Player Matchup

Cupid
Cupid
WeissSchneeRWBY1
Cupid
Level 98
God Stats
2W - 0L
1,691 SR
Queue Stats
74W - 76L
1,412 Elo+
Party 1
Ares
Ares
depressedkid05
Ares
Level 25
God Stats
13W - 5L
1,516 SR
Queue Stats
138W - 141L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
xWomanSxScorNx
Nu Wa
Level 65
God Stats
5W - 9L
1,331 SR
Queue Stats
164W - 165L
1,249 Elo+
Party 1
Team Averages
Level 63
1,513 SR
1,340 Elo+

VS

Team Averages
Level 22
1,522 SR
1,242 Elo+
Ares
Ares
AHU THE NUT
Ares
Level 28
God Stats
15W - 13L
1,508 SR
Queue Stats
51W - 56L
1,256 Elo+
Party 2
Jing Wei
Jing Wei
Iao Valley
Jing Wei
Level 14
God Stats
6W - 10L
1,448 SR
Queue Stats
11W - 17L
1,215 Elo+
Party 2
Fenrir
Fenrir
Kalama Park
Fenrir
Level 23
God Stats
1W - 3L
1,609 SR
Queue Stats
40W - 45L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 1
11,436
762
13,940
5,998
2,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 10
10,414
694
6,685
12,458
10,825
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 10
9,000
600
6,996
5,248
1,911
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
8,812
587
3,055
14,030
11,799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Iao Valley
Jing Wei
13
2 / 3 / 2
9,255
617
5,970
10,466
4,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
12
3 / 4 / 1
9,015
601
6,350
13,153
5,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Jing Wei
Iao Valley
Jing Wei
2
3
2
1
L
Fenrir
3
4
1
0.88
W
11
0
1
11.5
W
1
3
10
2
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
15,375
23,704
Taken
37,649
15,136
Mitigated
22,062
4,972
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,055
63
0
730
14,030
11,799
0
5,115
8,915
15,092
0
L
Jing Wei
Iao Valley
Jing Wei
5,970
4,022
0
1,744
10,466
4,426
0
4,129
6,337
0
50,474
L
Fenrir
6,350
2,631
0
3,928
13,153
5,837
0
4,606
8,547
0
37,436
W
13,940
5,308
806
1,433
5,998
2,400
1,735
404
5,594
0
62,377
W
6,685
0
217
2,516
12,458
10,825
841
2,071
10,387
15,055
0
W
6,996
2,876
0
0
5,248
1,911
946
616
4,632
22,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
27,082
143
Minions Killed
156
0
Camps Cleared
0
770,328
Distance Traveled
747,510
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,812
587
19
1
0
200,646
0
L
Jing Wei
9,255
617
93
6
0
296,276
3
L
Fenrir
9,015
601
44
3
0
250,588
4
W
Cupid
11,436
762
99
7
0
250,145
3
W
Ares
10,414
694
18
1
0
282,068
5
W
Nu Wa
9,000
600
26
2
0
238,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role