Player Matchup

Da Ji
Da Ji
GrTWhTPaNtR
Da Ji
Level 126
God Stats
10W - 9L
1,489 SR
Queue Stats
38W - 43L
1,336 Elo+
Solo
Amaterasu
Amaterasu
KangarooActual
Amaterasu
Level 115
God Stats
0W - 2L
1,151 SR
Queue Stats
301W - 311L
1,305 Elo+
Solo
Kumbhakarna
Kumbhakarna
LifeLessons50
Kumbhakarna
Level 47
God Stats
97W - 107L
1,457 SR
Queue Stats
194W - 203L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
onepunchangel-
Baron Samedi
Level 67
God Stats
9W - 7L
1,433 SR
Queue Stats
114W - 136L
1,342 Elo+
Solo
Medusa
Medusa
willimond
Medusa
Level 44
God Stats
9W - 15L
1,341 SR
Queue Stats
135W - 133L
1,349 Elo+
Solo
Team Averages
Level 80
1,374 SR
1,344 Elo+

VS

Team Averages
Level 68
1,408 SR
1,361 Elo+
Medusa
Medusa
Backgreenkush
Medusa
Level 69
God Stats
22W - 17L
1,517 SR
Queue Stats
123W - 116L
1,391 Elo+
Party 1
Ra
Ra
Djulios_macioro
Ra
Level 72
God Stats
16W - 23L
1,447 SR
Queue Stats
68W - 76L
1,348 Elo+
Solo
Susano
Susano
Shercove
Susano
Level 76
God Stats
3W - 8L
1,222 SR
Queue Stats
260W - 286L
1,309 Elo+
Solo
Nu Wa
Nu Wa
ShortCake_2
Nu Wa
Level 48
God Stats
29W - 20L
1,625 SR
Queue Stats
206W - 178L
1,381 Elo+
Solo
Ganesha
Ganesha
SilvioMoon
Ganesha
Level 77
God Stats
9W - 14L
1,231 SR
Queue Stats
122W - 121L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 5
13,026
1,002
19,236
25,329
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
KangarooActual
Amaterasu
15
0 / 1 / 3
10,308
793
2,810
7,018
2,907
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
LifeLessons50
Kumbhakarna
19
1 / 2 / 9
12,037
926
11,097
24,708
17,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
onepunchangel-
Baron Samedi
17
1 / 6 / 9
11,366
874
18,894
17,731
7,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
willimond
Medusa
18
6 / 5 / 5
12,967
997
16,130
17,940
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
11,790
907
18,364
14,087
6,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 3 / 6
15,335
1,180
24,634
16,404
7,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Shercove
Susano
19
3 / 4 / 16
12,635
972
12,670
14,720
6,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 15
13,046
1,004
22,419
7,338
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SilvioMoon
Ganesha
20
1 / 2 / 17
12,117
932
7,633
21,334
20,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
14
Kills
25
25
Deaths
14
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
14
3
6
5.67
L
6
11
5
0.77
L
Amaterasu
KangarooActual
Amaterasu
0
1
3
1.5
L
Kumbhakarna
LifeLessons50
Kumbhakarna
1
2
9
2.75
W
Susano
Shercove
Susano
3
4
16
2.75
W
5
1
15
12.5
W
Ganesha
SilvioMoon
Ganesha
1
2
17
4.75
L
Baron Samedi
onepunchangel-
Baron Samedi
1
6
9
0.92
L
Medusa
willimond
Medusa
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,167
Damage
85,720
92,726
Taken
73,883
44,403
Mitigated
46,161
9,412
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,364
8,908
0
1,105
14,087
6,793
0
6,017
8,070
0
29,133
W
24,634
2,557
7,470
7,154
16,404
7,968
0
8,101
8,303
62,253
0
L
19,236
5,056
95
1,307
25,329
9,345
0
14,814
10,515
0
37,077
L
Amaterasu
KangarooActual
Amaterasu
2,810
475
0
757
7,018
2,907
0
3,287
3,731
0
11,614
L
Kumbhakarna
LifeLessons50
Kumbhakarna
11,097
91
135
1,943
24,708
17,586
0
14,537
10,171
38,867
0
W
Susano
Shercove
Susano
12,670
2,664
1,758
2,413
14,720
6,743
0
5,649
9,071
0
36,951
W
22,419
8,607
380
1,621
7,338
4,569
0
4,052
3,286
46,274
0
W
Ganesha
SilvioMoon
Ganesha
7,633
342
0
5,187
21,334
20,088
0
6,172
15,162
18,141
0
L
Baron Samedi
onepunchangel-
Baron Samedi
18,894
146
2,112
3,063
17,731
7,419
0
9,863
7,868
39,946
0
L
Medusa
willimond
Medusa
16,130
5,668
0
0
17,940
7,146
0
12,185
5,755
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
64,923
207
Minions Killed
251
7
Camps Cleared
4
944,266
Distance Traveled
1,110,383
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,790
907
32
2
1
196,554
1
W
Ra
15,335
1,180
107
8
1
236,116
0
L
Da Ji
13,026
1,002
38
3
6
193,833
0
L
Amaterasu
10,308
793
20
2
1
159,019
4
L
Kumbhakarna
12,037
926
47
4
0
224,412
0
W
Susano
12,635
972
50
4
2
238,494
0
W
Nu Wa
13,046
1,004
61
5
0
206,706
0
W
Ganesha
12,117
932
1
0
0
232,513
0
L
Baron Samedi
11,366
874
31
2
0
139,454
0
L
Medusa
12,967
997
71
5
0
227,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role