Player Matchup

Olorun
Olorun
Adog413
Olorun
Level 29
God Stats
2W - 5L
1,652 SR
Queue Stats
231W - 244L
1,362 Elo+
Party 1
Da Ji
Da Ji
Dark_Monster90
Da Ji
Level 39
God Stats
3W - 6L
1,188 SR
Queue Stats
261W - 278L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
rayasage
Sun Wukong
Level 18
God Stats
2W - 2L
1,682 SR
Queue Stats
50W - 76L
1,304 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,337 Elo+

VS

Team Averages
Level 58
1,361 SR
1,376 Elo+
Da Ji
Da Ji
YrOneTrueGod
Da Ji
Level 121
God Stats
2W - 2L
1,104 SR
Queue Stats
20W - 23L
1,403 Elo+
Party 2
Chaac
Chaac
efrumteyo10
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
xCHIPxHAZARD420
Kukulkan
Level 25
God Stats
1W - 1L
1,478 SR
Queue Stats
30W - 44L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Adog413
Olorun
15
4 / 3 / 3
10,335
689
9,932
11,723
4,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 4
10,016
668
7,516
11,998
4,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
rayasage
Sun Wukong
15
6 / 3 / 6
11,245
750
9,337
13,190
9,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
11,321
755
9,020
10,607
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 7
8,946
596
6,774
12,801
12,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
14
2 / 4 / 5
9,919
661
11,591
9,405
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
13
Kills
11
11
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Adog413
Olorun
4
3
3
1.83
W
3
5
4
1
L
8
3
3
3.17
L
1
6
7
0.75
W
Sun Wukong
rayasage
Sun Wukong
6
3
6
3
L
Kukulkan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
27,385
36,911
Taken
32,813
18,319
Mitigated
20,223
9,593
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Adog413
Olorun
9,932
4,882
1,057
5,512
11,723
4,431
2,183
4,338
7,310
44,989
0
W
7,516
2,615
0
1,306
11,998
4,422
23
3,285
8,613
0
39,463
L
9,020
2,541
0
1,486
10,607
4,158
0
2,973
7,634
0
22,550
L
6,774
991
0
2,866
12,801
12,272
0
4,311
8,490
0
17,301
W
Sun Wukong
rayasage
Sun Wukong
9,337
2,518
0
1,718
13,190
9,466
918
4,133
8,907
0
48,691
L
Kukulkan
11,591
1,469
660
1,476
9,405
3,793
0
2,736
6,669
64,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
30,186
195
Minions Killed
149
0
Camps Cleared
0
824,425
Distance Traveled
727,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,335
689
72
5
0
243,448
0
W
Da Ji
10,016
668
50
3
0
277,868
2
L
Da Ji
11,321
755
24
2
0
269,139
4
L
Chaac
8,946
596
27
2
0
232,822
3
W
Sun Wukong
11,245
750
73
5
0
303,109
0
L
Kukulkan
9,919
661
98
7
0
225,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role