Player Matchup

Ymir
Ymir
Puñetas
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
SirSquiggles156
Nemesis
Level 5
God Stats
4W - 2L
1,198 SR
Queue Stats
8W - 7L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
StoopI
Sun Wukong
Level 13
God Stats
4W - 4L
1,613 SR
Queue Stats
28W - 41L
1,593 Elo+
Solo
Chang'e
Chang'e
Zaagaanpoint
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,497 Elo+
Solo
Neith
Neith
奶茶无花强丶
Neith
Level 3
God Stats
4W - 2L
1,676 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,499 Elo+

VS

Team Averages
Level 12
1,622 SR
1,513 Elo+
Thoth
Thoth
Beezlepan
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 56L
1,274 Elo+
Solo
Susano
Susano
Oratoriar
Susano
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
T1nk1r0
Cthulhu
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Agni
Agni
Trocarici
Agni
Level 17
God Stats
3W - 5L
1,682 SR
Queue Stats
69W - 50L
1,617 Elo+
Solo
Izanami
Izanami
magistor1
Izanami
Level 14
God Stats
4W - 5L
1,575 SR
Queue Stats
15W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 5 / 9
12,615
601
10,626
17,591
16,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 12
11,844
564
11,444
16,093
6,787
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
StoopI
Sun Wukong
18
4 / 2 / 4
12,185
580
6,281
13,570
6,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Zaagaanpoint
Chang'e
16
3 / 1 / 8
11,140
530
7,260
7,392
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 6
12,453
593
10,826
8,811
3,235
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Beezlepan
Thoth
14
2 / 8 / 1
8,893
423
5,043
12,045
3,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Oratoriar
Susano
12
2 / 8 / 3
8,213
391
5,394
13,872
4,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
T1nk1r0
Cthulhu
12
1 / 4 / 4
8,968
427
5,590
17,846
13,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
5
0 / 0 / 0
5,852
279
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
magistor1
Izanami
17
5 / 8 / 2
10,761
512
16,386
14,444
5,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
10
11
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
Beezlepan
Thoth
2
8
1
0.31
L
Susano
Oratoriar
Susano
2
8
3
0.44
W
Ymir
7
5
9
2.3
W
5
1
12
11
W
Sun Wukong
StoopI
Sun Wukong
4
2
4
3
L
Cthulhu
T1nk1r0
Cthulhu
1
4
4
0.75
L
Agni
0
0
0
0
W
Chang'e
Zaagaanpoint
Chang'e
3
1
8
7
L
Izanami
magistor1
Izanami
5
8
2
0.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,437
Damage
32,413
63,457
Taken
58,207
35,047
Mitigated
26,813
22,345
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Beezlepan
Thoth
5,043
1,364
237
1,203
12,045
3,847
506
3,578
8,467
40,988
0
L
Susano
Oratoriar
Susano
5,394
1,180
0
360
13,872
4,329
541
4,105
9,767
0
24,011
W
Ymir
10,626
1,694
0
1,870
17,591
16,242
1,046
2,113
15,478
42,276
0
W
11,444
5,124
0
7,197
16,093
6,787
1,065
1,869
14,224
0
74,675
W
Sun Wukong
StoopI
Sun Wukong
6,281
1,729
0
3,392
13,570
6,388
4,923
2,772
10,798
0
77,181
L
Cthulhu
T1nk1r0
Cthulhu
5,590
309
0
140
17,846
13,038
446
5,448
12,398
25,546
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Zaagaanpoint
Chang'e
7,260
793
2,138
4,266
7,392
2,395
3,005
1,211
6,181
47,769
0
L
Izanami
magistor1
Izanami
16,386
12,449
0
0
14,444
5,599
1,277
4,755
9,689
0
80,406
W
10,826
5,062
0
3,482
8,811
3,235
2,789
2,668
6,143
0
70,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
42,687
519
Minions Killed
278
0
Camps Cleared
0
1,719,695
Distance Traveled
1,210,684
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,893
423
62
3
0
241,617
0
L
Susano
8,213
391
48
2
0
304,587
0
W
Ymir
12,615
601
64
3
0
337,610
4
W
Nemesis
11,844
564
96
5
0
365,454
0
W
Sun Wukong
12,185
580
135
6
0
376,038
0
L
Cthulhu
8,968
427
33
2
0
336,341
0
L
Agni
5,852
279
0
0
0
49,229
0
W
Chang'e
11,140
530
91
4
0
340,982
3
L
Izanami
10,761
512
135
6
0
278,910
0
W
Neith
12,453
593
133
6
0
299,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role