Player Matchup

Nemesis
Nemesis
ElementalFIWEA71
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,227 Elo+
Solo
Sobek
Sobek
GlizzGobbler69
Sobek
Level 25
God Stats
32W - 30L
1,563 SR
Queue Stats
147W - 145L
1,353 Elo+
Party 1
Ra
Ra
GlizzyDP69
Ra
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 35L
1,569 Elo+
Party 1
Ganesha
Ganesha
SissyHole
Ganesha
Level 41
God Stats
65W - 35L
1,599 SR
Queue Stats
177W - 184L
1,313 Elo+
Party 1
Hera
Hera
ejbradshaw
Hera
Level 43
God Stats
11W - 14L
1,483 SR
Queue Stats
162W - 159L
1,362 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,365 Elo+

VS

Team Averages
Level 20
1,486 SR
1,303 Elo+
Chernobog
Chernobog
Itz_0nly_mari
Chernobog
Level 7
God Stats
3W - 3L
1,431 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Odin
Odin
Lhamassada
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,142 Elo+
Solo
Vulcan
Vulcan
TimTheSpaz226
Vulcan
Level 30
God Stats
1W - 2L
1,424 SR
Queue Stats
107W - 100L
1,327 Elo+
Solo
Cabrakan
Cabrakan
Yo King6435
Cabrakan
Level 30
God Stats
1W - 2L
1,533 SR
Queue Stats
83W - 72L
1,381 Elo+
Solo
Neith
Neith
taconator3000
Neith
Level 28
God Stats
2W - 2L
1,540 SR
Queue Stats
7W - 7L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,221
465
3,921
13,672
5,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 3 / 8
13,077
594
9,680
20,284
20,832
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
14 / 0 / 5
13,046
593
20,643
10,805
7,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
SissyHole
Ganesha
15
1 / 4 / 18
10,259
466
7,656
12,476
11,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 3 / 10
12,258
557
21,299
13,384
4,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Itz_0nly_mari
Chernobog
11
0 / 12 / 3
7,451
339
2,525
18,383
17,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 7
10,405
473
8,583
18,067
15,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 6 / 2
10,142
461
14,802
14,529
5,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Yo King6435
Cabrakan
14
4 / 13 / 5
10,203
464
10,091
21,866
15,418
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
1 / 6 / 2
7,417
337
4,188
8,587
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
40
Kills
14
18
Deaths
41
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
8
2
0.38
W
11
3
8
5
W
14
0
5
16.5
L
Chernobog
Itz_0nly_mari
Chernobog
0
12
3
0.13
L
4
4
7
1.88
W
Ganesha
SissyHole
Ganesha
1
4
18
2.5
L
5
6
2
1
L
Cabrakan
Yo King6435
Cabrakan
4
13
5
0.5
W
12
3
10
5.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
40,189
70,621
Taken
81,432
50,027
Mitigated
56,436
24,517
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,921
2,467
0
2,317
13,672
5,161
1,022
2,986
10,436
0
40,516
W
9,680
692
927
6,114
20,284
20,832
1,497
7,304
12,880
47,701
0
W
20,643
2,730
6,417
7,010
10,805
7,399
4,779
5,544
4,986
97,960
0
L
Chernobog
Itz_0nly_mari
Chernobog
2,525
2,156
0
506
18,383
17,072
517
12,755
5,503
0
16,255
L
8,583
1,778
0
1,330
18,067
15,599
565
12,623
5,063
13,011
31,117
W
Ganesha
SissyHole
Ganesha
7,656
679
376
1,086
12,476
11,854
1,436
4,550
7,851
31,361
0
L
14,802
6,638
0
2,410
14,529
5,898
653
11,579
2,850
67,679
0
L
Cabrakan
Yo King6435
Cabrakan
10,091
1,266
0
1,869
21,866
15,418
0
14,677
6,997
36,082
0
W
21,299
4,607
0
270
13,384
4,781
2,108
7,619
5,640
91,239
0
L
4,188
1,737
0
896
8,587
2,449
198
6,796
1,741
0
20,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
45,618
517
Minions Killed
258
0
Camps Cleared
0
2,091,958
Distance Traveled
1,551,706
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,221
465
73
3
0
393,484
0
W
Sobek
13,077
594
120
5
0
433,760
5
W
Ra
13,046
593
182
8
0
427,360
2
L
Chernobog
7,451
339
25
1
0
234,221
0
L
Odin
10,405
473
60
3
0
421,240
1
W
Ganesha
10,259
466
18
1
0
414,653
2
L
Vulcan
10,142
461
111
5
0
330,152
6
L
Cabrakan
10,203
464
36
2
0
333,073
0
W
Hera
12,258
557
124
6
0
422,701
2
L
Neith
7,417
337
26
1
0
233,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role