Player Matchup

Loki
Loki
PloopyCantDie
Loki
Level 4
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Janus
Janus
itsGub
Janus
Level 108
God Stats
1W - 2L
1,593 SR
Queue Stats
59W - 46L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
itsJonkzu
Amaterasu
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 5L
1,591 Elo+
Party 1
Team Averages
Level 39
1,468 SR
1,509 Elo+

VS

Team Averages
Level 33
1,606 SR
1,457 Elo+
Terra
Terra
Doranbalts
Terra
Level 27
God Stats
21W - 13L
1,604 SR
Queue Stats
35W - 39L
1,421 Elo+
Party 2
Artemis
Artemis
Eniqmaa
Artemis
Level 27
God Stats
39W - 28L
1,703 SR
Queue Stats
187W - 204L
1,432 Elo+
Solo
Ah Puch
Ah Puch
JuanJeagerJack
Ah Puch
Level 45
God Stats
8W - 9L
1,511 SR
Queue Stats
80W - 95L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,505
536
1,668
8,588
2,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
itsGub
Janus
12
1 / 5 / 1
8,295
593
5,791
8,565
2,915
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
itsJonkzu
Amaterasu
10
1 / 3 / 1
7,849
561
1,790
9,363
6,024
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 0 / 12
9,138
653
4,519
6,725
5,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Eniqmaa
Artemis
12
3 / 2 / 7
9,151
654
8,032
5,912
2,030
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 0 / 3
10,696
764
9,162
4,605
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
1
0
12
7
W
Artemis
Eniqmaa
Artemis
3
2
7
3.25
W
10
0
3
11.5
L
0
6
2
0.17
L
Janus
itsGub
Janus
1
5
1
0.3
L
Amaterasu
itsJonkzu
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
21,713
26,516
Taken
17,242
11,519
Mitigated
9,007
3,445
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,519
320
989
1,313
6,725
5,409
560
1,514
5,086
23,052
0
W
Artemis
Eniqmaa
Artemis
8,032
3,971
0
1,085
5,912
2,030
2,057
2,467
3,396
187
32,309
W
9,162
768
114
3,212
4,605
1,568
543
1,894
2,686
45,687
0
L
1,668
420
0
0
8,588
2,580
0
3,832
4,756
0
11,833
L
Janus
itsGub
Janus
5,791
699
0
1,259
8,565
2,915
0
5,181
3,384
46,233
0
L
Amaterasu
itsJonkzu
Amaterasu
1,790
908
0
2,186
9,363
6,024
0
4,950
4,413
0
15,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,649
Gold Earned
28,985
130
Minions Killed
157
0
Camps Cleared
0
661,394
Distance Traveled
765,078
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,138
653
27
2
0
283,444
1
W
Artemis
9,151
654
47
3
0
221,490
0
W
Ah Puch
10,696
764
83
6
0
260,144
6
L
Loki
7,505
536
14
1
0
228,600
0
L
Janus
8,295
593
83
6
0
196,597
3
L
Amaterasu
7,849
561
33
2
0
236,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role