Player Matchup

Neith
Neith
Allskeeper
Neith
Level 27
God Stats
70W - 51L
1,491 SR
Queue Stats
109W - 103L
1,407 Elo+
Party 2
Zeus
Zeus
Fallenexplorer
Zeus
Level 49
God Stats
5W - 6L
1,504 SR
Queue Stats
150W - 154L
1,400 Elo+
Party 2
Da Ji
Da Ji
SwaggyBourdon
Da Ji
Level 33
God Stats
8W - 6L
1,417 SR
Queue Stats
10W - 12L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Tribemanfizz
Cthulhu
Level 17
God Stats
10W - 2L
1,876 SR
Queue Stats
45W - 38L
1,477 Elo+
Party 2
Mercury
Mercury
Vandey14
Mercury
Level 32
God Stats
7W - 18L
1,480 SR
Queue Stats
38W - 54L
1,401 Elo+
Solo
Team Averages
Level 32
1,554 SR
1,431 Elo+

VS

Team Averages
Level 58
1,549 SR
1,526 Elo+
Thanatos
Thanatos
BoundenWand626
Thanatos
Level 121
God Stats
10W - 5L
1,710 SR
Queue Stats
44W - 31L
1,644 Elo+
Party 3
Hercules
Hercules
MutPlayer13
Hercules
Level 12
God Stats
3W - 4L
1,433 SR
Queue Stats
167W - 165L
1,741 Elo+
Party 3
Chang'e
Chang'e
Namchiii
Chang'e
Level 65
God Stats
123W - 123L
1,510 SR
Queue Stats
543W - 556L
1,455 Elo+
Party 1
Bellona
Bellona
sillysharebear
Bellona
Level 33
God Stats
35W - 20L
1,627 SR
Queue Stats
190W - 222L
1,351 Elo+
Party 1
Hel
Hel
stoopidkyle
Hel
Level 58
God Stats
132W - 149L
1,466 SR
Queue Stats
449W - 482L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 4
9,553
868
10,663
12,711
3,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 2
9,605
873
15,037
12,216
4,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
9,299
845
2,114
9,624
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Tribemanfizz
Cthulhu
16
2 / 1 / 2
9,800
891
8,122
11,419
9,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Vandey14
Mercury
15
1 / 7 / 3
9,545
868
6,136
14,520
4,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

163

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
13 / 0 / 6
12,702
1,155
16,669
9,159
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MutPlayer13
Hercules
16
0 / 1 / 9
9,500
864
3,413
6,567
4,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Namchiii
Chang'e
18
5 / 0 / 13
11,592
1,054
16,539
11,455
7,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 2 / 13
9,836
894
4,036
8,671
8,021
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 2 / 13
10,653
968
13,005
11,577
10,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
5
Kills
22
22
Deaths
5
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
4
0.75
W
Thanatos
13
0
6
16
L
1
5
2
0.4
W
Hercules
MutPlayer13
Hercules
0
1
9
4.5
W
Chang'e
Namchiii
Chang'e
5
0
13
11.5
L
0
5
3
0.3
L
Cthulhu
Tribemanfizz
Cthulhu
2
1
2
3
L
Mercury
Vandey14
Mercury
1
7
3
0.36
W
1
2
13
3.75
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
53,662
60,490
Taken
47,429
25,247
Mitigated
35,869
6,324
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,663
3,698
0
1,621
12,711
3,690
0
8,848
3,813
0
24,646
W
Thanatos
16,669
5,375
0
7,392
9,159
4,264
0
3,787
5,372
0
32,326
L
15,037
1,658
0
964
12,216
4,237
0
5,426
6,715
33,105
0
W
Hercules
MutPlayer13
Hercules
3,413
857
0
875
6,567
4,823
0
3,596
2,971
0
6,538
W
Chang'e
Namchiii
Chang'e
16,539
1,561
4,240
5,124
11,455
7,906
0
5,943
5,512
43,496
0
L
2,114
489
0
1,769
9,624
3,341
0
2,062
7,512
0
19,526
L
Cthulhu
Tribemanfizz
Cthulhu
8,122
426
247
0
11,419
9,612
0
6,769
4,605
26,489
0
L
Mercury
Vandey14
Mercury
6,136
3,359
0
1,723
14,520
4,367
0
6,579
7,916
0
24,655
W
4,036
483
0
85
8,671
8,021
0
4,557
4,114
140
14,041
W
13,005
168
4,558
4,624
11,577
10,855
0
5,276
6,301
40,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
54,283
194
Minions Killed
196
5
Camps Cleared
6
982,513
Distance Traveled
1,098,336
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,553
868
32
3
1
182,725
1
W
Thanatos
12,702
1,155
41
4
4
238,778
0
L
Zeus
9,605
873
45
4
0
174,131
0
W
Hercules
9,500
864
10
1
2
219,022
0
W
Chang'e
11,592
1,054
55
5
0
222,629
1
L
Da Ji
9,299
845
42
4
3
188,399
0
L
Cthulhu
9,800
891
37
3
0
223,299
0
L
Mercury
9,545
868
38
3
1
213,959
0
W
Bellona
9,836
894
24
2
0
195,511
2
W
Hel
10,653
968
66
6
0
222,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role