
Izanami
Level 29
God Stats
3W - 4L
1,580 SR
Queue Stats
23W - 16L
1,536 Elo+
Party 1
Zeus
Zeus
Lt Bungles
Zeus
Level 85
God Stats
3W - 4L
1,308 SR
Queue Stats
178W - 167L
1,461 Elo+
Party 1
Bellona
Bellona
RenzoUchiha
Bellona
Level 15
God Stats
0W - 1L
1,324 SR
Queue Stats
12W - 33L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EduDark15
Fenrir
17
12 / 4 / 12
14,261
792
15,439
21,313
23,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Foliaged-26
Hun Batz
15
4 / 5 / 17
12,759
709
6,429
12,773
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
LedSec
Xbalanque
17
13 / 8 / 10
14,405
800
17,511
21,164
8,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyojiro
Izanami
18
6 / 8 / 5
13,687
760
11,157
16,812
11,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

16
8 / 11 / 4
13,031
724
14,371
14,440
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
RenzoUchiha
Bellona
15
3 / 10 / 6
12,829
713
11,896
19,073
16,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
29
Kills
17
17
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cyojiro
Izanami
6
8
5
1.06
W
Fenrir
EduDark15
Fenrir
12
4
12
4.5
W
Hun Batz
Foliaged-26
Hun Batz
4
5
17
2.5
W
Xbalanque
LedSec
Xbalanque
13
8
10
2.25
L
8
11
4
0.91
L
Bellona
RenzoUchiha
Bellona
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
37,424
55,250
Taken
50,325
37,522
Mitigated
33,765
15,045
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cyojiro
Izanami
11,157
6,774
450
4,765
16,812
11,983
0
12
16,608
0
52,732
W
Fenrir
EduDark15
Fenrir
15,439
4,708
0
6,555
21,313
23,146
414
3,939
17,374
0
43,489
W
Hun Batz
Foliaged-26
Hun Batz
6,429
1,313
0
1,117
12,773
5,385
839
4,949
7,824
0
56,819
W
Xbalanque
LedSec
Xbalanque
17,511
10,679
0
7,373
21,164
8,991
2,906
5,866
15,298
0
68,727
L
14,371
2,221
0
0
14,440
5,170
0
12
14,278
51,892
0
L
Bellona
RenzoUchiha
Bellona
11,896
5,028
525
3,535
19,073
16,612
0
0
18,848
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
39,547
190
Minions Killed
170
0
Camps Cleared
0
936,783
Distance Traveled
765,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,687
760
81
5
0
239,445
3
W
Fenrir
14,261
792
40
2
0
345,373
4
W
Hun Batz
12,759
709
77
4
0
308,374
2
W
Xbalanque
14,405
800
73
4
0
283,036
3
L
Zeus
13,031
724
62
3
0
249,466
2
L
Bellona
12,829
713
27
2
0
276,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role